|
Territorial Baloth
( 5)
Creature — Beast
(4/4)
Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
|
|
|
Territorial Boar
( 2)
Creature — Boar
(2/2)
Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.
|
|
|
Territorial Dispute
( 6)
Enchantment
At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands.
|
|
|
Territorial Gorger
( 4)
Creature — Gremlin
(2/2)
Trample Whenever you get one or more (energy counters), Territorial Gorger gets +2/+2 until end of turn.
|
|
|
Territorial Hammerskull
( 3)
Creature — Dinosaur
(2/3)
Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.
|
|
|
Territorial Hellkite
( 4)
Creature — Dragon
(6/5)
Flying, haste At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
|
|
|
Territorial Kavu
( 2)
Creature — Kavu
(*/*)
Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever Territorial Kavu attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard.
|
|
|
Territorial Maro
( 5)
Creature — Elemental
(*/*)
Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.
|
|
|
Territorial Scythecat
( 3)
Creature — Cat
(2/1)
Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
|
|
|
Territorial Witchstalker
( 2)
Creature — Wolf
(2/3)
Defender At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.
|
|
|
The Balrog of Moria
( 7)
Legendary Creature — Avatar Demon
(8/8)
Trample, haste When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls. Cycling (, Discard this card: Draw a card.) When you cycle The Balrog of Moria, create two Treasure tokens.
|
|
|
The Pandorica
( 3)
Legendary Artifact
You may choose not to untap The Pandorica during your untap step. , : Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.
|
|
|
The Superlatorium (The Superlatorium (a))
( 0)
Artifact — Attraction
Visit — An opponent chooses "the fastest," "the scariest," or "the weakest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction. Lights — 2, 3, 6
|
|
|
The Superlatorium (The Superlatorium (b))
( 0)
Artifact — Attraction
Visit — An opponent chooses "the cutest," "the loudest," or "the strongest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction. Lights — 2, 4, 6
|
|
|
The Superlatorium (The Superlatorium (c))
( 0)
Artifact — Attraction
Visit — An opponent chooses "the quietest," "the slowest," or "the ugliest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction. Lights — 2, 5, 6
|
|
|
The Superlatorium (The Superlatorium (d))
( 0)
Artifact — Attraction
Visit — An opponent chooses "the cleanest," "the hungriest," or "the strangest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction. Lights — 3, 4, 6
|
|
|
The Superlatorium (The Superlatorium (e))
( 0)
Artifact — Attraction
Visit — An opponent chooses "the friendliest," "the smartest," or "the wildest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction. Lights — 3, 5, 6
|
|
|
The Superlatorium (The Superlatorium (f))
( 0)
Artifact — Attraction
Visit — An opponent chooses "the funniest," "the smelliest," or "the sturdiest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction. Lights — 4, 5, 6
|
|
|
Tooth of Chiss-Goria
( 3)
Artifact
Flash Affinity for artifacts (This spell costs less to cast for each artifact you control.) : Target creature gets +1/+0 until end of turn.
|
|
|
Tori D'Avenant, Fury Rider
( 4)
Legendary Creature — Human Knight
(3/3)
Vigilance, trample Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
|
|
|
Torii Watchward
( 5)
Creature — Spirit
(3/3)
Vigilance (Attacking doesn't cause this creature to tap.) Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
|
|
|
Trailblazing Historian
( 2)
Creature — Human Shaman
(1/3)
Haste : Another target creature gains haste until end of turn.
|
|
|
Trait Doctoring
( 1)
Sorcery
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
|
|
|
Transplant Theorist
( 4)
Artifact Creature — Phyrexian Artificer
(2/4)
Whenever Transplant Theorist or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. : Put target card from your graveyard on the bottom of your library.
|
|
|
Triarch Praetorian
( 2)
Artifact Creature — Necron
(2/1)
Flying Dynastic Codes — When Triarch Praetorian enters the battlefield from a graveyard, you draw two cards and you lose 2 life. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
|
|
Two-Headed Giant of Foriys
( 5)
Creature — Giant
(4/4)
Trample Two-Headed Giant of Foriys can block an additional creature each combat.
|
|
|
Umori, the Collector
( 4)
Legendary Creature — Ooze
(4/5)
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.) As Umori, the Collector enters the battlefield, choose a card type. Spells you cast of the chosen type cost less to cast.
|
|
|
Unauthorized Exit
( 2)
Instant
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
|
|
|
Unquestioned Authority
( 3)
Enchantment — Aura
Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures.
|
|
|
Veteran Motorist
( 2)
Creature — Dwarf Pilot
(3/1)
When Veteran Motorist enters the battlefield, scry 2. Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
|
|
|
Vorinclex
( 5)
Legendary Creature — Phyrexian Praetor
(6/6)
Trample, reach When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. : Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
|
|
|
Vorinclex, Monstrous Raider
( 6)
Legendary Creature — Phyrexian Praetor
(6/6)
Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
|
|
|
Vorinclex, Voice of Hunger
( 8)
Legendary Creature — Phyrexian Praetor
(7/6)
Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
|
|
|
War Historian
( 3)
Creature — Human Monk
(3/3)
Reach War Historian has indestructible as long as it attacked a battle this turn.
|
|
|
Yorion, Sky Nomad
( 5)
Legendary Creature — Bird Serpent
(4/5)
Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.) Flying When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
|
|
|
Zilortha, Apex of Ikoria
( 0)
Legendary Creature — Dinosaur
(8/8)
Reach For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.
|
|
|