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Storvald, Frost Giant Jarl
Storvald, Frost Giant Jarl 4GreenWhiteBlue (7)
Legendary Creature — Giant (7/7)

Ward 3

Other creatures you control have ward 3.

Whenever Storvald enters or attacks, choose one or both —

• Target creature has base power and toughness 7/7 until end of turn.

• Target creature has base power and toughness 1/1 until end of turn.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Striking Sliver
Striking Sliver Red (1)
Creature — Sliver (1/1)

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

Commander Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart: Historic Horizons (Common)
Student of Elements
Student of Elements 1Blue (2)
Creature — Human Wizard (1/1)

When this creature has flying, flip it.

Champions of Kamigawa (Uncommon)
Sublime Archangel
Sublime Archangel 2WhiteWhite (4)
Creature — Angel (4/3)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Ultimate Masters (Rare)
Other Versions
Magic 2013 (Mythic Rare)
Sun Quan, Lord of Wu
Sun Quan, Lord of Wu 4BlueBlue (6)
Legendary Creature — Human Soldier (4/4)

Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)

Commander Masters (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
From the Vault: Legends (Mythic Rare)
Surrak and Goreclaw
Surrak and Goreclaw 4GreenGreen (6)
Legendary Creature — Human Bear (6/5)

Trample

Other creatures you control have trample.

Whenever another nontoken creature you control enters, put a +1/+1 counter on it. It gains haste until end of turn.

March of the Machine (Rare)
Surrak Dragonclaw
Surrak Dragonclaw 2GreenBlueRed (5)
Legendary Creature — Human Warrior (6/6)

Flash

This spell can't be countered.

Creature spells you control can't be countered.

Other creatures you control have trample.

Dominaria United Commander (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Surrak, the Hunt Caller
Surrak, the Hunt Caller 2GreenGreen (4)
Legendary Creature — Human Warrior (5/4)

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and Tap no matter when it came under your control.)

Magic: The Gathering Foundations (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander Masters (Uncommon)
Syphon Sliver
Syphon Sliver 2Black (3)
Creature — Sliver (2/2)

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Commander Masters (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Tatyova, Steward of Tides
Tatyova, Steward of Tides GreenGreenBlue (3)
Legendary Creature — Merfolk Druid (3/3)

Land creatures you control have flying.

Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.

Dominaria United (Uncommon)
Taunting Sliver
Taunting Sliver 3Blue (4)
Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Masters (Rare)
Temperamental Oozewagg
Temperamental Oozewagg 3Green (4)
Creature — Ooze Brushwagg (4/4)

2Green: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)

Modern Horizons 3 (Common)
Tempered Sliver
Tempered Sliver 2Green (3)
Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

Modern Horizons (Uncommon)
Temur Ascendancy
Temur Ascendancy GreenBlueRed (3)
Enchantment

Creatures you control have haste.

Whenever a creature you control with power 4 or greater enters, you may draw a card.

Time Spiral Remastered (Bonus)
Other Versions
Khans of Tarkir (Rare)
Tenth District Hero
Tenth District Hero 1White (2)
Creature — Human (2/3)

1White, Collect evidence 2: This creature becomes a Human Detective with base power and toughness 4/4 and gains vigilance.

2White, Collect evidence 4: If this creature is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible."

Murders at Karlov Manor (Rare)
The Bears of Littjara
The Bears of Littjara 1GreenBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/2 blue Shapeshifter creature token with changeling.

II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4.

III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.

Kaldheim (Rare)
The Capitoline Triad
The Capitoline Triad 10 (10)
Legendary Creature — God Artificer (7/7)

Those Who Came Before — This spell costs 1 less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."

Assassin's Creed (Mythic Rare)
The Wandering Rescuer
The Wandering Rescuer 3WhiteWhite (5)
Legendary Creature — Human Samurai Noble (3/4)

Flash

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Double strike

Other tapped creatures you control have hexproof.

Duskmourn: House of Horror (Mythic Rare)
Thopter Engineer
Thopter Engineer 2Red (3)
Creature — Human Artificer (1/3)

When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.

Artifact creatures you control have haste. (They can attack and Tap as soon as they come under your control.)

Bloomburrow Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Commander 2018 (Uncommon)
Double Masters (Uncommon)
Commander 2021 (Uncommon)
Thorncaster Sliver
Thorncaster Sliver 4Red (5)
Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."

Magic 2014 Core Set (Rare)
Student of Elements (Tobita, Master of Winds)
Student of Elements (Tobita, Master of Winds) 1Blue (2)
Legendary Creature — Human Wizard (3/3)

Creatures you control have flying.

Champions of Kamigawa (Uncommon)
Tocasia, Dig Site Mentor
Tocasia, Dig Site Mentor 1GreenWhiteBlue (4)
Legendary Creature — Human Artificer (4/3)

Creatures you control have vigilance and "Tap: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

2GreenGreenWhiteWhiteBlueBlue, Exile this card from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.

The Brothers' War (Rare)
Treacherous Trapezist
Treacherous Trapezist 1BlueBlue (3)
Creature — Porcupine Performer (2/3)

Flying

Whenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.)

Other alliterative creatures you control have flying.

Unfinity (Acorn) (Rare)
True Conviction
True Conviction 3WhiteWhiteWhite (6)
Enchantment

Creatures you control have double strike and lifelink.

Signature Spellbook: Gideon (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2014 (Rare)
Tuktuk Rubblefort
Tuktuk Rubblefort 2Red (3)
Creature — Wall (0/3)

Defender, reach

Creatures you control have haste.

Zendikar Rising (Common)
Tyranid Prime
Tyranid Prime 1GreenBlue (3)
Creature — Tyranid (0/4)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Synapse Creature — Other creatures you control have evolve.

Warhammer 40,000 Commander (Rare)
Uncivil Unrest
Uncivil Unrest 4Red (5)
Enchantment

Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.

March of the Machine Commander (Rare)
Unctus, Grand Metatect
Unctus, Grand Metatect 1BlueBlue (3)
Legendary Artifact Creature — Phyrexian Vedalken (2/4)

Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card."

Other artifact creatures you control get +1/+1.

Phyrexian Blue: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. (Phyrexian Blue can be paid with either Blue or 2 life.)

Phyrexia: All Will Be One (Rare)
Unholy Citadel
Unholy Citadel (0)
Land

Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Urabrask the Hidden
Urabrask the Hidden 3RedRed (5)
Legendary Creature — Phyrexian Praetor (4/4)

Creatures you control have haste.

Creatures your opponents control enter tapped.

March of the Machine Multiverse Legends (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Iconic Masters (Mythic Rare)
Historic Anthology 5 (Mythic Rare)
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Urza, Chief Artificer
Urza, Chief Artificer 3WhiteBlueBlack (6)
Legendary Creature — Human Artificer (4/5)

Affinity for artifact creatures (This spell costs 1 less to cast for each artifact creature you control.)

Artifact creatures you control have menace.

At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

The Brothers' War Commander (Mythic Rare)
XXValor (Valor)
XXValor (Valor) 3White (4)
Creature — Incarnation (2/2)

First strike

As long as this card is in your graveyard and you control a Plains, creatures you control have first strike.

Time Spiral "Timeshifted" (Special)
Other Versions
Judgment (Uncommon)
Vela the Night-Clad
Vela the Night-Clad 4BlueBlack (6)
Legendary Creature — Human Wizard (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other creatures you control have intimidate.

Whenever Vela or another creature you control leaves the battlefield, each opponent loses 1 life.

Commander 2017 (Mythic Rare)
Other Versions
Planechase 2012 Edition (Mythic Rare)
Commander's Arsenal (Mythic Rare)
Planechase Anthology (Mythic Rare)
Venom Sliver
Venom Sliver 1Green (2)
Creature — Sliver (1/1)

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Commander Masters (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Village Survivors
Village Survivors 4Green (5)
Creature — Human (4/5)

Vigilance

Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.

Dark Ascension (Uncommon)
Whip of Erebos
Whip of Erebos 2BlackBlack (4)
Legendary Enchantment Artifact

Creatures you control have lifelink.

2BlackBlack, Tap: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Theros (Rare)
Windbrisk Raptor
Windbrisk Raptor 5WhiteWhite (7)
Creature — Bird (5/7)

Flying

Attacking creatures you control have lifelink.

Shadowmoor (Rare)
Wing Splicer
Wing Splicer 3Blue (4)
Creature — Phyrexian Human Artificer (1/1)

When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golem creatures you control have flying.

Modern Masters 2017 Edition (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Wonder
Wonder 3Blue (4)
Creature — Incarnation (2/2)

Flying

As long as this card is in your graveyard and you control an Island, creatures you control have flying.

Modern Horizons 2 (Rare)
Other Versions
Judgment (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Eternal Masters (Uncommon)
Commander Anthology (Uncommon)
Commander Anthology 2018 (Uncommon)
Workshop Elders
Workshop Elders 6Blue (7)
Creature — Human Artificer (4/4)

Artifact creatures you control have flying.

At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
The Brothers' War Commander (Rare)
Yarus, Roar of the Old Gods
Yarus, Roar of the Old Gods 2RedGreen (4)
Legendary Creature — Centaur Druid (4/4)

Other creatures you control have haste.

Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.

Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.

Murders at Karlov Manor (Rare)
Zagras, Thief of Heartbeats
Zagras, Thief of Heartbeats 4BlackRed (6)
Legendary Creature — Vampire Rogue (4/4)

This spell costs 1 less to cast for each creature in your party.

Flying, deathtouch, haste

Other creatures you control have deathtouch.

Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.

Zendikar Rising (Rare)
Zamriel, Seraph of Steel
Zamriel, Seraph of Steel 2WhiteWhite (4)
Legendary Creature — Angel (3/4)

Flying

During your turn, equipped creatures you control have indestructible.

Game Night: Free-For-All (Mythic Rare)
Zur, Eternal Schemer
Zur, Eternal Schemer WhiteBlueBlack (3)
Legendary Creature — Human Wizard (1/4)

Flying

Enchantment creatures you control have deathtouch, lifelink, and hexproof.

1White: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Dominaria United (Mythic Rare)
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