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Crown of Flames
Crown of Flames Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return this Aura to its owner's hand.

Invasion (Common)
Other Versions
Tempest (Common)
Crown of Fury
Crown of Fury 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

Onslaught (Common)
Crown of Skemfar
Crown of Skemfar 2GreenGreen (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Elf you control and has reach.

2Green: Return this card from your graveyard to your hand.

Kaldheim Commander (Rare)
Crown of Suspicion
Crown of Suspicion 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-1.

Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.

Onslaught (Common)
Crown of Vigor
Crown of Vigor 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

Onslaught (Common)
Crystal Carapace
Crystal Carapace 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has ward 2.

Cycling 2 (2, Discard this card: Draw a card.)

March of the Machine (Common)
Crystalline Nautilus
Crystalline Nautilus 2Blue (3)
Enchantment Creature — Nautilus (4/4)

Bestow 3BlueBlue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

When this permanent becomes the target of a spell or ability, sacrifice it.

Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

Journey into Nyx (Uncommon)
Crystallization
Crystallization Green or BlueWhite (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When enchanted creature becomes the target of a spell or ability, exile that creature.

Alara Reborn (Common)
Cunning
Cunning 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature attacks or blocks, sacrifice this Aura at the beginning of the next cleanup step.

Exodus (Common)
Curiosity
Curiosity Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Exodus (Uncommon)
Innistrad (Uncommon)
Tempest Remastered (Uncommon)
Masters 25 (Uncommon)
Jumpstart (Uncommon)
Curious Inquiry
Curious Inquiry Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")

Murders at Karlov Manor (Uncommon)
Curious Obsession
Curious Obsession Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice this Aura.

Jumpstart (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Curse of Chains
Curse of Chains 1White or Blue (2)
Enchantment — Aura

Enchant creature

At the beginning of each upkeep, tap enchanted creature.

Ravnica Clue Edition (Common)
Other Versions
Shadowmoor (Common)
Curse of the Fire Penguin
Curse of the Fire Penguin 4RedRed (6)
Enchantment — Aura

Enchant creature

This Aura consumes and confuses enchanted creature.

Unhinged (Rare)
Curse of the Fire Penguin (Curse of the Fire Penguin Creature)
Curse of the Fire Penguin (Curse of the Fire Penguin Creature) 4RedRed (6)
Creature — Penguin (6/5)

Trample

When this creature dies, return Curse of the Fire Penguin to the battlefield.

Unhinged (Rare)
Curse of the Werefox
Curse of the Werefox 2Green (3)
Sorcery

Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)

Wilds of Eldraine (Common)
Cursed Courtier
Cursed Courtier 2White (3)
Creature — Human Noble (3/3)

Lifelink

When this creature enters, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Wilds of Eldraine (Uncommon)
Cursed Flesh
Cursed Flesh Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Invasion (Common)
Custody Battle
Custody Battle 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

Onslaught (Uncommon)
Cut In
Cut In 3Red (4)
Sorcery

Cut In deals 4 damage to target creature.

Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

Wilds of Eldraine (Common)
Daily Regimen
Daily Regimen White (1)
Enchantment — Aura

Enchant creature

1White: Put a +1/+1 counter on enchanted creature.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Morningtide (Uncommon)
Dance of the Dead
Dance of the Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay 1Black. If the player does, untap that creature.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Dark Favor
Dark Favor 1Black (2)
Enchantment — Aura

Enchant creature

When this Aura enters, you lose 1 life.

Enchanted creature gets +3/+1.

Magic 2014 Core Set (Common)
Other Versions
Magic 2012 (Common)
Magic 2013 (Common)
Dark Privilege
Dark Privilege 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice a creature: Regenerate enchanted creature.

Visions (Common)
Darksteel Mutation
Darksteel Mutation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Commander Masters (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Daybreak Coronet
Daybreak Coronet WhiteWhite (2)
Enchantment — Aura

Enchant creature with another Aura attached to it

Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Wilds of Eldraine Commander (Rare)
Other Versions
Future Sight (Rare)
Modern Masters 2015 Edition (Rare)
Ultimate Masters (Rare)
Dead Man's Chest
Dead Man's Chest 1Black (2)
Enchantment — Aura

Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Dead Weight
Dead Weight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

The Lost Caverns of Ixalan (Common)
Other Versions
Innistrad (Common)
Shadows over Innistrad (Common)
Guilds of Ravnica (Common)
Ikoria: Lair of Behemoths (Common)
Jumpstart 2022 (Common)
Shadows Over Innistrad Remastered (Common)
Death Watch
Death Watch Black (1)
Enchantment — Aura

Enchant creature

When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.

Visions (Common)
Death's Approach
Death's Approach Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.

Jumpstart (Common)
Other Versions
Gatecrash (Common)
Debilitating Injury
Debilitating Injury 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

Ugin's Fate promos (Common)
Other Versions
Khans of Tarkir (Common)
Decomposition
Decomposition 1Green (2)
Enchantment — Aura

Enchant black creature

Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

When enchanted creature dies, its controller loses 2 life.

Mirage (Uncommon)
Deep Freeze
Deep Freeze 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.

Dominaria (Common)
Defang
Defang 1White (2)
Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Avacyn Restored (Common)
Defensive Stance
Defensive Stance Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/+1.

New Phyrexia (Common)
Dehydration
Dehydration 3Blue (4)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature doesn't untap during its controller's untap step.

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Mercadian Masques (Common)
Demonic Appetite
Demonic Appetite Black (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +3/+3.

At the beginning of your upkeep, sacrifice a creature.

Rise of the Eldrazi (Common)
Demonic Embrace
Demonic Embrace 1BlackBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.

You may cast this card from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

Game Night: Free-For-All (Rare)
Other Versions
Core Set 2021 (Rare)
Demonic Ruckus
Demonic Ruckus 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has menace and trample.

When this Aura is put into a graveyard from the battlefield, draw a card.

Plot Red (You may pay Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Demonic Torment
Demonic Torment 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Prevent all combat damage that would be dealt by enchanted creature.

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Demonic Vigor
Demonic Vigor Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

When enchanted creature dies, return that card to its owner's hand.

Dominaria (Common)
Demotion
Demotion White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't block, and its activated abilities can't be activated.

Guilds of Ravnica (Uncommon)
Desert's Hold
Desert's Hold 2White (3)
Enchantment — Aura

Enchant creature

When this Aura enters, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Despondency
Despondency 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0.

When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Urza's Saga (Common)
Destructive Urge
Destructive Urge 1RedRed (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, that player sacrifices a land of their choice.

Urza's Saga (Uncommon)
Detained by Legionnaires
Detained by Legionnaires 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Assassin's Creed (Common)
Detainment Spell
Detainment Spell White (1)
Enchantment — Aura

Enchant creature

Enchanted creature's activated abilities can't be activated.

1White: Attach this Aura to target creature.

Time Spiral (Common)
Detective's Phoenix
Detective's Phoenix 2Red (3)
Enchantment Creature — Phoenix (2/2)

Bestow—Red, Collect evidence 6. (To pay this bestow cost, pay Red and exile cards with total mana value 6 or greater from your graveyard.)

Flying, haste

Enchanted creature gets +2/+2 and has flying and haste.

You may cast this card from your graveyard using its bestow ability.

Modern Horizons 3 (Rare)
Deviant Glee
Deviant Glee Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has "Red: This creature gains trample until end of turn."

Return to Ravnica (Common)
Diminisher Witch
Diminisher Witch 2Blue (3)
Creature — Human Warlock (3/2)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

When this creature enters, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

Wilds of Eldraine (Common)
Diplomatic Immunity
Diplomatic Immunity 1Blue (2)
Enchantment — Aura

Enchant creature

Shroud (A permanent with shroud can't be the target of spells or abilities.)

Enchanted creature has shroud.

Mercadian Masques (Common)
Disappear
Disappear 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Blue: Return enchanted creature and this Aura to their owners' hands.

Urza's Destiny (Uncommon)
Disturbing Conversion
Disturbing Conversion 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

When this Aura enters, each player mills two cards.

Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard.

March of the Machine (Common)
Divine Favor
Divine Favor 1White (2)
Enchantment — Aura

Enchant creature

When this Aura enters, you gain 3 life.

Enchanted creature gets +1/+3.

Jumpstart 2025 (Common)
Other Versions
Magic 2012 (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Divine Transformation
Divine Transformation 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Legends (Rare)
Dizzying Gaze
Dizzying Gaze Red (1)
Enchantment — Aura

Enchant creature you control

Red: Enchanted creature deals 1 damage to target creature with flying.

Exodus (Common)
Dog Umbra
Dog Umbra 1White (2)
Enchantment — Aura

Flash

Enchant creature

As long as another player controls enchanted creature, it can't attack or block. Otherwise, this Aura has umbra armor. (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Modern Horizons 3 (Common)
Domestication
Domestication 2BlueBlue (4)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura.

Double Masters 2022 (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Magic 2014 Core Set (Rare)
Dominating Licid
Dominating Licid 1BlueBlue (3)
Creature — Licid (1/1)

1BlueBlue, Tap: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Blue to end this effect.

You control enchanted creature.

Exodus (Rare)
Dorothea's Retribution
Dorothea's Retribution (0)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."

If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Draconic Destiny
Draconic Destiny 1RedRed (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying, haste, and "1: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.

When enchanted creature dies, return this card to its owner's hand.

The Brothers' War (Mythic Rare)
Dragon Breath
Dragon Breath 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has haste.

Red: Enchanted creature gets +1/+0 until end of turn.

When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Battlebond (Uncommon)
Other Versions
Scourge (Common)
Archenemy (Common)
Dragon Fangs
Dragon Fangs 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has trample.

When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Scourge (Common)
Dragon Grip
Dragon Grip 2Red (3)
Enchantment — Aura

Ferocious — If you control a creature with power 4 or greater, you may cast this spell as though it had flash. (You may cast it any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+0 and has first strike.

Khans of Tarkir (Uncommon)
Dragon Mantle
Dragon Mantle Red (1)
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

Enchanted creature has "Red: This creature gets +1/+0 until end of turn."

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Theros (Common)
Commander Legends (Common)
Jumpstart: Historic Horizons (Common)
Dragon Scales
Dragon Scales 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Scourge (Common)
Dragon Shadow
Dragon Shadow 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Scourge (Common)
Dragon Wings
Dragon Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Scourge (Common)
Drake Umbra
Drake Umbra 4Blue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Rise of the Eldrazi (Uncommon)
Dramatic Accusation
Dramatic Accusation 2Blue (3)
Enchantment — Aura

Enchant creature

When this Aura enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

BlueBlue: Shuffle enchanted creature into its owner's library.

Murders at Karlov Manor (Common)
Dreadful Apathy
Dreadful Apathy 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

2White: Exile enchanted creature.

Jumpstart 2025 (Common)
Other Versions
Theros Beyond Death (Common)
Jumpstart 2022 (Common)
Dream Coat
Dream Coat Blue (1)
Enchantment — Aura

Enchant creature

0: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.

Legends (Uncommon)
Drogskol Armaments
Drogskol Armaments (0)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Common)
Druid's Call
Druid's Call 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.

Odyssey (Uncommon)
Dryad's Favor
Dryad's Favor Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)

Magic 2011 (Common)
Dual Casting
Dual Casting 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Red, Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Avacyn Restored (Rare)
Dub
Dub 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)

Core Set 2021 (Common)
Other Versions
Dominaria (Common)
Due Diligence
Due Diligence 2White (3)
Enchantment — Aura

Enchant creature

When this Aura enters, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn.

Enchanted creature gets +2/+2 and has vigilance.

Murders at Karlov Manor (Common)
Duskmourn's Domination
Duskmourn's Domination 4BlueBlue (6)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets -3/-0 and loses all abilities.

Duskmourn: House of Horror (Uncommon)
Dust Corona
Dust Corona Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

Planar Chaos (Common)
Dwindle
Dwindle 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -6/-0.

When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)

Core Set 2019 (Common)
Dying Wail
Dying Wail 1Black (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, target player discards two cards.

Urza's Destiny (Common)
Dying Wish
Dying Wish 1Black (2)
Enchantment — Aura

Enchant creature you control

When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

Gatecrash (Uncommon)
Earthbind
Earthbind Red (1)
Enchantment — Aura

Enchant creature

When this Aura enters, if enchanted creature has flying, this Aura deals 2 damage to that creature and this Aura gains "Enchanted creature loses flying."

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Eaten by Piranhas
Eaten by Piranhas 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other colors, card types, and creature types.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
The Lost Caverns of Ixalan (Uncommon)
Edge of the Divinity
Edge of the Divinity White or Black (1)
Enchantment — Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+2.

As long as enchanted creature is black, it gets +2/+1.

Eventide (Common)
Eel Umbra
Eel Umbra 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Double Masters 2022 (Common)
Other Versions
Rise of the Eldrazi (Common)
Commander 2018 (Common)
Ultimate Masters (Common)
Adventures in the Forgotten Realms Commander (Common)
Eidolon of Countless Battles
Eidolon of Countless Battles 1WhiteWhite (3)
Enchantment Creature — Spirit (0/0)

Bestow 2WhiteWhite (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

Wilds of Eldraine Commander (Rare)
Other Versions
Born of the Gods (Rare)
Eland Umbra
Eland Umbra 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+4.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Rise of the Eldrazi (Common)
Elder Mastery
Elder Mastery 3BlueBlackRed (6)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Whenever enchanted creature deals damage to a player, that player discards two cards.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Conflux (Uncommon)
Eldrazi Conscription
Eldrazi Conscription 8 (8)
Kindred Enchantment — Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)

Modern Horizons 3 Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Ultimate Masters (Rare)
Elemental Mastery
Elemental Mastery 3Red (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Shadowmoor (Rare)
Elephant Guide
Elephant Guide 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature dies, create a 3/3 green Elephant creature token.

Eternal Masters (Common)
Other Versions
Judgment (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Vintage Masters (Common)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Ellivere of the Wild Court
Ellivere of the Wild Court 2GreenWhite (4)
Legendary Creature — Human Knight (4/4)

Whenever Ellivere enters or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.)

Whenever an enchanted creature you control deals combat damage to a player, draw a card.

Wilds of Eldraine Commander (Mythic Rare)
Embereth Veteran
Embereth Veteran Red (1)
Creature — Human Knight (2/1)

1, Sacrifice this creature: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

Wilds of Eldraine (Uncommon)
Empyrial Armor
Empyrial Armor 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in your hand.

Vintage Masters (Uncommon)
Other Versions
Weatherlight (Common)
Encase in Ice
Encase in Ice 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant red or green creature

When this Aura enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Dragons of Tarkir (Uncommon)
Enchanted Being
Enchanted Being 1WhiteWhite (3)
Creature — Human (2/2)

Prevent all combat damage that would be dealt to this creature by enchanted creatures.

Legends (Common)
Endless Evil
Endless Evil 2Blue (3)
Enchantment — Aura

Enchant creature you control

At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1.

When enchanted creature dies, if that creature was a Horror, return this card to its owner's hand.

Commander Legends: Battle for Baldur's Gate (Rare)
Endless Scream
Endless Scream Variable ColorlessBlack (1)
Enchantment — Aura

Enchant creature

This Aura enters with X scream counters on it.

Enchanted creature gets +1/+0 for each scream counter on this Aura.

Tempest (Common)
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