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Spring-Leaf Avenger
Spring-Leaf Avenger 3GreenGreen (5)
Creature — Insect Ninja (6/5)

Ninjutsu 3Green (3Green, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Spring-Leaf Avenger deals combat damage to a player, return target permanent card from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Squirming Emergence
Squirming Emergence 1BlackGreen (3)
Sorcery

Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.

The Lost Caverns of Ixalan (Rare)
Stand // Deliver (Stand)
Stand // Deliver (Stand) White (1)
Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Scalding Viper (Steam Clean)
Scalding Viper (Steam Clean) 1Blue (2)
Sorcery — Adventure

Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Sticky Kavu Daredevil
Sticky Kavu Daredevil (0)
Stickers

2 — When this permanent dies, you may return target creature to its owner's hand.

4 — Whenever this creature attacks, creatures you control get +1/+1 until end of turn.

2 — 3/3

3 — 2/6

Unfinity (Common)
Stickytongue Sentinel
Stickytongue Sentinel 2Green (3)
Creature — Frog Warrior (3/3)

Reach

When Stickytongue Sentinel enters, return up to one other target permanent you control to its owner's hand.

Bloomburrow (Common)
Stockpiling Celebrant
Stockpiling Celebrant 2White (3)
Creature — Dwarf Knight (3/2)

When Stockpiling Celebrant enters, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

Wilds of Eldraine (Common)
Storm of Forms
Storm of Forms 3Blue (4)
Instant

When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.

Return target nonland permanent to its owner's hand.

Streets of New Capenna Commander (Rare)
Sublime Epiphany
Sublime Epiphany 4BlueBlue (6)
Instant

Choose one or more —

• Counter target spell.

• Counter target activated or triggered ability.

• Return target nonland permanent to its owner's hand.

• Create a token that's a copy of target creature you control.

• Target player draws a card.

Core Set 2021 (Rare)
Sudden Disappearance
Sudden Disappearance 5White (6)
Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.

Dark Ascension (Rare)
Sudden Salvation
Sudden Salvation 2WhiteWhite (4)
Instant

Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.

Innistrad: Crimson Vow Commander (Rare)
Sun Titan
Sun Titan 4WhiteWhite (6)
Creature — Giant (6/6)

Vigilance

Whenever Sun Titan enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Bloomburrow Commander (Mythic Rare)
Other Versions
Magic 2011 (Mythic Rare)
Magic 2012 (Mythic Rare)
Duel Decks: Heroes vs. Monsters (Mythic Rare)
Commander 2014 (Mythic Rare)
Commander 2015 (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Commander 2019 (Mythic Rare)
Ikoria Commander (Mythic Rare)
Zendikar Rising Commander (Mythic Rare)
Kaldheim Commander (Mythic Rare)
Commander 2021 (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Streets of New Capenna Commander (Mythic Rare)
Wilds of Eldraine Commander (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
Outlaws of Thunder Junction Commander (Mythic Rare)
Surgespanner
Surgespanner 2BlueBlue (4)
Creature — Merfolk Wizard (2/2)

Whenever Surgespanner becomes tapped, you may pay 1Blue. If you do, return target permanent to its owner's hand.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Lorwyn (Rare)
Surging Æther (Surging Aether)
Surging Æther (Surging Aether) 3Blue (4)
Instant

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)

Return target permanent to its owner's hand.

Coldsnap (Common)
Synod Sanctum
Synod Sanctum 1 (1)
Artifact

2, Tap: Exile target permanent you control.

2, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.

Archenemy (Uncommon)
Other Versions
Mirrodin (Uncommon)
Tameshi, Reality Architect
Tameshi, Reality Architect 2Blue (3)
Legendary Creature — Moonfolk Wizard (2/3)

Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.

Variable ColorlessWhite, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

Kamigawa: Neon Dynasty (Rare)
Tamiyo, Collector of Tales
Tamiyo, Collector of Tales 2GreenBlue (4)
Legendary Planeswalker — Tamiyo (5)

Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.

+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.

−3: Return target card from your graveyard to your hand.

War of the Spark (Rare)
Tamiyo, the Moon Sage
Tamiyo, the Moon Sage 3BlueBlue (5)
Legendary Planeswalker — Tamiyo (4)

+1: Tap target permanent. It doesn't untap during its controller's next untap step.

−2: Draw a card for each tapped creature target player controls.

−8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."

Jumpstart 2022 (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Ravnica Allegiance Mythic Edition (Mythic Rare)
Tawnos's Coffin
Tawnos's Coffin 4 (4)
Artifact

You may choose not to untap Tawnos's Coffin during your untap step.

3, Tap: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.

Masters Edition (Rare)
Other Versions
Antiquities (Rare)
Teferi, Temporal Pilgrim
Teferi, Temporal Pilgrim 3BlueBlue (5)
Legendary Planeswalker — Teferi (4)

Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.

0: Draw a card.

−2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."

−12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.

The Brothers' War (Mythic Rare)
Teferi's Time Twist
Teferi's Time Twist 1Blue (2)
Instant

Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.

War of the Spark (Common)
Temporal Adept
Temporal Adept 1BlueBlue (3)
Creature — Human Wizard (1/1)

BlueBlueBlue, Tap: Return target permanent to its owner's hand.

Urza's Destiny (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Temporal Fissure
Temporal Fissure 4Blue (5)
Sorcery

Return target permanent to its owner's hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Duel Decks: Mind vs. Might (Common)
Other Versions
Scourge (Common)
Vintage Masters (Common)
The Aesir Escape Valhalla
The Aesir Escape Valhalla 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Exile a permanent card from your graveyard. You gain life equal to its mana value.

II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.

III — Return The Aesir Escape Valhalla and the exiled card to their owner's hand.

Assassin's Creed (Uncommon)
The Fall of Lord Konda
The Fall of Lord Konda 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Exile target creature an opponent controls with mana value 4 or greater.

II — Each player gains control of all permanents they own.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
The Kami War
The Kami War 1WhiteBlueBlackRedGreen (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Exile target nonland permanent an opponent controls.

II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Mythic Rare)
The Restoration of Eiganjo
The Restoration of Eiganjo 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Rare)
The Three Seasons
The Three Seasons GreenBlue (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Mill three cards.

II — Return up to two target snow permanent cards from your graveyard to your hand.

III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.

Kaldheim (Uncommon)
This Town Ain't Big Enough
This Town Ain't Big Enough 4Blue (5)
Instant

This spell costs 3 less to cast if it targets a permanent you control.

Return up to two target nonland permanents to their owners' hands.

Outlaws of Thunder Junction (Uncommon)
Tidecaller Mentor
Tidecaller Mentor 1BlueBlack (3)
Creature — Rat Wizard (3/3)

Menace

Threshold — When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand.

Bloomburrow (Uncommon)
Tidespout Tyrant
Tidespout Tyrant 5BlueBlueBlue (8)
Creature — Djinn (5/5)

Flying

Whenever you cast a spell, return target permanent to its owner's hand.

Ravnica Remastered (Rare)
Other Versions
Dissension (Rare)
Battlebond (Rare)
Time Elemental
Time Elemental 2Blue (3)
Creature — Elemental (0/2)

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.

2BlueBlue, Tap: Return target permanent that isn't enchanted to its owner's hand.

Masters Edition (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Rare)
Tolarian Sentinel
Tolarian Sentinel 3Blue (4)
Creature — Human Spellshaper (1/3)

Flying

Blue, Tap, Discard a card: Return target permanent you control to its owner's hand.

Jumpstart 2022 (Common)
Other Versions
Time Spiral (Common)
Time Spiral Remastered (Common)
Tradewind Rider
Tradewind Rider 3Blue (4)
Creature — Spirit (1/4)

Flying

Tap, Tap two untapped creatures you control: Return target permanent to its owner's hand.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Trailtracker Scout
Trailtracker Scout 1Green (2)
Creature — Raccoon Scout (1/3)

Tap: Add one mana of any color.

Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.)

Bloomburrow Commander (Rare)
Turbulent Dreams
Turbulent Dreams BlueBlue (2)
Sorcery

As an additional cost to cast this spell, discard X cards.

Return X target nonland permanents to their owners' hands.

Torment (Rare)
Turn into a Pumpkin
Turn into a Pumpkin 3Blue (4)
Instant

Return target nonland permanent to its owner's hand. Draw a card.

Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Uncommon)
Ugin's Binding
Ugin's Binding 2Blue (3)
Instant

Devoid (This card has no color.)

Return target nonland permanent you don't control to its owner's hand.

Whenever you cast a colorless spell with mana value 7 or greater, you may exile Ugin's Binding from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.

Modern Horizons 3 (Mythic Rare)
Unassuming Gelatinous Serpent
Unassuming Gelatinous Serpent (0)
Stickers

2 — When this permanent dies, return target noncreature, nonland card from your graveyard to your hand.

4 — Whenever this creature deals combat damage to a player, that player mills twice that many cards.

2 — 2/3

3 — 7/2

Unfinity (Common)
Unauthorized Exit
Unauthorized Exit 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Unnatural Restoration
Unnatural Restoration 1Green (2)
Sorcery

Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Unnerving Grasp
Unnerving Grasp 2Blue (3)
Sorcery

Return up to one target nonland permanent to its owner's hand. Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Uncommon)
Unyielding Gatekeeper
Unyielding Gatekeeper 1White (2)
Creature — Elephant Cleric (3/2)

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.

Murders at Karlov Manor (Rare)
Urborg Emissary
Urborg Emissary 2Black (3)
Creature — Human Wizard (3/1)

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

When Urborg Emissary enters, if it was kicked, return target permanent to its owner's hand.

Invasion (Uncommon)
Urborg Repossession
Urborg Repossession Black (1)
Sorcery

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand.

Dominaria United (Common)
Shepherd of the Flock (Usher to Safety)
Shepherd of the Flock (Usher to Safety) White (1)
Instant — Adventure

Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Uncommon)
Vedalken Mastermind
Vedalken Mastermind BlueBlue (2)
Creature — Vedalken Wizard (1/2)

Blue, Tap: Return target permanent you control to its owner's hand.

Tenth Edition (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Venser, Shaper Savant
Venser, Shaper Savant 2BlueBlue (4)
Legendary Creature — Human Wizard (2/2)

Flash

When Venser, Shaper Savant enters, return target spell or permanent to its owner's hand.

Double Masters 2022 (Rare)
Other Versions
Future Sight (Rare)
From the Vault: Twenty (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Time Spiral Remastered (Rare)
Venser, the Sojourner
Venser, the Sojourner 3WhiteBlue (5)
Legendary Planeswalker — Venser (3)

+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.

−1: Creatures can't be blocked this turn.

−8: You get an emblem with "Whenever you cast a spell, exile target permanent."

Duel Decks: Venser vs. Koth (Mythic Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Venser's Diffusion
Venser's Diffusion 2Blue (3)
Instant

Return target nonland permanent or suspended card to its owner's hand.

Future Sight (Common)
Verdant Confluence
Verdant Confluence 4GreenGreen (6)
Sorcery

Choose three. You may choose the same mode more than once.

• Put two +1/+1 counters on target creature.

• Return target permanent card from your graveyard to your hand.

• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Very Cryptic Command (Very Cryptic Command (b))
Very Cryptic Command (Very Cryptic Command (b)) 1BlueBlueBlue (4)
Instant

Choose two —

• Untap two target permanents.

• Tap each permanent target player controls with exactly one word in its name.

• Discard all the cards in your hand, then draw that many cards.

• Return target instant or sorcery card from your graveyard to your hand.

Unstable (Rare)
Very Cryptic Command (Very Cryptic Command (d))
Very Cryptic Command (Very Cryptic Command (d)) 1BlueBlueBlue (4)
Instant

Choose two —

• Return target permanent to its controller's hand.

• Draw two cards, then discard a card.

• Change the target of target spell with a single target.

• Turn over target nontoken creature.

Unstable (Rare)
Very Cryptic Command (Very Cryptic Command (e))
Very Cryptic Command (Very Cryptic Command (e)) 1BlueBlueBlue (4)
Instant

Choose two —

• Counter target black-bordered spell.

• Return target creature to its owner's hand.

• Untap each permanent you control with a watermark.

• Roll two six-sided dice. Target player mills X cards, where X is the total of those results.

Unstable (Rare)
Very Cryptic Command (Very Cryptic Command (f))
Very Cryptic Command (Very Cryptic Command (f)) 1BlueBlueBlue (4)
Instant

Choose two —

• Scry 3.

• Create a 2/2 black Rogue creature token with menace.

• Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.

• Return all artifacts target player controls to their owner's hand.

Unstable (Rare)
View from Above
View from Above 1Blue (2)
Instant

Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.

Conflux (Uncommon)
Void Snare
Void Snare Blue (1)
Sorcery

Return target nonland permanent to its owner's hand.

Magic 2015 Core Set (Common)
Void Squall
Void Squall 4Blue (5)
Sorcery

Return target nonland permanent to its owner's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Uncommon)
Vronos, Masked Inquisitor
Vronos, Masked Inquisitor 3BlueBlue (5)
Legendary Planeswalker — Vronos (5)

+1: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.)

−2: For each opponent, return up to one target nonland permanent that player controls to its owner's hand.

−7: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."

Commander Masters (Rare)
Wail of the Forgotten
Wail of the Forgotten BlueBlack (2)
Sorcery

Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.

• Return target nonland permanent to its owner's hand.

• Target opponent discards a card.

• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

The Lost Caverns of Ixalan (Rare)
Walk with the Ancestors
Walk with the Ancestors 4Green (5)
Sorcery

Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Common)
What Must Be Done
What Must Be Done 3WhiteWhite (5)
Sorcery

Choose one —

• Let the World Burn — Destroy all artifacts and creatures.

• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

Assassin's Creed (Rare)
Winds of Rebuke
Winds of Rebuke 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. Each player mills two cards.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Wipe Away
Wipe Away 1BlueBlue (3)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Return target permanent to its owner's hand.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Witherbloom Command
Witherbloom Command BlackGreen (2)
Sorcery

Choose two —

• Target player mills three cards, then you return a land card from your graveyard to your hand.

• Destroy target noncreature, nonland permanent with mana value 2 or less.

• Target creature gets -3/-1 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

Strixhaven: School of Mages (Rare)
Woodfall Primus
Woodfall Primus 5GreenGreenGreen (8)
Creature — Treefolk Shaman (6/6)

Trample

When Woodfall Primus enters, destroy target noncreature permanent.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Shadowmoor (Rare)
Modern Masters (Rare)
Ultimate Masters (Rare)
Streets of New Capenna Commander (Rare)
You Come to a River
You Come to a River 1Blue (2)
Instant

Choose one —

• Fight the Current — Return target nonland permanent to its owner's hand.

• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
You Happen On a Glade
You Happen On a Glade 2Green (3)
Instant

Choose one —

• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

• Make Camp — Return target permanent card from your graveyard to your hand.

Adventures in the Forgotten Realms (Uncommon)
Zareth San, the Trickster
Zareth San, the Trickster 3BlueBlack (5)
Legendary Creature — Merfolk Rogue (4/4)

Flash

2BlueBlack, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.

Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.

Zendikar Rising (Rare)
Zoraline, Cosmos Caller
Zoraline, Cosmos Caller 1WhiteBlack (3)
Legendary Creature — Bat Cleric (3/3)

Flying, vigilance

Whenever a Bat you control attacks, you gain 1 life.

Whenever Zoraline enters or attacks, you may pay WhiteBlack and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.

Bloomburrow (Rare)
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