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Night Market Guard
( 3)
Artifact Creature — Construct
(3/1)
Night Market Guard can block an additional creature each combat.
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Nightmare Shepherd
( 4)
Enchantment Creature — Demon
(4/4)
Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
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Nightshade Dryad
( 2)
Creature — Dryad
(1/2)
Deathtouch : Add . : Add one mana of any color.
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Niko Defies Destiny
( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You gain 2 life for each foretold card you own in exile. II — Add . Spend this mana only to foretell cards or cast spells that have foretell. III — Return target card with foretell from your graveyard to your hand.
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Nikya of the Old Ways
( 5)
Legendary Creature — Centaur Druid
(5/5)
You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced.
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Nirkana Revenant
( 6)
Creature — Vampire Shade
(4/4)
Whenever you tap a Swamp for mana, add an additional . : Nirkana Revenant gets +1/+1 until end of turn.
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Nissa, Resurgent Animist
( 3)
Legendary Creature — Elf Scout
(3/3)
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
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Nissa, Who Shakes the World
( 5)
Legendary Planeswalker — Nissa
(5)
Whenever you tap a Forest for mana, add an additional . +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
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Niv-Mizzet, Supreme
( 5)
Legendary Creature — Dragon Avatar
(5/5)
Flying, hexproof from monocolored Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)
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Noble's Purse
( 2)
Artifact
Noble's Purse enters tapped and with three coin counters on it. , Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Nomadic Elf
( 2)
Creature — Elf Nomad
(2/2)
: Add one mana of any color.
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North Star
( 4)
Artifact
, : For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)
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Nostalgic Dreams
( 2)
Sorcery
As an additional cost to cast this spell, discard X cards. Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
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Nylea's Presence
( 2)
Enchantment — Aura
Enchant land When Nylea's Presence enters, draw a card. Enchanted land is every basic land type in addition to its other types.
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Nyx Lotus
( 4)
Legendary Artifact
Nyx Lotus enters tapped. : Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
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Oaken Siren
( 2)
Artifact Creature — Siren Pirate
(1/2)
Flying, vigilance : Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
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Oasis Gardener
( 3)
Artifact Creature — Scarecrow
(2/2)
When Oasis Gardener enters, you gain 2 life. : Add one mana of any color.
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Oasis Ritualist
( 4)
Creature — Snake Druid
(2/4)
: Add one mana of any color. , Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)
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Oath of Eorl
( 5)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two 1/1 white Human Soldier creature tokens. II — Create two 2/2 red Human Knight creature tokens with trample and haste. III — Put an indestructible counter on up to one target Human. You become the monarch.
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Oath of Gideon
( 3)
Legendary Enchantment
When Oath of Gideon enters, create two 1/1 white Kor Ally creature tokens. Each planeswalker you control enters with an additional loyalty counter on it.
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Oath of the Grey Host
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You and target opponent each create a Food token. II — Each opponent loses 3 life. Create a Treasure token. III — Create three tapped 1/1 white Spirit creature tokens with flying.
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Obeka, Splitter of Seconds
( 4)
Legendary Creature — Ogre Warlock
(2/5)
Menace Whenever Obeka, Splitter of Seconds deals combat damage to a player, you get that many additional upkeep steps after this phase.
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Obsidian Obelisk
( 2)
Artifact
Obsidian Obelisk enters tapped. : Add . : Add one mana of any color. Spend this mana only to cast a multicolored spell.
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Octo Opus
( 5)
Enchantment
When Octo Opus enters, create a 4/4 blue Octopus Performer creature token named Contortionist with "At the beginning of your upkeep, you may fold this token in half." (It becomes 2/2, then 1/1, ½/½, and so on.) Sacrifice Octo Opus: Draw a card and an additional card for each of Contortionist's folds.
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Of Herbs and Stewed Rabbit
( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. Create a Food token. II — Draw a card. Create a Food token. III — Create a 1/1 white Halfling creature token for each Food you control.
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Ogre Battlecaster
( 3)
Creature — Ogre Shaman
(3/3)
First strike Whenever Ogre Battlecaster attacks, you may cast target instant or sorcery card from your graveyard by paying in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, Ogre Battlecaster gets +X/+0 until end of turn, where X is that spell's mana value.
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Okiba Reckoner Raid
( 1)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent loses 1 life and you gain 1 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Olag, Ludevic's Hubris
( 0)
Legendary Creature — Zombie
(4/4)
As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.
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Olivia, Mobilized for War
( 3)
Legendary Creature — Vampire Knight
(3/3)
Flying Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
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Omnath, Locus of All
( 5)
Legendary Creature — Phyrexian Elemental
(4/4)
If you would lose unspent mana, that mana becomes black instead. At the beginning of your first main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand.
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Omo, Queen of Vesuva
( 3)
Legendary Creature — Shapeshifter Noble
(1/5)
Whenever Omo, Queen of Vesuva enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.
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One Last Job
( 3)
Sorcery
Spree (Choose one or more additional costs.) + — Return target creature card from your graveyard to the battlefield. + — Return target Mount or Vehicle card from your graveyard to the battlefield. + — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.
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One Ring to Rule Them All
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
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Oona's Blackguard
( 2)
Creature — Faerie Rogue
(1/1)
Flying Each other Rogue creature you control enters with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
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Oona's Grace
( 3)
Instant
Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Opalescence
( 4)
Enchantment
Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
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Opaline Unicorn
( 3)
Artifact Creature — Unicorn
(1/2)
: Add one mana of any color.
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Open the Omenpaths
( 3)
Instant
Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn.
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Optical Optimizer
( 0)
Artifact — Contraption
Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains ": Draw a card."
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Oracle of Mul Daya
( 4)
Creature — Elf Shaman
(2/2)
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.
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Oran-Rief Recluse
( 3)
Creature — Spider
(1/3)
Kicker (You may pay an additional as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters, if it was kicked, destroy target creature with flying.
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Oran-Rief, the Vastwood
( 0)
Land
Oran-Rief, the Vastwood enters tapped. : Add . : Put a +1/+1 counter on each green creature that entered this turn.
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Orator of Ojutai
( 2)
Creature — Bird Monk
(0/4)
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Defender, flying When Orator of Ojutai enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
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Orazca Relic
( 3)
Artifact
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) : Add . , Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate only if you have the city's blessing.
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Organ Harvest
( 1)
Sorcery
Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add .
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Origin of the Hidden Ones
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Origin of the Hidden Ones deals 4 damage to any target. II — Create two 1/1 black Assassin creature tokens with menace. III — Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that's tapped and attacking.
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Orim's Chant
( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
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Orim's Thunder
( 3)
Instant
Kicker (You may pay an additional as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
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Orim's Touch
( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
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Ornery Tumblewagg
( 3)
Creature — Brushwagg Mount
(2/2)
At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Orzhov Basilica
( 0)
Land
Orzhov Basilica enters tapped. When Orzhov Basilica enters, return a land you control to its owner's hand. : Add .
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Osgood, Operation Double
( 4)
Legendary Creature — Human Alien Shapeshifter
(2/2)
When you cast this spell, create a token that's a copy of it, except it isn't legendary. : Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact. Paradox — Whenever you cast a spell from anywhere other than your hand, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Osteomancer Adept
( 2)
Creature — Squirrel Warlock
(2/2)
Deathtouch : Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.)
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Outcaster Trailblazer
( 3)
Creature — Human Druid
(4/2)
When Outcaster Trailblazer enters, add one mana of any color. Whenever another creature you control with power 4 or greater enters, draw a card. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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