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Dowsing Device
Dowsing Device 1Red (2)
Artifact

Whenever Dowsing Device or another artifact you control enters, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.

The Lost Caverns of Ixalan (Uncommon)
Dr. Madison Li
Dr. Madison Li BlueRedWhite (3)
Legendary Creature — Human Scientist (2/3)

Whenever you cast an artifact spell, you get Energy (an energy counter).

Tap, Pay Energy: Target creature gets +1/+0 and gains trample and haste until end of turn.

Tap, Pay EnergyEnergyEnergy: Draw a card.

Tap, Pay EnergyEnergyEnergyEnergyEnergy: Return target artifact card from your graveyard to the battlefield tapped.

Magic The Gathering—Fallout (Mythic Rare)
Draconic Destiny
Draconic Destiny 1RedRed (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying, haste, and "1: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.

When enchanted creature dies, return Draconic Destiny to its owner's hand.

The Brothers' War (Mythic Rare)
Dragon Breath
Dragon Breath 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has haste.

Red: Enchanted creature gets +1/+0 until end of turn.

When a creature with mana value 6 or greater enters, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.

Battlebond (Uncommon)
Other Versions
Scourge (Common)
Archenemy (Common)
Dragon Tempest
Dragon Tempest 1Red (2)
Enchantment

Whenever a creature you control with flying enters, it gains haste until end of turn.

Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.

Game Night: Free-For-All (Uncommon)
Other Versions
Dragons of Tarkir (Rare)
Commander 2017 (Rare)
Iconic Masters (Uncommon)
Dragonlord Kolaghan
Dragonlord Kolaghan 4BlackRed (6)
Legendary Creature — Elder Dragon (6/5)

Flying, haste

Other creatures you control have haste.

Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.

Dragons of Tarkir (Mythic Rare)
Dragonwing Glider
Dragonwing Glider 3RedRed (5)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2 and has flying and haste.

Equip 3RedRed

Phyrexia: All Will Be One (Rare)
Dreadhorde Butcher
Dreadhorde Butcher BlackRed (2)
Creature — Zombie Warrior (1/1)

Haste

Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher.

When Dreadhorde Butcher dies, it deals damage equal to its power to any target.

War of the Spark (Rare)
Dreg Mangler
Dreg Mangler 1BlackGreen (3)
Creature — Plant Zombie (3/3)

Haste

Scavenge 3BlackGreen (3BlackGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Double Masters 2022 (Common)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Return to Ravnica (Uncommon)
Dregscape Sliver
Dregscape Sliver 1Black (2)
Creature — Sliver (2/2)

Each Sliver creature card in your graveyard has unearth 2.

Unearth 2 (2: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons (Uncommon)
Dregscape Zombie
Dregscape Zombie 1Black (2)
Creature — Zombie (2/1)

Unearth Black (Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Common)
Other Versions
Shards of Alara (Common)
Planechase (Common)
Archenemy (Common)
Duel Decks: Speed vs. Cunning (Common)
Druid Class
Druid Class 1Green (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Landfall — Whenever a land you control enters, you gain 1 life.

2Green: Level 2

//Level_2//

You may play an additional land on each of your turns.

4Green: Level 3

//Level_3//

When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Adventures in the Forgotten Realms (Uncommon)
Duke Ulder Ravengard
Duke Ulder Ravengard 4RedWhite (6)
Legendary Creature — Human Noble Soldier (5/5)

At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Durkwood Baloth
Durkwood Baloth 4GreenGreen (6)
Creature — Beast (5/5)

Suspend 5—Green (Rather than cast this card from your hand, you may pay Green and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Iconic Masters (Common)
Duskmantle Prowler
Duskmantle Prowler 3Black (4)
Creature — Vampire Rogue (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Duskrider Peregrine
Duskrider Peregrine 5White (6)
Creature — Bird (3/3)

Flying, protection from black

Suspend 3—1White (Rather than cast this card from your hand, you may pay 1White and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Dust Stalker
Dust Stalker 2BlackRed (4)
Creature — Eldrazi (5/3)

Devoid (This card has no color.)

Haste

At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.

Battle for Zendikar (Rare)
Dwarven Strike Force
Dwarven Strike Force 4Red (5)
Creature — Dwarf Berserker (4/3)

Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.

Odyssey (Uncommon)
Dynaheir, Invoker Adept
Dynaheir, Invoker Adept 1BlueRedWhite (4)
Legendary Creature — Human Wizard (4/4)

Haste

You may activate abilities of other creatures you control as though those creatures had haste.

Tap: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.

Commander Legends: Battle for Baldur's Gate (Rare)
Earthen Arms
Earthen Arms 1Green (2)
Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4—6Green (If you cast this spell for 6Green, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Earthshaker Khenra
Earthshaker Khenra 1Red (2)
Creature — Jackal Warrior (2/1)

Haste

When Earthshaker Khenra enters, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.

Eternalize 4RedRed (4RedRed, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Eater of Virtue
Eater of Virtue 1 (1)
Legendary Artifact — Equipment

Whenever equipped creature dies, exile it.

Equipped creature gets +2/+0.

As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Equip 1

Kamigawa: Neon Dynasty (Rare)
Echo Chamber
Echo Chamber 4 (4)
Artifact

4, Tap: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.

Tempest (Rare)
Echo of Death's Wail
Echo of Death's Wail (0)
Enchantment Creature — Spirit (3/3)

Flying, haste

When Echo of Death's Wail enters, gain control of all Rat tokens.

Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.

Kamigawa: Neon Dynasty (Rare)
Edgar Markov
Edgar Markov 3RedWhiteBlack (6)
Legendary Creature — Vampire Knight (4/4)

Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.

First strike, haste

Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.

Commander 2017 (Mythic Rare)
Effluence Devourer
Effluence Devourer BlackRedGreen (3)
Creature — — Crocodile (4/3)

Whenever you sacrifice Effluence Devourer or another creature, it perpetually gains "2, Exile this card from your graveyard: Create an X/X green Ooze creature token, where X is this card's power. Activate only as a sorcery."

Blitz BlackRedGreen (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Alchemy (Mythic Rare)
Eiganjo Uprising
Eiganjo Uprising Variable ColorlessRedWhite (2)
Sorcery

Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.

Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.

Kamigawa: Neon Dynasty (Rare)
Eivor, Battle-Ready
Eivor, Battle-Ready 3RedWhite (5)
Legendary Creature — Human Assassin Warrior (5/5)

Vigilance (Attacking doesn't cause this creature to tap.)

Haste (This creature can attack as soon as it comes under your control.)

Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.

Assassin's Creed (Mythic Rare)
Eivor, Wolf-Kissed
Eivor, Wolf-Kissed 3RedGreenWhite (6)
Legendary Creature — Human Assassin Warrior (7/6)

Trample, haste

Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield.

Assassin's Creed (Mythic Rare)
Eldrazi Aggressor
Eldrazi Aggressor 2Red (3)
Creature — Eldrazi Drone (2/3)

Devoid (This card has no color.)

Eldrazi Aggressor has haste as long as you control another colorless creature.

Oath of the Gatewatch (Common)
Eldrazi Guacamole Tightrope
Eldrazi Guacamole Tightrope (0)
Stickers

2 — Haste

5 — You may cast this card from your graveyard by paying 2 life in addition to paying its other costs.

2 — 1/4

3 — 5/3

Unfinity (Common)
Eldrazi Linebreaker
Eldrazi Linebreaker 1ColorlessRed (3)
Creature — Eldrazi (3/3)

Devoid (This card has no color.)

Trample

At the beginning of combat on your turn, target creature you control gains haste and gets +X/+0 until end of turn, where X is the number of Eldrazi you control.

Modern Horizons 3 (Rare)
Eldrazi Obligator
Eldrazi Obligator 2Red (3)
Creature — Eldrazi (3/1)

Devoid (This card has no color.)

When you cast this spell, you may pay 1Colorless. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. (Colorless represents colorless mana.)

Haste

Oath of the Gatewatch (Rare)
Electroduplicate
Electroduplicate 2Red (3)
Sorcery

Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."

Flashback 2RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Magic: The Gathering Foundations (Rare)
Elemental Appeal
Elemental Appeal RedRedRedRed (4)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.

Zendikar (Rare)
Elemental Mastery
Elemental Mastery 3Red (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Shadowmoor (Rare)
Elemental Uprising
Elemental Uprising 1Green (2)
Instant

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

Jumpstart (Common)
Other Versions
Oath of the Gatewatch (Common)
Ellywick Tumblestrum
Ellywick Tumblestrum 2GreenGreen (4)
Legendary Planeswalker — Ellywick (4)

+1: Venture into the dungeon. (Enter the first room or advance to the next room.)

−2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.

−7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."

Adventures in the Forgotten Realms (Mythic Rare)
Elvish Dreadlord
Elvish Dreadlord 3BlackBlack (5)
Creature — Zombie Elf (3/3)

Deathtouch

When Elvish Dreadlord dies, non-Elf creatures get -3/-3 until end of turn.

Encore 5BlackBlack (5BlackBlack, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Rare)
Embereth Paladin
Embereth Paladin 3Red (4)
Creature — Human Knight (4/1)

Haste

Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters with a +1/+1 counter on it.

Throne of Eldraine (Common)
Ember-Eye Wolf
Ember-Eye Wolf 1Red (2)
Creature — Wolf (1/2)

Haste

1Red: Ember-Eye Wolf gets +2/+0 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Emberheart Challenger
Emberheart Challenger 1Red (2)
Creature — Mouse Warrior (2/2)

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.

Bloomburrow (Rare)
Emblem of the Warmind
Emblem of the Warmind 1Red (2)
Enchantment — Aura

Enchant creature you control

Creatures you control have haste.

Future Sight (Uncommon)
Embodiment of Fury
Embodiment of Fury 3Red (4)
Creature — Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Embodiment of Insight
Embodiment of Insight 4Green (5)
Creature — Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Zendikar Rising Commander (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Emissary of Grudges
Emissary of Grudges 5Red (6)
Creature — Efreet (6/5)

Flying, haste

As Emissary of Grudges enters, secretly choose an opponent.

Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate only once.

Commander 2018 (Rare)
Emperor of Bones
Emperor of Bones 1Black (2)
Creature — Skeleton Noble (2/2)

At the beginning of combat on your turn, exile up to one target card from a graveyard.

1Black: Adapt 2.

Whenever one or more +1/+1 counters are put on Emperor of Bones, put a creature card exiled with Emperor of Bones onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.

Modern Horizons 3 (Rare)
Encircling Fissure
Encircling Fissure 2White (3)
Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2—4White (If you cast this spell for 4White, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
End-Raze Forerunners
End-Raze Forerunners 5GreenGreenGreen (8)
Creature — Boar (7/7)

Vigilance, trample, haste

When End-Raze Forerunners enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Bloomburrow Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Kaldheim Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Game Night: Free-For-All (Rare)
Enduring Courage
Enduring Courage 2RedRed (4)
Enchantment Creature — Dog Glimmer (3/3)

Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.

When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Duskmourn: House of Horror (Rare)
Enraged Giant
Enraged Giant 5Red (6)
Creature — Giant (4/4)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Trample, haste

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Enraging Licid
Enraging Licid 1Red (2)
Creature — Licid (1/1)

Red, Tap: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Red to end this effect.

Enchanted creature has haste.

Tempest (Uncommon)
Breaking // Entering (Entering)
Breaking // Entering (Entering) 4BlackRed (6)
Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Enthralling Victor
Enthralling Victor 3Red (4)
Creature — Human Warrior (3/2)

When Enthralling Victor enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Battlebond (Uncommon)
Other Versions
Magic Origins (Uncommon)
Masters 25 (Uncommon)
Éomer of the Riddermark
Éomer of the Riddermark 4Red (5)
Legendary Creature — Human Knight (5/4)

Haste

Whenever Éomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Éomer, Marshal of Rohan
Éomer, Marshal of Rohan 2RedRed (4)
Legendary Creature — Human Knight (4/4)

Haste

Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth (Rare)
Éowyn, Fearless Knight
Éowyn, Fearless Knight 2RedWhite (4)
Legendary Creature — Human Knight (3/4)

Haste

When Éowyn, Fearless Knight enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.

The Lord of the Rings: Tales of Middle Earth (Rare)
Éowyn, Shieldmaiden
Éowyn, Shieldmaiden 2BlueRedWhite (5)
Legendary Creature — Human Knight (5/4)

First strike

At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Epochrasite
Epochrasite 2 (2)
Artifact Creature — Construct (1/1)

Epochrasite enters with three +1/+1 counters on it if you didn't cast it from your hand.

When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)

Commander Anthology 2018 (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Uncommon)
Commander 2014 (Rare)
Erdwal Ripper
Erdwal Ripper 1RedRed (3)
Creature — Vampire (2/1)

Haste

Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.

Dark Ascension (Common)
Eriette's Tempting Apple
Eriette's Tempting Apple 4 (4)
Legendary Artifact — Food

When Eriette's Tempting Apple enters, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

2, Tap, Sacrifice Eriette's Tempting Apple: You gain 3 life.

2, Tap, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life.

Wilds of Eldraine (Uncommon)
Eron the Relentless
Eron the Relentless 3RedRed (5)
Legendary Creature — Human Rogue (5/2)

Haste

RedRedRed: Regenerate Eron the Relentless.

Time Spiral "Timeshifted" (Special)
Other Versions
Homelands (Uncommon)
Errant Ephemeron
Errant Ephemeron 6Blue (7)
Creature — Illusion (4/4)

Flying

Suspend 4—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Jace vs. Chandra (Common)
Modern Masters (Common)
Duel Decks: Jace vs. Vraska (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Errant, Street Artist
Errant, Street Artist Blue (1)
Legendary Creature — Human Rogue (0/3)

Flash

Defender, haste

1Blue, Tap: Copy target spell you control that wasn't cast. You may choose new targets for the copy.

Streets of New Capenna (Rare)
Escape Velocity
Escape Velocity Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has haste.

Escape—1Red, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Uncommon)
Etching of Kumano
Etching of Kumano (0)
Enchantment Creature — Human Shaman (2/2)

Haste

If a creature dealt damage this turn by a source you controlled would die, exile it instead.

Kamigawa: Neon Dynasty (Uncommon)
Etherium Abomination
Etherium Abomination 3BlueBlack (5)
Artifact Creature — Horror (4/3)

Unearth 1BlueBlack (1BlueBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Alara Reborn (Common)
Evil Boros Charm (playtest)
Evil Boros Charm (playtest) Black or RedWhite or Black (2)
Instant

Choose one —

• CARDNAME deals 2 damage to any target and you gain 2 life.

• Unblocked attacking creatures get +1/+0 until end of turn.

• Create a 1/1 colorless Spirit creature token with lifelink and haste.

Mystery Booster (Common)
Exava, Rakdos Blood Witch
Exava, Rakdos Blood Witch 2BlackRed (4)
Legendary Creature — Human Cleric (3/3)

First strike, haste

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each other creature you control with a +1/+1 counter on it has haste.

Dragon's Maze (Rare)
Expedite
Expedite Red (1)
Instant

Target creature gains haste until end of turn.

Draw a card.

Commander Legends (Common)
Other Versions
Oath of the Gatewatch (Common)
Battlebond (Common)
Amethyst Dragon (Explosive Crystal)
Amethyst Dragon (Explosive Crystal) 4Red (5)
Sorcery — Adventure

Explosive Crystal deals 4 damage divided as you choose among any number of targets. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Exquisite Huntmaster
Exquisite Huntmaster 3Black (4)
Creature — Elf Warrior (4/2)

When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token.

Encore 4Black (4Black, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Extractor Demon
Extractor Demon 4BlackBlack (6)
Creature — Demon (5/5)

Flying

Whenever another creature leaves the battlefield, you may have target player mill two cards.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Commander Anthology 2018 (Rare)
Other Versions
Conflux (Rare)
Archenemy (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Modern Masters 2017 Edition (Rare)
Commander Anthology (Rare)
Faerie Aerie
Faerie Aerie (0)
Artifact — Contraption

Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step.

Unstable (Mythic Rare)
Falkenrath Aristocrat
Falkenrath Aristocrat 2BlackRed (4)
Creature — Vampire Noble (4/1)

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

Shadows of the Past (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Double Masters (Rare)
Falkenrath Marauders
Falkenrath Marauders 3RedRed (5)
Creature — Vampire Warrior (2/2)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

Innistrad (Rare)
Claim // Fame (Fame)
Claim // Fame (Fame) 1Red (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gets +2/+0 and gains haste until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Fanatic of Xenagos
Fanatic of Xenagos 1RedGreen (3)
Creature — Centaur Warrior (3/3)

Trample

Tribute 1 (As this creature enters, an opponent of your choice may put a +1/+1 counter on it.)

When Fanatic of Xenagos enters, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.

Born of the Gods (Uncommon)
Fanatical Firebrand
Fanatical Firebrand Red (1)
Creature — Goblin Pirate (1/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Tap, Sacrifice this creature: It deals 1 damage to any target.

Magic: The Gathering Foundations (Common)
Other Versions
Rivals of Ixalan (Common)
Jumpstart (Common)
Jumpstart 2022 (Common)
Fatestitcher
Fatestitcher 3Blue (4)
Creature — Zombie Wizard (1/2)

Tap: You may tap or untap another target permanent.

Unearth Blue (Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Uncommon)
Fathom Fleet Swordjack
Fathom Fleet Swordjack 3Red (4)
Creature — Orc Pirate (4/3)

Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.

Encore 5Red (5Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Fear of Being Hunted
Fear of Being Hunted 1RedRed (3)
Enchantment Creature — Nightmare (4/2)

Haste

Fear of Being Hunted must be blocked if able.

Duskmourn: House of Horror (Uncommon)
Feldon of the Third Path
Feldon of the Third Path 1RedRed (3)
Legendary Creature — Human Artificer (2/3)

2Red, Tap: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

March of the Machine Commander (Mythic Rare)
Other Versions
Commander 2014 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Commander 2019 (Mythic Rare)
Time Spiral Remastered (Bonus)
Commander 2021 (Mythic Rare)
Feldon, Ronom Excavator
Feldon, Ronom Excavator 1Red (2)
Legendary Creature — Human Artificer (2/2)

Haste

Feldon, Ronom Excavator can't block.

Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

The Brothers' War (Rare)
Felhide Spiritbinder
Felhide Spiritbinder 3Red (4)
Creature — Minotaur Shaman (3/4)

Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay 1Red. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

Born of the Gods (Rare)
Felonious Rage
Felonious Rage Red (1)
Instant

Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

Murders at Karlov Manor (Common)
Feral Lightning
Feral Lightning 3RedRedRed (6)
Sorcery

Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
Ferocification
Ferocification 2Red (3)
Enchantment

At the beginning of combat on your turn, choose one —

• Target creature you control gets +2/+0 until end of turn.

• Target creature you control gains menace and haste until end of turn.

Outlaws of Thunder Junction (Uncommon)
Fervent Cathar
Fervent Cathar 2Red (3)
Creature — Human Knight (2/1)

Haste

When Fervent Cathar enters, target creature can't block this turn.

Eternal Masters (Common)
Other Versions
Avacyn Restored (Common)
Fervent Champion
Fervent Champion Red (1)
Creature — Human Knight (1/1)

First strike, haste

Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.

Equip abilities you activate that target Fervent Champion cost 3 less to activate.

Throne of Eldraine (Rare)
Fervent Strike
Fervent Strike Red (1)
Instant

Target creature gets +1/+0 and gains first strike and haste until end of turn.

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Fervor
Fervor 2Red (3)
Enchantment

Creatures you control have haste. (They can attack and Tap as soon as they come under your control.)

Magic 2013 (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Weatherlight (Rare)
Fever Charm
Fever Charm Red (1)
Instant

Choose one —

• Target creature gains haste until end of turn.

• Target creature gets +2/+0 until end of turn.

• Fever Charm deals 3 damage to target Wizard creature.

Onslaught (Common)
Finale of Devastation
Finale of Devastation Variable ColorlessGreenGreen (2)
Sorcery

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Commander Masters (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Fin-Clade Fugitives
Fin-Clade Fugitives 5Green (6)
Creature — Elf Salamander Rogue (7/4)

Fin-Clade Fugitives can't be blocked by creatures with power 2 or less.

Encore 4Green (4Green, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Firbolg Flutist
Firbolg Flutist 4RedRed (6)
Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Fireblade Artist
Fireblade Artist BlackRed (2)
Creature — Human Shaman (2/2)

Haste

At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

Double Masters 2022 (Common)
Other Versions
Ravnica Allegiance (Uncommon)
Fireblade Charger
Fireblade Charger Red (1)
Creature — Goblin Warrior (1/1)

As long as Fireblade Charger is equipped, it has haste.

When Fireblade Charger dies, it deals damage equal to its power to any target.

Zendikar Rising (Uncommon)
Firecat Blitz
Firecat Blitz Variable ColorlessRedRed (2)
Sorcery

Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.

Flashback—RedRed, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Uncommon)
Fire-Field Ogre
Fire-Field Ogre 1BlueBlackRed (4)
Creature — Ogre Mutant (4/2)

First strike

Unearth BlueBlackRed (BlueBlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Shards of Alara (Uncommon)
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