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Carven Caryatid
Carven Caryatid 1GreenGreen (3)
Creature — Spirit (2/5)

Defender (This creature can't attack.)

When Carven Caryatid enters, draw a card.

Jumpstart (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Iconic Masters (Uncommon)
Cascade Bluffs
Cascade Bluffs (0)
Land

Tap: Add Colorless.

Blue or Red, Tap: Add BlueBlue, BlueRed, or RedRed.

Bloomburrow Commander (Rare)
Other Versions
Eventide (Rare)
Zendikar Expeditions (Mythic Rare)
Masters 25 (Rare)
Double Masters (Rare)
Streets of New Capenna Commander (Rare)
Commander Masters (Rare)
Outlaws of Thunder Junction Commander (Rare)
Cascade Seer
Cascade Seer 3Blue (4)
Creature — Merfolk Wizard (3/3)

When Cascade Seer enters, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Cascading Cataracts
Cascading Cataracts (0)
Land

Indestructible

Tap: Add Colorless.

5, Tap: Add five mana in any combination of colors.

Modern Horizons 3 Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Dominaria United Commander (Rare)
Case File Auditor
Case File Auditor 2White (3)
Creature — Human Detective (1/4)

When Case File Auditor enters and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

You may spend mana as though it were mana of any color to cast Case spells.

Murders at Karlov Manor (Uncommon)
Case of the Burning Masks
Case of the Burning Masks 1RedRed (3)
Enchantment — Case

When this Case enters, it deals 3 damage to target creature an opponent controls.

To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.

Murders at Karlov Manor (Uncommon)
Case of the Crimson Pulse
Case of the Crimson Pulse 2Red (3)
Enchantment — Case

When this Case enters, discard a card, then draw two cards.

To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)

Solved — At the beginning of your upkeep, discard your hand, then draw two cards.

Murders at Karlov Manor (Rare)
Case of the Filched Falcon
Case of the Filched Falcon Blue (1)
Enchantment — Case

When this Case enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.)

Solved — 2Blue, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types.

Murders at Karlov Manor (Uncommon)
Case of the Gateway Express
Case of the Gateway Express 1White (2)
Enchantment — Case

When this Case enters, choose target creature you don't control. Each creature you control deals 1 damage to that creature.

To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Creatures you control get +1/+0.

Murders at Karlov Manor (Uncommon)
Case of the Gorgon's Kiss
Case of the Gorgon's Kiss Black (1)
Enchantment — Case

When this Case enters, destroy up to one target creature that was dealt damage this turn.

To solve — Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)

Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.

Murders at Karlov Manor (Uncommon)
Case of the Locked Hothouse
Case of the Locked Hothouse 3Green (4)
Enchantment — Case

You may play an additional land on each of your turns.

To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)

Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

Murders at Karlov Manor (Rare)
Case of the Pilfered Proof
Case of the Pilfered Proof 1White (2)
Enchantment — Case

Whenever a Detective you control enters or is turned face up, put a +1/+1 counter on it.

To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)

Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Case of the Ransacked Lab
Case of the Ransacked Lab 2Blue (3)
Enchantment — Case

Instant and sorcery spells you cast cost 1 less to cast.

To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you cast an instant or sorcery spell, draw a card.

Murders at Karlov Manor (Rare)
Case of the Shattered Pact
Case of the Shattered Pact 2 (2)
Enchantment — Case

When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)

Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.

Murders at Karlov Manor (Uncommon)
Case of the Shifting Visage
Case of the Shifting Visage 1BlueBlue (3)
Enchantment — Case

At the beginning of your upkeep, surveil 1.

To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.)

Murders at Karlov Manor Commander (Rare)
Case of the Stashed Skeleton
Case of the Stashed Skeleton 1Black (2)
Enchantment — Case

When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)

To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)

Solved — 1Black, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

Murders at Karlov Manor (Rare)
Case of the Trampled Garden
Case of the Trampled Garden 2Green (3)
Enchantment — Case

When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.

To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Murders at Karlov Manor (Uncommon)
Case of the Uneaten Feast
Case of the Uneaten Feast White (1)
Enchantment — Case

Whenever a creature you control enters, you gain 1 life.

To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.

Murders at Karlov Manor (Rare)
Case the Joint
Case the Joint 3Blue (4)
Instant

Draw two cards, then look at the top card of each player's library.

Streets of New Capenna (Common)
Cass, Hand of Vengeance
Cass, Hand of Vengeance 2RedWhite (4)
Legendary Creature — Human Ranger (4/3)

Vigilance

Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.

Magic The Gathering—Fallout (Rare)
Cast Down
Cast Down 1Black (2)
Instant

Destroy target nonlegendary creature.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Dominaria (Uncommon)
Double Masters (Common)
Commander Legends (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Cast into Darkness
Cast into Darkness 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0 and can't block.

Journey into Nyx (Common)
Cast into the Fire
Cast into the Fire 1Red (2)
Instant

Choose one —

• Cast into the Fire deals 1 damage to each of up to two target creatures.

• Exile target artifact.

The Lord of the Rings: Tales of Middle Earth (Common)
Realm-Cloaked Giant (Cast Off)
Realm-Cloaked Giant (Cast Off) 3WhiteWhite (5)
Sorcery — Adventure

Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

Bloomburrow Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Wilds of Eldraine Commander (Mythic Rare)
Cast Out
Cast Out 3White (4)
Enchantment

Flash

When Cast Out enters, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.

Cycling White (White, Discard this card: Draw a card.)

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Amonkhet (Uncommon)
Ikoria Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Commander Masters (Uncommon)
Cast Through Time
Cast Through Time 4BlueBlueBlue (7)
Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Rise of the Eldrazi (Mythic Rare)
Castaway's Despair
Castaway's Despair 3Blue (4)
Enchantment — Aura

Enchant creature

When Castaway's Despair enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Ixalan (Common)
Castigate
Castigate WhiteBlack (2)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it and exile that card.

Guildpact (Common)
Casting of Bones
Casting of Bones 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

Alliances (Common)
Castle
Castle 3White (4)
Enchantment

Untapped creatures you control get +0/+2.

Seventh Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Castle Ardenvale
Castle Ardenvale (0)
Land

Castle Ardenvale enters tapped unless you control a Plains.

Tap: Add White.

2WhiteWhite, Tap: Create a 1/1 white Human creature token.

Bloomburrow Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Wilds of Eldraine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Castle Embereth
Castle Embereth (0)
Land

Castle Embereth enters tapped unless you control a Mountain.

Tap: Add Red.

1RedRed, Tap: Creatures you control get +1/+0 until end of turn.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Castle Garenbrig
Castle Garenbrig (0)
Land

Castle Garenbrig enters tapped unless you control a Forest.

Tap: Add Green.

2GreenGreen, Tap: Add six Green. Spend this mana only to cast creature spells or activate abilities of creatures.

Throne of Eldraine (Rare)
Castle Locthwain
Castle Locthwain (0)
Land

Castle Locthwain enters tapped unless you control a Swamp.

Tap: Add Black.

1BlackBlack, Tap: Draw a card, then you lose life equal to the number of cards in your hand.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Castle Raptors
Castle Raptors 4White (5)
Creature — Bird Soldier (3/3)

Flying

As long as Castle Raptors is untapped, it gets +0/+2.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Castle Sengir
Castle Sengir (0)
Land

Tap: Add Colorless.

1, Tap: Add Black.

2, Tap: Add Blue or Red.

Homelands (Uncommon)
Castle Vantress
Castle Vantress (0)
Land

Castle Vantress enters tapped unless you control an Island.

Tap: Add Blue.

2BlueBlue, Tap: Scry 2.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Modern Horizons 3 Commander (Rare)
Casualties of War
Casualties of War 2BlackBlackGreenGreen (6)
Sorcery

Choose one or more —

• Destroy target artifact.

• Destroy target creature.

• Destroy target enchantment.

• Destroy target land.

• Destroy target planeswalker.

Bloomburrow Commander (Rare)
Other Versions
War of the Spark (Rare)
Kaldheim Commander (Rare)
Magic The Gathering—Fallout (Rare)
Cat Burglar
Cat Burglar 3Black (4)
Creature — Kor Rogue Minion (2/2)

2Black, Tap: Target player discards a card. Activate only as a sorcery.

Exodus (Common)
Cat Warriors
Cat Warriors 1GreenGreen (3)
Creature — Cat Warrior (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Chronicles (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Cataclysm
Cataclysm 2WhiteWhite (4)
Sorcery

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

Tempest Remastered (Mythic Rare)
Other Versions
Exodus (Rare)
From the Vault: Annihilation (2014) (Mythic Rare)
Cataclysmic Gearhulk
Cataclysmic Gearhulk 3WhiteWhite (5)
Artifact Creature — Construct (4/5)

Vigilance

When Cataclysmic Gearhulk enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

March of the Machine Commander (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Ikoria Commander (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Kamigawa: Neon Dynasty Commander (Mythic Rare)
Cataclysmic Prospecting
Cataclysmic Prospecting Variable ColorlessRedRed (2)
Sorcery

Cataclysmic Prospecting deals X damage to each creature. For each mana from a Desert spent to cast this spell, create a tapped Treasure token.

Outlaws of Thunder Junction Commander (Rare)
Catacomb Dragon
Catacomb Dragon 4BlackBlack (6)
Creature — Dragon (4/4)

Flying

Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.

Mirage (Rare)
Catacomb Sifter
Catacomb Sifter 1BlackGreen (3)
Creature — Eldrazi Drone (2/3)

Devoid (This card has no color.)

When Catacomb Sifter enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Battle for Zendikar (Uncommon)
Catalog
Catalog 2Blue (3)
Instant

Draw two cards, then discard a card.

Shadows over Innistrad (Common)
Other Versions
Eighth Edition (Common)
Urza's Saga (Common)
Catalyst Elemental
Catalyst Elemental 2Red (3)
Creature — Elemental (2/2)

Sacrifice Catalyst Elemental: Add RedRed.

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Catalyst Stone
Catalyst Stone 2 (2)
Artifact

Flashback costs you pay cost 2 less.

Flashback costs your opponents pay cost 2 more.

Odyssey (Rare)
Catapult Captain
Catapult Captain (0)
Creature — Zombie (2/6)

2Black, Tap, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.

Innistrad: Crimson Vow (Uncommon)
Catapult Fodder
Catapult Fodder 2Black (3)
Creature — Zombie (1/5)

At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder.

Innistrad: Crimson Vow (Uncommon)
Catapult Master
Catapult Master 3WhiteWhite (5)
Creature — Human Soldier (3/3)

Tap five untapped Soldiers you control: Exile target creature.

Duel Decks: Elspeth vs. Tezzeret (Rare)
Other Versions
Onslaught (Rare)
Catapult Squad
Catapult Squad 1White (2)
Creature — Human Soldier (2/1)

Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.

Onslaught (Uncommon)
Catastrophe
Catastrophe 4WhiteWhite (6)
Sorcery

Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.

Battle Royale Box Set (Rare)
Other Versions
Urza's Saga (Rare)
Catch // Release (Catch)
Catch // Release (Catch) 1BlueRed (3)
Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Catch of the Day (playtest)
Catch of the Day (playtest) 5Blue (6)
Creature — — Serpent (?/?)

As Catch of the Day enters the battlefield, choose one for each of the following.

<b>Keyword</b> → Vigilance; ward 3; or islandwalk.

<b>Whenever this creature attacks</b> → Scry 2; goad target creature an opponent controls; or tap target creature an opponent controls.

<b>Size</b> → 6/2; 4/4; or 2/6.

Mystery Booster 2: Convention Edition (Rare)
Cateran Brute
Cateran Brute 2Black (3)
Creature — Horror Mercenary (2/2)

2, Tap: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

Mercadian Masques (Common)
Cateran Enforcer
Cateran Enforcer 3BlackBlack (5)
Creature — Horror Mercenary (4/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

4, Tap: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

Mercadian Masques (Uncommon)
Cateran Kidnappers
Cateran Kidnappers 2BlackBlack (4)
Creature — Human Mercenary (4/2)

3, Tap: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Mercadian Masques (Uncommon)
Cateran Overlord
Cateran Overlord 4BlackBlackBlack (7)
Creature — Horror Mercenary (7/5)

Sacrifice a creature: Regenerate Cateran Overlord.

6, Tap: Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.

Mercadian Masques (Rare)
Cateran Persuader
Cateran Persuader BlackBlack (2)
Creature — Human Mercenary (2/1)

1, Tap: Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.

Mercadian Masques (Common)
Cateran Slaver
Cateran Slaver 4BlackBlack (6)
Creature — Horror Mercenary (5/5)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

5, Tap: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.

Mercadian Masques (Rare)
Cateran Summons
Cateran Summons Black (1)
Sorcery

Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.

Mercadian Masques (Uncommon)
Caterwauling Boggart
Caterwauling Boggart 3Red (4)
Creature — Goblin Shaman (2/2)

Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)

Lorwyn (Common)
Cathar Commando
Cathar Commando 1White (2)
Creature — Human Soldier (3/1)

Flash

1, Sacrifice Cathar Commando: Destroy target artifact or enchantment.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Cathar's Call
Cathar's Call 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."

Innistrad: Midnight Hunt (Uncommon)
Cathar's Companion
Cathar's Companion 2White (3)
Creature — Dog (3/1)

Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Jumpstart (Common)
Other Versions
Shadows over Innistrad (Common)
Cathars' Crusade
Cathars' Crusade 3WhiteWhite (5)
Enchantment

Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2014 (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Jumpstart (Rare)
Cathar's Shield
Cathar's Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3 and has vigilance.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Eldritch Moon (Common)
Cathartic Adept
Cathartic Adept Blue (1)
Creature — Human Wizard (1/1)

Tap: Target player mills a card.

Shards of Alara (Common)
Cathartic Parting
Cathartic Parting 1Green (2)
Sorcery

The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library.

Duskmourn: House of Horror (Uncommon)
Cathartic Pyre
Cathartic Pyre 1Red (2)
Instant

Choose one —

• Cathartic Pyre deals 3 damage to target creature or planeswalker.

• Discard up to two cards, then draw that many cards.

Innistrad: Midnight Hunt (Uncommon)
Cathartic Reunion
Cathartic Reunion 1Red (2)
Sorcery

As an additional cost to cast this spell, discard two cards.

Draw three cards.

Assassin's Creed (Uncommon)
Other Versions
Kaladesh (Common)
Ikoria: Lair of Behemoths (Common)
Double Masters (Common)
Kaladesh Remastered (Common)
Cathedral Acolyte
Cathedral Acolyte 1Green (2)
Creature — Human Cleric (1/2)

Each creature you control with a counter on it has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Tap: Put a +1/+1 counter on target creature that entered this turn.

Magic The Gathering—Fallout (Uncommon)
Cathedral Membrane
Cathedral Membrane 1Phyrexian White (2)
Artifact Creature — Phyrexian Wall (0/3)

(Phyrexian White can be paid with either White or 2 life.)

Defender

When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.

New Phyrexia (Uncommon)
Cathedral of Serra
Cathedral of Serra (0)
Land

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Cathedral of War
Cathedral of War (0)
Land

Cathedral of War enters tapped.

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Tap: Add Colorless.

Magic 2013 (Rare)
Cathedral Sanctifier
Cathedral Sanctifier White (1)
Creature — Human Cleric (1/1)

When Cathedral Sanctifier enters, you gain 3 life.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Cathodion
Cathodion 3 (3)
Artifact Creature — Construct (3/3)

When Cathodion dies, add ColorlessColorlessColorless.

Double Masters (Common)
Other Versions
Urza's Saga (Uncommon)
Mirrodin (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2015 Edition (Common)
Commander Anthology 2018 (Uncommon)
Ultimate Masters (Common)
Catlike Curiosity
Catlike Curiosity (0)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."

If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Catti-brie of Mithral Hall
Catti-brie of Mithral Hall GreenWhite (2)
Legendary Creature — Human Archer (2/2)

First strike, reach

Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.

1, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Caught in the Brights
Caught in the Brights 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When a Vehicle you control attacks, exile enchanted creature.

Jumpstart 2022 (Common)
Other Versions
Aether Revolt (Common)
Caught in the Crossfire
Caught in the Crossfire RedRed (2)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

+ 1 — Caught in the Crossfire deals 2 damage to each non-outlaw creature.

Outlaws of Thunder Junction (Uncommon)
Caught Red-Handed
Caught Red-Handed 4Red (5)
Instant

This spell can't be countered. (This includes by the ward ability.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)

Murders at Karlov Manor (Uncommon)
Cauldron Dance
Cauldron Dance 4BlackRed (6)
Instant

Cast this spell only during combat.

Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.

Commander 2017 (Uncommon)
Other Versions
Invasion (Uncommon)
Cauldron Familiar
Cauldron Familiar Black (1)
Creature — Cat (1/1)

When Cauldron Familiar enters, each opponent loses 1 life and you gain 1 life.

Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.

Jumpstart (Common)
Other Versions
Throne of Eldraine (Uncommon)
Cauldron Haze
Cauldron Haze 1White or Black (2)
Instant

Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Uncommon)
Cauldron of Souls
Cauldron of Souls 5 (5)
Artifact

Tap: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Commander Anthology 2018 (Rare)
Other Versions
Shadowmoor (Rare)
Commander 2016 (Rare)
Cauldron's Gift
Cauldron's Gift 4Black (5)
Sorcery

Adamant — If at least three black mana was spent to cast this spell, mill four cards.

You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

Throne of Eldraine (Uncommon)
Caustic Bronco
Caustic Bronco 1Black (2)
Creature — Snake Horse Mount (2/2)

Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.

Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Caustic Caterpillar
Caustic Caterpillar Green (1)
Creature — Insect (1/1)

1Green, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.

Jumpstart 2022 (Common)
Other Versions
Magic Origins (Common)
Caustic Crawler
Caustic Crawler 3BlackBlack (5)
Creature — Insect (4/3)

Landfall — Whenever a land you control enters, you may have target creature get -1/-1 until end of turn.

Worldwake (Uncommon)
Caustic Hound
Caustic Hound 5Black (6)
Creature — Phyrexian Dog (4/4)

When Caustic Hound dies, each player loses 4 life.

Mirrodin Besieged (Common)
Caustic Rain
Caustic Rain 2BlackBlack (4)
Sorcery

Exile target land.

Guildpact (Uncommon)
Caustic Tar
Caustic Tar 4BlackBlack (6)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target player loses 3 life."

Masters 25 (Uncommon)
Other Versions
Odyssey (Uncommon)
Magic 2015 Core Set (Uncommon)
Caustic Wasps
Caustic Wasps 2Green (3)
Creature — Insect (1/1)

Flying

Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.

Mercadian Masques (Uncommon)
Cautery Sliver
Cautery Sliver RedWhite (2)
Creature — Sliver (2/2)

All Slivers have "1, Sacrifice this permanent: This permanent deals 1 damage to any target."

All Slivers have "1, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Cautious Survivor
Cautious Survivor 3Green (4)
Creature — Elf Survivor (4/4)

Survival — At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life.

Duskmourn: House of Horror (Common)
Cavalcade of Calamity
Cavalcade of Calamity 1Red (2)
Enchantment

Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking.

Ravnica Allegiance (Uncommon)
Cavalier of Dawn
Cavalier of Dawn 2WhiteWhiteWhite (5)
Creature — Elemental Knight (4/6)

Vigilance

When Cavalier of Dawn enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.

When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.

Core Set 2020 (Mythic Rare)
Cavalier of Flame
Cavalier of Flame 2RedRedRed (5)
Creature — Elemental Knight (6/5)

1Red: Creatures you control get +1/+0 and gain haste until end of turn.

When Cavalier of Flame enters, discard any number of cards, then draw that many cards.

When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.

Core Set 2020 (Mythic Rare)
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