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Elfhame Palace
( 0)
Land
Elfhame Palace enters the battlefield tapped. : Add or .
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Embodiment of Flame
( 0)
Creature — Elemental Wizard
(3/3)
Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame. , Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn.
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Emeria, Shattered Skyclave
( 0)
Land
As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. : Add .
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Emeria, the Sky Ruin
( 0)
Land
Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. : Add .
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Entirely Normal Armchair
( 0)
Artifact
During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. : Return Entirely Normal Armchair to its owner's hand. Only your opponents may activate this ability and only if they see Entirely Normal Armchair. , Sacrifice Entirely Normal Armchair: Destroy target attacking creature.
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Ephara, Ever-Sheltering
( 0)
Legendary Enchantment Creature — God
(4/4)
Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. Whenever another enchantment enters the battlefield under your control, draw a card.
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Eroded Canyon
( 0)
Land — Desert
Eroded Canyon enters the battlefield tapped. When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent. : Add or .
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Erupting Dreadwolf
( 0)
Creature — Eldrazi Werewolf
(6/4)
Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target.
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Escape Tunnel
( 0)
Land
, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. , Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn.
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Etali, Primal Sickness
( 0)
Legendary Creature — Phyrexian Elder Dinosaur
(11/11)
Trample, indestructible Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)
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Etching of Kumano
( 0)
Enchantment Creature — Human Shaman
(2/2)
Haste If a creature dealt damage this turn by a source you controlled would die, exile it instead.
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Eternal Acrobat Toast
( 0)
Stickers
2 — Whenever this creature deals combat damage to a player, exile target creature you control, then return it to the battlefield under its owner's control. 3 — : Untap another target permanent. 3 — 4/4 5 — 7/8
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Everglades
( 0)
Land
Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. : Add .
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Evermind
( 0)
Instant — Arcane
(Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Evolving Wilds
( 0)
Land
, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Exotic Orchard
( 0)
Land
: Add one mana of any color that a land an opponent controls could produce.
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Extricator of Flesh
( 0)
Creature — Eldrazi Horror
(3/5)
Eldrazi you control have vigilance. , , Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.
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Eye of Ugin
( 0)
Legendary Land
Colorless Eldrazi spells you cast cost less to cast. , : Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
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Fabled Passage
( 0)
Land
, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
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Faerie Aerie
( 0)
Artifact — Contraption
Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step.
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Faerie Conclave
( 0)
Land
Faerie Conclave enters the battlefield tapped. : Add . : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
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Familiar Beeble Mascot
( 0)
Stickers
2 — Whenever this creature attacks, untap target permanent. 4 — Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 2 — 2/3 3 — 5/3
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Fangblade Eviscerator
( 0)
Creature — Werewolf
(4/5)
: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. : Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Fearsome Werewolf
( 0)
Creature — Werewolf
(4/3)
Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Ferris Wheel (Ferris Wheel (a))
( 0)
Artifact — Attraction
Visit — Choose target creature that hasn't been phased out with Ferris Wheel. That creature phases out until you roll a 3 or less while rolling to visit your Attractions. Lights — 4, 5, 6
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Fertile Thicket
( 0)
Land
Fertile Thicket enters the battlefield tapped. When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. : Add .
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Festering Gulch
( 0)
Land — Desert
Festering Gulch enters the battlefield tapped. When Festering Gulch enters the battlefield, it deals 1 damage to target opponent. : Add or .
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Fibrous Entangler
( 0)
Creature — Eldrazi Werewolf
(4/6)
Vigilance Fibrous Entangler must be blocked if able. Fibrous Entangler can block an additional creature each combat.
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Field of the Dead
( 0)
Land
Field of the Dead enters the battlefield tapped. : Add . Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
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Final Iteration
( 0)
Creature — Eldrazi Insect
(6/5)
Flying Wizards you control get +2/+1 and have flying. Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
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Flagstones of Trokair
( 0)
Legendary Land
: Add . When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
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Flameheart Werewolf
( 0)
Creature — Werewolf
(3/2)
Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.
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Flamekin Village
( 0)
Land
As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. : Add . , : Target creature gains haste until end of turn.
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Flamewar, Streetwise Operative
( 0)
Legendary Artifact — Vehicle
(2/1)
Living metal (As long as it's your turn, this Vehicle is also a creature.) Menace, deathtouch Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.
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Flood Plain
( 0)
Land
Flood Plain enters the battlefield tapped. , Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
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Flooded Strand
( 0)
Land
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
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Foam Weapon Kiosk
( 0)
Artifact — — Attraction
Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
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Forbidden Orchard
( 0)
Land
: Add one mana of any color. Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
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Forbidding Watchtower
( 0)
Land
Forbidding Watchtower enters the battlefield tapped. : Add . : Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
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Foreboding Ruins
( 0)
Land
As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. : Add or .
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Forest
( 0)
Basic Land — Forest
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Forge of Heroes
( 0)
Land
: Add . : Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
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Forgotten Cave
( 0)
Land
Forgotten Cave enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)
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Forgotten Monument
( 0)
Land — Cave
: Add . Other Caves you control have ", Pay 1 life: Add one mana of any color."
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Forlorn Flats
( 0)
Land — Desert
Forlorn Flats enters the battlefield tapped. When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent. : Add or .
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Forsaken City
( 0)
Land
Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. : Add one mana of any color.
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Forsaken Crossroads
( 0)
Land
Forsaken Crossroads enters the battlefield tapped. As Forsaken Crossroads enters the battlefield, choose a color. When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. : Add one mana of the chosen color.
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Forsaken Thresher
( 0)
Artifact Creature — Construct
(5/5)
At the beginning of your precombat main phase, add one mana of any color.
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Fortified Village
( 0)
Land
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. : Add or .
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Foul Orchard
( 0)
Land
Foul Orchard enters the battlefield tapped. : Add or .
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Fountain of Cho
( 0)
Land
Fountain of Cho enters the battlefield tapped. : Put a storage counter on Fountain of Cho. , Remove any number of storage counters from Fountain of Cho: Add for each storage counter removed this way.
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Fragment of Konda
( 0)
Enchantment Creature — Human Noble
(1/3)
Defender When Fragment of Konda dies, draw a card.
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Frenzied Trapbreaker
( 0)
Creature — Werewolf
(3/3)
, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Frost Marsh
( 0)
Snow Land
Frost Marsh enters the battlefield tapped. : Add or .
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Frostboil Snarl
( 0)
Land
As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. : Add or .
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Furnace-Blessed Conqueror
( 0)
Creature — Phyrexian Cleric
(3/3)
Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step.
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Furycalm Snarl
( 0)
Land
As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. : Add or .
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Gaea's Cradle
( 0)
Legendary Land
: Add for each creature you control.
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Gaea's Will
( 0)
Sorcery
Suspend 4— Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
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Gallery of Legends (Gallery of Legends (a))
( 0)
Artifact — Attraction
Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step. Lights — 3, 6
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Gallery of Legends (Gallery of Legends (b))
( 0)
Artifact — Attraction
Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step. Lights — 5, 6
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Gallifrey Council Chamber
( 0)
Legendary Land
When Gallifrey Council Chamber enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) : Add . : Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
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Game Trail
( 0)
Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. : Add or .
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Gargantuan Slabhorn
( 0)
Creature — Beast
(4/4)
Trample, ward Other transformed permanents you control have trample and ward .
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Garruk, the Veil-Cursed
( 0)
Legendary Planeswalker — Garruk
+1: Create a 1/1 black Wolf creature token with deathtouch. −1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. −3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
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Gateway Plaza
( 0)
Land — Gate
Gateway Plaza enters the battlefield tapped. When Gateway Plaza enters the battlefield, sacrifice it unless you pay . : Add one mana of any color.
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