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Impetuous Sunchaser
Impetuous Sunchaser 1Red (2)
Creature — Human Soldier (1/1)

Flying, haste

Impetuous Sunchaser attacks each combat if able.

Born of the Gods (Common)
Impromptu Raid
Impromptu Raid 3Red or Green (4)
Enchantment

2Red or Green: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.

Shadowmoor (Rare)
Impulsive Pilferer
Impulsive Pilferer Red (1)
Creature — Goblin Pirate (1/1)

When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Encore 3Red (3Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Outlaws of Thunder Junction Commander (Common)
Other Versions
Commander Legends (Common)
Commander Masters (Common)
In the Darkness Bind Them
In the Darkness Bind Them 2BlueBlackRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.

IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
In the Web of War
In the Web of War 3RedRed (5)
Enchantment

Whenever a creature you control enters, it gets +2/+0 and gains haste until end of turn.

Betrayers of Kamigawa (Rare)
In Thrall to the Pit
In Thrall to the Pit 3Red (4)
Sorcery

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.

Dominaria United (Common)
Inalla, Archmage Ritualist
Inalla, Archmage Ritualist 2BlueBlackRed (5)
Legendary Creature — Human Wizard (4/5)

Eminence — Whenever another nontoken Wizard you control enters, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay 1. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.

Tap five untapped Wizards you control: Target player loses 7 life.

Commander 2017 (Mythic Rare)
Incandescent Soulstoke
Incandescent Soulstoke 2Red (3)
Creature — Elemental Shaman (2/2)

Other Elemental creatures you control get +1/+1.

1Red, Tap: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Lorwyn (Rare)
Incessant Provocation
Incessant Provocation 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains "This creature attacks each combat if able."

Alchemy Horizons: Baldur's Gate (Common)
Incorrigible Youths
Incorrigible Youths 3RedRed (5)
Creature — Vampire (4/3)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Madness 2Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Indominus Rex, Alpha
Indominus Rex, Alpha 1Blue or BlackBlue or BlackGreenGreen (5)
Legendary Creature — Dinosaur Mutant (6/6)

As Indominus Rex, Alpha enters, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.

When Indominus Rex enters, draw a card for each counter on it.

Jurassic World Collection Cards (Rare)
Infectious Bloodlust
Infectious Bloodlust 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1, has haste, and attacks each combat if able.

When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle.

Magic Origins (Common)
Infernal Captor
Infernal Captor 3Red (4)
Creature — Devil Rogue (3/3)

Exploit (When this creature enters, you may sacrifice a creature.)

When Infernal Captor exploits a creature, gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.

Modern Horizons 3 (Common)
Infernius Spawnington III, Esq.
Infernius Spawnington III, Esq. 10Black (11)
Creature — Demon Beast Grandchild (9/9)

Flying, first strike, trample, haste

This spell costs 3 less to cast for each card you've revealed this turn.

When Infernius Spawnington III, Esq. enters, you may say "I'm here." If you do, it deals 3 damage to target player.

Unsanctioned (Rare)
Inferno of the Star Mounts
Inferno of the Star Mounts 4RedRed (6)
Legendary Creature — Dragon (6/6)

This spell can't be countered.

Flying, haste

Red: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.

Adventures in the Forgotten Realms (Mythic Rare)
Infiltrator il-Kor
Infiltrator il-Kor 4Blue (5)
Creature — Kor Rogue (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Suspend 2—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Inner-Flame Acolyte
Inner-Flame Acolyte 1RedRed (3)
Creature — Elemental Shaman (2/2)

When Inner-Flame Acolyte enters, target creature gets +2/+0 and gains haste until end of turn.

Evoke Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Jace vs. Chandra (Common)
Instill Energy
Instill Energy Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature can attack as though it had haste.

0: Untap enchanted creature. Activate only during your turn and only once each turn.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Insurrection
Insurrection 5RedRedRed (8)
Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Commander Masters (Mythic Rare)
Other Versions
Onslaught (Rare)
Planechase (Rare)
Magic: The Gathering-Commander (Rare)
Interplanar Brushwagg (playtest)
Interplanar Brushwagg (playtest) 3Green (4)
Creature — — Brushwagg (6/4)

Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.)

Vigilance, haste

Whenever a player attacks with a creature with power 4 or greater, CARDNAME also attacks the player or planeswalker that creature is attacking.

Mystery Booster (Common)
Invasion of Kylem
Invasion of Kylem 2RedWhite (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Kylem enters, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.

March of the Machine (Uncommon)
Invigorating Hot Spring
Invigorating Hot Spring 1RedGreen (3)
Enchantment

Invigorating Hot Spring enters with four +1/+1 counters on it.

Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)

Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.

Kamigawa: Neon Dynasty (Uncommon)
Involuntary Employment
Involuntary Employment 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.")

Magic: The Gathering Foundations (Common)
Other Versions
Streets of New Capenna (Uncommon)
Iron League Steed
Iron League Steed 4 (4)
Artifact Creature — Construct (2/2)

Haste

Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Double Masters (Common)
Other Versions
Kaladesh (Uncommon)
Iron-Barb Hellion
Iron-Barb Hellion 5Red (6)
Creature — Hellion Beast (5/4)

Haste

Iron-Barb Hellion can't block.

Fifth Dawn (Uncommon)
Ironhoof Boar
Ironhoof Boar 5Red (6)
Artifact Creature — Boar (5/4)

Trample, haste

Channel — 1Red, Discard Ironhoof Boar: Target creature gets +3/+1 and gains trample until end of turn.

Kamigawa: Neon Dynasty (Common)
Irreverent Revelers
Irreverent Revelers 2Red (3)
Creature — Satyr (2/2)

When Irreverent Revelers enters, choose one —

• Destroy target artifact.

• Irreverent Revelers gains haste until end of turn.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
It That Gets Left Hanging
It That Gets Left Hanging 5Red (6)
Creature — Elemental Horror (5/4)

When It That Gets Left Hanging enters, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn.

Unstable (Common)
Itzquinth, Firstborn of Gishath
Itzquinth, Firstborn of Gishath RedGreen (2)
Legendary Creature — Dinosaur (2/3)

Haste

When Itzquinth, Firstborn of Gishath enters, you may pay 2. When you do, target Dinosaur you control deals damage equal to its power to another target creature.

The Lost Caverns of Ixalan (Uncommon)
Ivory Giant
Ivory Giant 5WhiteWhite (7)
Creature — Giant (3/4)

When Ivory Giant enters, tap all nonwhite creatures.

Suspend 5—White (Rather than cast this card from your hand, you may pay White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Izzet Chemister
Izzet Chemister 2Red (3)
Creature — Goblin Wizard (1/3)

Haste

Red, Tap: Exile target instant or sorcery card from your graveyard.

1Red, Tap, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2017 (Rare)
Masters 25 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Izzet Staticaster
Izzet Staticaster 1BlueRed (3)
Creature — Human Wizard (0/3)

Flash (You may cast this spell any time you could cast an instant.)

Haste

Tap: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.

Return to Ravnica (Uncommon)
Jaded Sell-Sword
Jaded Sell-Sword 3Red (4)
Creature — Dragon Warrior (4/3)

When Jaded Sell-Sword enters, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Jan Jansen, Chaos Crafter
Jan Jansen, Chaos Crafter RedWhiteBlack (3)
Legendary Creature — Gnome Artificer (3/3)

Haste

Tap, Sacrifice an artifact creature: Create two Treasure tokens.

Tap, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Jawbone Skulkin
Jawbone Skulkin 1 (1)
Artifact Creature — Scarecrow (1/1)

2: Target red creature gains haste until end of turn.

Eventide (Common)
Jaxis, the Troublemaker
Jaxis, the Troublemaker 3Red (4)
Legendary Creature — Human Warrior (2/3)

Red, Tap, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Blitz 1Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Rare)
Jaya's Phoenix
Jaya's Phoenix 4Red (5)
Creature — Phoenix (3/3)

Flying, haste

Whenever Jaya's Phoenix deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy.

Whenever you cast a planeswalker spell, you may return Jaya's Phoenix from your graveyard to the battlefield.

Commander Masters (Rare)
Jeering Instigator
Jeering Instigator 1Red (2)
Creature — Goblin Rogue (2/1)

Morph 2Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Ugin's Fate promos (Rare)
Other Versions
Khans of Tarkir (Rare)
Jeska, Warrior Adept
Jeska, Warrior Adept 2RedRed (4)
Legendary Creature — Human Barbarian Warrior (3/1)

First strike, haste

Tap: Jeska, Warrior Adept deals 1 damage to any target.

Judgment (Rare)
Jhoira of the Ghitu
Jhoira of the Ghitu 1BlueRed (3)
Legendary Creature — Human Wizard (2/2)

2, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Duel Decks: Mind vs. Might (Mythic Rare)
Jinnie Fay, Jetmir's Second
Jinnie Fay, Jetmir's Second Red or GreenGreenGreen or White (3)
Legendary Creature — Elf Druid (3/3)

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

Streets of New Capenna (Rare)
Jolrael, Voice of Zhalfir
Jolrael, Voice of Zhalfir 2GreenBlue (4)
Legendary Creature — Human Druid (3/3)

At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.

Whenever a land creature you control deals combat damage to a player, draw a card.

March of the Machine: The Aftermath (Rare)
Judoon Enforcers
Judoon Enforcers 5RedWhite (7)
Creature — Alien Rhino Soldier (8/8)

Trample

No more than one creature can attack you each combat.

Suspend 6—1RedWhite (Rather than cast this card from your hand, you may pay 1RedWhite and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Doctor Who Commander (Uncommon)
Jund Hackblade
Jund Hackblade Black or GreenRed (2)
Creature — Goblin Berserker (2/1)

As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.

Alara Reborn (Common)
Junkyard Genius
Junkyard Genius 1BlackRed (3)
Creature — Human Artificer (2/2)

When Junkyard Genius enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

1BlackRed, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.

The Brothers' War (Uncommon)
Kaldra Compleat
Kaldra Compleat 7 (7)
Legendary Artifact — Equipment

Living weapon

Indestructible

Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."

Equip 7

Commander Masters (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Kamahl, Heart of Krosa
Kamahl, Heart of Krosa 6GreenGreen (8)
Legendary Creature — Human Druid (5/5)

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.

1Green: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Kamahl, Pit Fighter
Kamahl, Pit Fighter 4RedRed (6)
Legendary Creature — Human Barbarian (6/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Tap: Kamahl, Pit Fighter deals 3 damage to any target.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Odyssey (Rare)
Tenth Edition (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Kamahl's Will
Kamahl's Will 3Green (4)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands.

• Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.

Commander Legends (Rare)
Kami of Industry
Kami of Industry 4Red (5)
Creature — Spirit (3/6)

When Kami of Industry enters, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Kamigawa: Neon Dynasty (Common)
Kangee's Lieutenant
Kangee's Lieutenant 2White (3)
Creature — Bird Soldier (1/1)

Flying

Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.

Encore 5White (5White, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Kardum, Patron of Flames
Kardum, Patron of Flames 2RedRed (4)
Legendary Creature — — Demon (4/3)

Haste

Whenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down.

When Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards.

Alchemy Horizons: Baldur's Gate (Rare)
Kardur's Vicious Return
Kardur's Vicious Return 2BlackRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target.

II — Each player discards a card.

III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.

Kaldheim (Uncommon)
Kari Zev's Expertise
Kari Zev's Expertise 1RedRed (3)
Sorcery

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a spell with mana value 2 or less from your hand without paying its mana cost.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Karona, False God
Karona, False God 1WhiteBlueBlackRedGreen (6)
Legendary Creature — Avatar (5/5)

Haste

At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.

Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.

Scourge (Rare)
Karrthus, Tyrant of Jund
Karrthus, Tyrant of Jund 4BlackRedGreen (7)
Legendary Creature — Dragon (7/7)

Flying, haste

When Karrthus, Tyrant of Jund enters, gain control of all Dragons, then untap all Dragons.

Other Dragon creatures you control have haste.

Double Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Karvanista, Loyal Lupari
Karvanista, Loyal Lupari 4Green (5)
Legendary Creature — Alien Dog Soldier (5/5)

Vigilance, trample, haste

Whenever Karvanista attacks, put a +1/+1 counter on each Human you control.

Doctor Who Commander (Rare)
Kasla, the Broken Halo
Kasla, the Broken Halo 3BlueRedWhite (6)
Legendary Creature — Angel Ally (5/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance, haste

Whenever you cast another spell that has convoke, scry 2, then draw a card.

March of the Machine Commander (Mythic Rare)
Kassandra, Eagle Bearer
Kassandra, Eagle Bearer 1RedWhite (3)
Legendary Creature — Human Assassin Warrior (2/2)

Haste

When Kassandra enters, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.

Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.

Assassin's Creed (Mythic Rare)
Kathari Bomber
Kathari Bomber 1BlackRed (3)
Creature — Bird Shaman (2/2)

Flying

When Kathari Bomber deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice Kathari Bomber.

Unearth 3BlackRed (3BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Common)
Other Versions
Alara Reborn (Common)
Duel Decks: Speed vs. Cunning (Common)
Kathari Screecher
Kathari Screecher 2Blue (3)
Creature — Bird Soldier (2/2)

Flying

Unearth 2Blue (2Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Common)
Kavu Runner
Kavu Runner 3Red (4)
Creature — Kavu (3/3)

Kavu Runner has haste as long as no opponent controls a white or blue creature.

Invasion (Uncommon)
Kaza, Roil Chaser
Kaza, Roil Chaser BlueRed (2)
Legendary Creature — Human Wizard (1/2)

Flying, haste

Tap: The next instant or sorcery spell you cast this turn costs Variable Colorless less to cast, where X is the number of Wizards you control as this ability resolves.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Kederekt Leviathan
Kederekt Leviathan 6BlueBlue (8)
Creature — Leviathan (5/5)

When Kederekt Leviathan enters, return all other nonland permanents to their owners' hands.

Unearth 6Blue (6Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Double Masters 2022 (Rare)
Other Versions
Shards of Alara (Rare)
Keeper of Secrets
Keeper of Secrets 5Red (6)
Creature — Demon (6/4)

First strike, haste

Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.

Warhammer 40,000 Commander (Rare)
Keldon Champion
Keldon Champion 2RedRed (4)
Creature — Human Barbarian (3/2)

Haste

Echo 2RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Keldon Champion enters, it deals 3 damage to target player or planeswalker.

Eternal Masters (Uncommon)
Other Versions
Urza's Destiny (Uncommon)
Planechase (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Keldon Halberdier
Keldon Halberdier 4Red (5)
Creature — Human Warrior (4/1)

First strike

Suspend 4—Red (Rather than cast this card from your hand, you may pay Red and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Iconic Masters (Common)
Keldon Overseer
Keldon Overseer 2Red (3)
Creature — Human Warrior (3/1)

Kicker 3Red (You may pay an additional 3Red as you cast this spell.)

Haste

When Keldon Overseer enters, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Dominaria (Common)
Keldon Strike Team
Keldon Strike Team 2Red (3)
Creature — Human Warrior (3/1)

Kicker 1White (You may pay an additional 1White as you cast this spell.)

When Keldon Strike Team enters, if it was kicked, create two 1/1 white Soldier creature tokens.

As long as Keldon Strike Team entered this turn, creatures you control have haste.

Dominaria United (Common)
Kellogg, Dangerous Mind
Kellogg, Dangerous Mind 1BlackRed (3)
Legendary Creature — Human Mercenary (3/2)

First strike, haste

Whenever Kellogg, Dangerous Mind attacks, create a Treasure token.

Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.

Magic The Gathering—Fallout (Rare)
Kelsien, the Plague
Kelsien, the Plague RedWhiteBlack (3)
Legendary Creature — Human Assassin (2/2)

Vigilance, haste

Kelsien, the Plague gets +1/+1 for each experience counter you have.

Tap: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.

Ikoria Commander (Mythic Rare)
Kenrith, the Returned King
Kenrith, the Returned King 4White (5)
Legendary Creature — Human Noble (5/5)

Red: All creatures gain trample and haste until end of turn.

1Green: Put a +1/+1 counter on target creature.

2White: Target player gains 5 life.

3Blue: Target player draws a card.

4Black: Put target creature card from a graveyard onto the battlefield under its owner's control.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
March of the Machine Multiverse Legends (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Kheru Lich Lord
Kheru Lich Lord 3BlackGreenBlue (6)
Creature — Zombie Wizard (4/4)

At the beginning of your upkeep, you may pay 2Black. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.

Khans of Tarkir (Rare)
Khorvath Brightflame
Khorvath Brightflame 5Red (6)
Legendary Creature — Dragon (3/4)

Partner with Sylvia Brightspear (When this creature enters, target player may put Sylvia into their hand from their library, then shuffle.)

Flying, haste

Knights your team controls have flying and haste.

Battlebond (Rare)
Kick in the Door
Kick in the Door Red (1)
Sorcery

Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Kiki-Jiki, Mirror Breaker
Kiki-Jiki, Mirror Breaker 2RedRedRed (5)
Legendary Creature — Goblin Shaman (2/2)

Haste

Tap: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

Jumpstart 2022 (Mythic Rare)
Other Versions
Champions of Kamigawa (Rare)
From the Vault: Legends (Mythic Rare)
Modern Masters (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Iconic Masters (Mythic Rare)
Time Spiral Remastered (Bonus)
Killer Instinct
Killer Instinct 4RedGreen (6)
Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Guildpact (Rare)
Kindred Charge
Kindred Charge 4RedRed (6)
Sorcery

Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Special Guests (Mythic Rare)
Other Versions
Commander 2017 (Rare)
Kinsbaile Courier
Kinsbaile Courier 2White (3)
Creature — Kithkin Soldier (2/1)

When Kinsbaile Courier enters, put a +1/+1 counter on target creature.

Encore 2White (2White, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Kitchen Imp
Kitchen Imp 3Black (4)
Creature — Imp (2/2)

Flying, haste

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Modern Horizons 2 (Common)
Kitesail Skirmisher
Kitesail Skirmisher 3Blue (4)
Creature — Human Pirate (3/1)

Flying

Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn.

Encore 4Blue (4Blue, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Klauth, Unrivaled Ancient
Klauth, Unrivaled Ancient 5RedGreen (7)
Legendary Creature — Dragon (4/4)

Flying, haste

Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Knight of Old Benalia
Knight of Old Benalia 3WhiteWhite (5)
Creature — Human Knight (3/3)

Suspend 5—White (Rather than cast this card from your hand, you may pay White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

When Knight of Old Benalia enters, other creatures you control get +1/+1 until end of turn.

Modern Horizons (Common)
Knight of Sursi
Knight of Sursi 3White (4)
Creature — Human Knight (2/2)

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Suspend 3—White (Rather than cast this card from your hand, you may pay White and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Kobold Warcaller
Kobold Warcaller Red (1)
Creature — — Kobold (1/1)

Tap: Choose a creature card in your hand. It perpetually gains haste.

Alchemy Horizons: Baldur's Gate (Common)
Kogla and Yidaro
Kogla and Yidaro 2RedRedGreenGreen (6)
Legendary Creature — Ape Dinosaur Turtle (7/7)

When Kogla and Yidaro enters, choose one —

• It gains trample and haste until end of turn.

• It fights target creature you don't control.

2RedGreen, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.

March of the Machine (Rare)
Kolaghan Forerunners
Kolaghan Forerunners 2Red (3)
Creature — Human Berserker (*/3)

Trample

Kolaghan Forerunners's power is equal to the number of creatures you control.

Dash 2Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Kolaghan Skirmisher
Kolaghan Skirmisher 1Black (2)
Creature — Human Warrior (2/2)

Dash 2Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Common)
Kolaghan Stormsinger
Kolaghan Stormsinger Red (1)
Creature — Human Shaman (1/1)

Haste

Megamorph Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.

Dragons of Tarkir (Common)
Kolaghan Warmonger
Kolaghan Warmonger 2Red (3)
Creature — Ogre Warrior (3/2)

Haste

Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

March of the Machine: The Aftermath (Uncommon)
Kolaghan, the Storm's Fury
Kolaghan, the Storm's Fury 3BlackRed (5)
Legendary Creature — Dragon (4/5)

Flying

Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.

Dash 3BlackRed (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Commander 2017 (Rare)
Other Versions
Fate Reforged (Rare)
Korvold, Gleeful Glutton
Korvold, Gleeful Glutton 5BlackRedGreen (8)
Legendary Creature — Dragon Noble (4/4)

This spell costs 1 less to cast for each card type among permanents you've sacrificed this turn.

Flying, trample, haste

Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.

Wilds of Eldraine Commander (Mythic Rare)
Kragma Warcaller
Kragma Warcaller 3BlackRed (5)
Creature — Minotaur Warrior (2/3)

Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

Theros (Uncommon)
Kraum, Ludevic's Opus
Kraum, Ludevic's Opus 3BlueRed (5)
Legendary Creature — Zombie Horror (4/4)

Flying, haste

Whenever an opponent casts their second spell each turn, draw a card.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Other Versions
Commander 2016 (Rare)
Krenko, Baron of Tin Street
Krenko, Baron of Tin Street 2Red (3)
Legendary Creature — Goblin (3/3)

Haste

Tap, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.

Whenever an artifact is put into a graveyard from the battlefield, you may pay Red. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.

Murders at Karlov Manor (Rare)
Kuldotha Phoenix
Kuldotha Phoenix 2RedRedRed (5)
Creature — Phoenix (4/4)

Flying, haste

Metalcraft — 4: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.

Scars of Mirrodin (Rare)
Kylox, Visionary Inventor
Kylox, Visionary Inventor 5BlueRed (7)
Legendary Creature — Lizard Artificer (4/4)

Menace, ward 2, haste

Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.

Murders at Karlov Manor (Rare)
Kyren Flamewright
Kyren Flamewright (0)
Creature — Goblin Spellshaper (3/3)

2Red, Tap, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn.

March of the Machine (Uncommon)
Kyren Legate
Kyren Legate 1Red (2)
Creature — Goblin (1/1)

If an opponent controls a Plains and you control a Mountain, you may cast this spell without paying its mana cost.

Haste

Mercadian Masques (Uncommon)
Laelia, the Blade Reforged
Laelia, the Blade Reforged 2Red (3)
Legendary Creature — Spirit Warrior (2/2)

Haste

Whenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn.

Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

Modern Horizons 3 (Rare)
Other Versions
Commander 2021 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
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