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Meandering River
Meandering River (0)
Land

Meandering River enters the battlefield tapped.

Tap: Add White or Blue.

Kaldheim Commander (Common)
Other Versions
Oath of the Gatewatch (Uncommon)
Amonkhet (Common)
Dominaria (Common)
Global Series: Jiang Yanggu and Mu Yanling (Common)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Meandering Towershell
Meandering Towershell 3GreenGreen (5)
Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Khans of Tarkir (Rare)
Measure of Wickedness
Measure of Wickedness 3Black (4)
Enchantment

At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.

Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.

Saviors of Kamigawa (Uncommon)
Mechanized Production
Mechanized Production 2BlueBlue (4)
Enchantment — Aura

Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

Magic The Gathering—Fallout (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
Mechanized Warfare
Mechanized Warfare 1RedRed (3)
Enchantment

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

The Brothers' War (Rare)
Meddle
Meddle 1Blue (2)
Instant

If target spell has only one target and that target is a creature, change that spell's target to another creature.

Onslaught (Uncommon)
Other Versions
Mirage (Uncommon)
Meddling Kids
Meddling Kids 2WhiteBlue (4)
Creature — Human Child (2/3)

As Meddling Kids enters the battlefield, choose a word with four or more letters.

Spells with the chosen word in their text box can't be cast.

Unhinged (Rare)
Meddling Mage
Meddling Mage WhiteBlue (2)
Creature — Human Wizard (2/2)

As Meddling Mage enters the battlefield, choose a nonland card name.

Spells with the chosen name can't be cast.

Historic Anthology 2 (Rare)
Other Versions
Planeshift (Rare)
Alara Reborn (Rare)
Double Masters (Rare)
Meddling Youths
Meddling Youths 3RedWhite (5)
Creature — Human Detective (4/5)

Haste

Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Medicine Bag
Medicine Bag 3 (3)
Artifact

1, Tap, Discard a card: Regenerate target creature.

Exodus (Uncommon)
Medicine Runner
Medicine Runner 1Green or White (2)
Creature — Elf Cleric (2/1)

When Medicine Runner enters the battlefield, you may remove a counter from target permanent.

Shadowmoor (Common)
Meditate
Meditate 2Blue (3)
Instant

Draw four cards. You skip your next turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Meditation Puzzle
Meditation Puzzle 3WhiteWhite (5)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

You gain 8 life.

Magic 2015 Core Set (Common)
Medomai the Ageless
Medomai the Ageless 4WhiteBlue (6)
Legendary Creature — Sphinx (4/4)

Flying

Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.

Medomai the Ageless can't attack during extra turns.

Theros (Mythic Rare)
Medomai's Prophecy
Medomai's Prophecy 1Blue (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Scry 2.

II — Choose a card name.

III — When you cast a spell with the chosen name for the first time this turn, draw two cards.

IV — Look at the top card of each player's library.

Theros Beyond Death (Uncommon)
Meeting of Minds
Meeting of Minds 3Blue (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Draw two cards.

March of the Machine (Common)
Megatron, Destructive Force
Megatron, Destructive Force (0)
Legendary Artifact — Vehicle (4/5)

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.

The Brothers' War Transformers Cards (Mythic Rare)
Meishin, the Mind Cage
Meishin, the Mind Cage 4BlueBlueBlue (7)
Legendary Enchantment

All creatures get -X/-0, where X is the number of cards in your hand.

Saviors of Kamigawa (Rare)
Meldweb Curator
Meldweb Curator 3Blue (4)
Creature — Phyrexian Wizard (3/4)

When Meldweb Curator enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.

Phyrexia: All Will Be One (Common)
Meldweb Strider
Meldweb Strider 4Blue (5)
Artifact — Vehicle (5/5)

Vigilance

Meldweb Strider enters the battlefield with an oil counter on it.

Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Phyrexia: All Will Be One (Common)
Melek, Reforged Researcher
Melek, Reforged Researcher 3BlueRed (5)
Legendary Creature — Weird Detective (*/*)

Melek, Reforged Researcher's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard.

The first instant or sorcery spell you cast each turn costs 3 less to cast.

Murders at Karlov Manor (Mythic Rare)
Meloku the Clouded Mirror
Meloku the Clouded Mirror 4Blue (5)
Legendary Creature — Moonfolk Wizard (2/4)

Flying

1, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

Commander Legends (Rare)
Other Versions
Champions of Kamigawa (Rare)
Modern Masters (Rare)
Meltdown
Meltdown Variable ColorlessRed (1)
Sorcery

Destroy each artifact with mana value X or less.

Urza's Saga (Uncommon)
Memoricide
Memoricide 3Black (4)
Sorcery

Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Scars of Mirrodin (Rare)
Memory Deluge
Memory Deluge 2BlueBlue (4)
Instant

Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.

Flashback 5BlueBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Memory Drain
Memory Drain 2BlueBlue (4)
Instant

Counter target spell. Scry 2.

Theros Beyond Death (Common)
Memory Plunder
Memory Plunder Blue or BlackBlue or BlackBlue or BlackBlue or Black (4)
Instant

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Shadowmoor (Rare)
Commander 2017 (Rare)
Woodland Acolyte (Mend the Wilds)
Woodland Acolyte (Mend the Wilds) Green (1)
Instant — Adventure

Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Mending Hands
Mending Hands White (1)
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

Betrayers of Kamigawa (Common)
Other Versions
Ninth Edition (Common)
Mending Touch
Mending Touch Green (1)
Instant

Regenerate target creature.

Dragon's Maze (Common)
Meneldor, Swift Savior
Meneldor, Swift Savior 3Blue (4)
Legendary Creature — Bird Soldier (3/3)

Flying

Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Meng Huo's Horde
Meng Huo's Horde 4Green (5)
Creature — Human Soldier (4/5)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Mental Discipline
Mental Discipline 1BlueBlue (3)
Enchantment

1Blue, Discard a card: Draw a card.

Urza's Destiny (Common)
Mentor's Guidance
Mentor's Guidance 2Blue (3)
Sorcery

When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.

Scry 1, then draw a card.

Strixhaven: School of Mages (Uncommon)
Mephidross Vampire
Mephidross Vampire 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

Special Guests (Rare)
Other Versions
Fifth Dawn (Rare)
Mephitic Draught
Mephitic Draught 1Black (2)
Artifact

When Mephitic Draught enters the battlefield or is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

The Lost Caverns of Ixalan (Common)
Mercadian Atlas
Mercadian Atlas 5 (5)
Artifact

At the beginning of your end step, if you didn't play a land this turn, you may draw a card.

Mercadian Masques (Rare)
Mercadian Bazaar
Mercadian Bazaar (0)
Land

Mercadian Bazaar enters the battlefield tapped.

Tap: Put a storage counter on Mercadian Bazaar.

Tap, Remove any number of storage counters from Mercadian Bazaar: Add Red for each storage counter removed this way.

Mercadian Masques (Uncommon)
Mercadian Lift
Mercadian Lift 2 (2)
Artifact

1, Tap: Put a winch counter on Mercadian Lift.

Tap, Remove X winch counters from Mercadian Lift: You may put a creature card with mana value X from your hand onto the battlefield.

Mercadian Masques (Rare)
Mercadia's Downfall
Mercadia's Downfall 2Red (3)
Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Mercadian Masques (Uncommon)
Merchant Raiders
Merchant Raiders 3Blue (4)
Creature — Human Pirate (2/4)

Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Merchant's Dockhand
Merchant's Dockhand 1 (1)
Artifact Creature — Construct (1/2)

3Blue, Tap, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Merciless Predator
Merciless Predator (0)
Creature — Werewolf (3/2)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.

Innistrad (Uncommon)
Mercurial Pretender
Mercurial Pretender 4Blue (5)
Creature — Shapeshifter (0/0)

You may have Mercurial Pretender enter the battlefield as a copy of a creature you control, except it has "2BlueBlue: Return this creature to its owner's hand."

Magic 2015 Core Set (Rare)
Mercurial Spelldancer
Mercurial Spelldancer 1Blue (2)
Creature — Phyrexian Rogue (2/1)

Mercurial Spelldancer can't be blocked.

Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.

Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Phyrexia: All Will Be One (Rare)
Mer-Ek Nightblade
Mer-Ek Nightblade 3Black (4)
Creature — Orc Assassin (2/3)

Outlast Black (Black, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has deathtouch.

Iconic Masters (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Merfolk Cave-Diver
Merfolk Cave-Diver 2Blue (3)
Creature — Merfolk Scout (2/4)

Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.

The Lost Caverns of Ixalan (Uncommon)
Merfolk Mistbinder
Merfolk Mistbinder GreenBlue (2)
Creature — Merfolk Shaman (2/2)

Other Merfolk you control get +1/+1.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Merfolk of the Depths
Merfolk of the Depths 4Green or BlueGreen or Blue (6)
Creature — Merfolk Soldier (4/2)

Flash (You may cast this spell any time you could cast an instant.)

Ravnica Remastered (Common)
Other Versions
Gatecrash (Uncommon)
Merfolk of the Pearl Trident
Merfolk of the Pearl Trident Blue (1)
Creature — Merfolk (1/1)

Magic 2013 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Common)
Merfolk Raiders
Merfolk Raiders 1Blue (2)
Creature — Merfolk Soldier (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Merfolk Secretkeeper
Merfolk Secretkeeper Blue (1)
Creature — Merfolk Wizard (0/4)

Throne of Eldraine (Common)
Merfolk Skydiver
Merfolk Skydiver GreenBlue (2)
Creature — Merfolk Mutant (1/1)

Flying

When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.

3GreenBlue: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Merfolk Traders
Merfolk Traders 1Blue (2)
Creature — Merfolk (1/2)

When Merfolk Traders enters the battlefield, draw a card, then discard a card.

Weatherlight (Common)
Merfolk Wayfinder
Merfolk Wayfinder 2Blue (3)
Creature — Merfolk Scout (1/2)

Flying

When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Merfolk Windrobber
Merfolk Windrobber Blue (1)
Creature — Merfolk Rogue (1/1)

Flying

Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.)

Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.

Zendikar Rising (Uncommon)
Meriadoc Brandybuck
Meriadoc Brandybuck 1Green (2)
Legendary Creature — Halfling Citizen (2/2)

Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Meria's Outrider
Meria's Outrider 4Red (5)
Creature — Elf Archer (4/4)

Reach

Domain — When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.

Dominaria United (Common)
Merry Bards
Merry Bards 2Red (3)
Creature — Human Bard (3/2)

When Merry Bards enters the battlefield, you may pay 1. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

Wilds of Eldraine (Common)
Merry, Warden of Isengard
Merry, Warden of Isengard 1GreenWhite (3)
Legendary Creature — Halfling Advisor (1/4)

Partner with Pippin, Warden of Isengard (When this creature enters the battlefield, target player may put Pippin into their hand from their library, then shuffle.)

Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Merry-Go-Round (Merry-Go-Round (a))
Merry-Go-Round (Merry-Go-Round (a)) (0)
Artifact — Attraction

Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)

Lights — 2, 6

Unfinity (Rare)
Merry-Go-Round (Merry-Go-Round (b))
Merry-Go-Round (Merry-Go-Round (b)) (0)
Artifact — Attraction

Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)

Lights — 5, 6

Unfinity (Rare)
Mesmeric Fiend
Mesmeric Fiend 1Black (2)
Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Masters 25 (Uncommon)
Other Versions
Torment (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Vintage Masters (Common)
Mesmerizing Benthid
Mesmerizing Benthid 3BlueBlue (5)
Creature — Octopus (4/5)

When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."

Mesmerizing Benthid has hexproof as long as you control an Illusion.

Ravnica Allegiance (Mythic Rare)
Mesmerizing Dose
Mesmerizing Dose 1BlueBlue (3)
Enchantment — Aura

Enchant creature

When Mesmerizing Dose enters the battlefield, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Enchanted creature doesn't untap during its controller's untap step.

Phyrexia: All Will Be One (Common)
Messenger Drake
Messenger Drake 3BlueBlue (5)
Creature — Drake (3/3)

Flying

When Messenger Drake dies, draw a card.

Magic 2014 Core Set (Common)
Messenger's Speed
Messenger's Speed Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has trample and haste.

Theros (Common)
Metathran Soldier
Metathran Soldier 1Blue (2)
Creature — Metathran Soldier (1/1)

Metathran Soldier can't be blocked.

Urza's Destiny (Common)
Miara, Thorn of the Glade
Miara, Thorn of the Glade 1Black (2)
Legendary Creature — Elf Scout (1/2)

Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay 1 and 1 life. If you do, draw a card.

Partner (You can have two commanders if both have partner.)

Kaldheim Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Michiko Konda, Truth Seeker
Michiko Konda, Truth Seeker 3White (4)
Legendary Creature — Human Advisor (2/2)

Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.

Jumpstart 2022 (Rare)
Other Versions
Saviors of Kamigawa (Rare)
Midlife Upgrade
Midlife Upgrade 3White (4)
Sorcery

As an additional cost to cast this spell, sacrifice X Contraptions.

Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Midnight Arsonist
Midnight Arsonist 3Red (4)
Creature — Vampire (3/2)

When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.

Innistrad: Crimson Vow Commander (Rare)
Midnight Assassin
Midnight Assassin 2Black (3)
Creature — Vampire Assassin (1/2)

Flying, deathtouch

Streets of New Capenna (Common)
Midnight Banshee
Midnight Banshee 3BlackBlackBlack (6)
Creature — Spirit (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

Modern Masters 2015 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Midnight Charm
Midnight Charm Black (1)
Instant

Choose one —

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.

Planar Chaos (Common)
Midnight Clock
Midnight Clock 2Blue (3)
Artifact

Tap: Add Blue.

2Blue: Put an hour counter on Midnight Clock.

At the beginning of each upkeep, put an hour counter on Midnight Clock.

When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Wilds of Eldraine Commander (Rare)
Midnight Covenant
Midnight Covenant 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Black: This creature gets +1/+1 until end of turn."

Champions of Kamigawa (Common)
Midnight Crusader Shuttle
Midnight Crusader Shuttle 4 (4)
Artifact — Vehicle (3/4)

Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.

Crew 2

Doctor Who Commander (Uncommon)
Midnight Duelist
Midnight Duelist White (1)
Creature — Human Soldier (1/2)

Protection from Vampires

Avacyn Restored (Common)
Midnight Entourage
Midnight Entourage 2BlackBlack (4)
Creature — Aetherborn Rogue (3/3)

Other Aetherborn you control get +1/+1.

Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.

Aether Revolt (Rare)
Midnight Guard
Midnight Guard 2White (3)
Creature — Human Soldier (2/3)

Whenever another creature enters the battlefield, untap Midnight Guard.

Jumpstart 2022 (Common)
Other Versions
Dark Ascension (Common)
Magic 2015 Core Set (Common)
Battlebond (Common)
Midnight Haunting
Midnight Haunting 2White (3)
Instant

Create two 1/1 white Spirit creature tokens with flying.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Innistrad (Uncommon)
Commander 2014 (Uncommon)
Midnight Oil
Midnight Oil 2BlackBlack (4)
Enchantment

Midnight Oil enters the battlefield with seven hour counters on it.

At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.

Your maximum hand size is equal to the number of hour counters on Midnight Oil.

Whenever you discard a card, you lose 1 life.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Midnight Pathlighter
Midnight Pathlighter 2WhiteBlue (4)
Creature — Human Wizard (2/3)

Creatures you control can't be blocked except by legendary creatures.

Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms Commander (Rare)
Midnight Reaper
Midnight Reaper 2Black (3)
Creature — Zombie Knight (3/2)

Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Innistrad: Midnight Hunt Commander (Rare)
March of the Machine Commander (Rare)
Midnight Recovery
Midnight Recovery 3Black (4)
Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Midnight Ritual
Midnight Ritual Variable Colorless2Black (3)
Sorcery

Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Midnight Scavengers
Midnight Scavengers 4Black (5)
Creature — Human Rogue (3/3)

When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.

(Melds with Graf Rats.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Midsummer Revel
Midsummer Revel 3GreenGreen (5)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Midsummer Revel.

Green, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel.

Urza's Saga (Rare)
Midvast Protector
Midvast Protector 3White (4)
Creature — Human Wizard (2/3)

When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

Avacyn Restored (Common)
Might Beyond Reason
Might Beyond Reason 3Green (4)
Instant

Put two +1/+1 counters on target creature.

Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Might of Old Krosa
Might of Old Krosa Green (1)
Instant

Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.

Double Masters 2022 (Common)
Other Versions
Time Spiral (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Time Spiral Remastered (Uncommon)
Might of the Old Ways
Might of the Old Ways 1Green (2)
Instant

Target creature gets +2/+2 until end of turn.

Coven — Then if you control three or more creatures with different powers, draw a card.

Innistrad: Midnight Hunt (Common)
Mijae Djinn
Mijae Djinn RedRedRed (3)
Creature — Djinn (6/3)

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)
Arabian Nights (Rare)
Mikaeus, the Unhallowed
Mikaeus, the Unhallowed 3BlackBlackBlack (6)
Legendary Creature — Zombie Cleric (5/5)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Commander Masters (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Mild-Mannered Librarian
Mild-Mannered Librarian Green (1)
Creature — Human (1/1)

3Green: Mild-Mannered Librarian becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.

Jumpstart 2022 (Uncommon)
Military Discipline
Military Discipline White (1)
Enchantment — Aura

Flash

Enchant creature

When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn.

Enchanted creature gets +1/+0.

The Brothers' War (Common)
Militia's Pride
Militia's Pride 1White (2)
Tribal Enchantment — Kithkin

Whenever a nontoken creature you control attacks, you may pay White. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.

Lorwyn (Rare)
Mina and Denn, Wildborn
Mina and Denn, Wildborn 2RedGreen (4)
Legendary Creature — Elf Ally (4/4)

You may play an additional land on each of your turns.

RedGreen, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

Zendikar Rising Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Minamo Sightbender
Minamo Sightbender 1Blue (2)
Creature — Human Wizard (1/2)

Variable Colorless, Tap: Target creature with power X or less can't be blocked this turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
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