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Card Name:
Nacatl-Kriegsrudel
Types:
Kreatur - Katze, Krieger
Card Text:
Das Nacatl-Kriegsrudel muss von genau einer Kreatur geblockt werden, falls möglich. Immer wenn das Nacatl-Kriegsrudel angreift, bringe X Spielsteine getappt und angreifend ins Spiel, die Kopien des Nacatl-Kriegsrudels sind, wobei X gleich der Anzahl an Kreaturen ist, die der verteidigende Spieler kontrolliert. Entferne am Ende des Zuges die Spielsteine ganz aus dem Spiel.
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5/1/2007 |
If it's impossible for Nacatl War-Pride to be blocked by exactly one creature, then the defending player may block it with multiple creatures or may leave it unblocked. |
5/1/2007 |
If Nacatl War-Pride has left the battlefield by the time the triggered ability resolves, the tokens will still enter as copies of Nacatl War-Pride. |
5/1/2007 |
If Nacatl War-Pride becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter as copies of whatever the ex-Nacatl War-Pride is now. If Nacatl War-Pride became a copy of something else and then left the battlefield, the tokens will enter as copies of whatever it was copying when it last existed on the battlefield. |
5/1/2007 |
The tokens enter attacking, even if the attack couldn't legally be declared. |
5/1/2007 |
Putting an attacking creature onto the battlefield doesn't trigger "When this creature attacks" abilities. It also won't check attacking restrictions, costs, or requirements. |
5/1/2007 |
In a multiplayer game in which you're allowed to attack only one player each combat, the new creatures will be attacking the same player as Nacatl War-Pride. In a multiplayer game in which you may attack multiple players, you choose the player each new creature is attacking. It must be a player you're allowed to attack. |
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