Внезапное Пробуждение
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Внезапное Пробуждение
Mana Cost:
2BlueBlue
Mana Value:
4

Types:
Волшебство
Card Text:
Целевой оппонент кладет тринадцать верхних карт своей библиотеки на свое кладбище.
3BlueBlue: положите Внезапное Пробуждение из вашего кладбища на поле битвы трансформированным. Активируйте эту способность только при возможности разыгрывать волшебство.
Rarity:
Mythic Rare
Other Sets:
Shadows over Innistrad (Mythic Rare)Shadows Over Innistrad Remastered (Mythic Rare)
Card Number:
88a
Artist:
Language:
Russian
Rulings
7/13/2016 For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Стойкий Кошмар
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Стойкий Кошмар
Mana Value:
4

Types:
Существо — Кошмар
Card Text:
Скрытность (Это существо не может быть заблокировано существами с большей силой.)
Когда Стойкий Кошмар наносит боевые повреждения игроку, верните его в руку его владельца.
Flavor Text:
«Он был совсем как настоящий!»
Color Indicator:
Blue
P/T:
1 / 1
Rarity:
Mythic Rare
Other Sets:
Shadows over Innistrad (Mythic Rare)Shadows Over Innistrad Remastered (Mythic Rare)
Card Number:
88b
Artist:
Language:
Russian
Rulings
4/8/2016 A sorcery can't be put onto the battlefield and a permanent can't transform into a sorcery. If an effect exiles Persistent Nightmare and then instructs you to return it to the battlefield, it remains face up in exile (unless that effect instructs you to put it onto the battlefield transformed, in which case it returns as Persistent Nightmare). If an effect instructs you to transform Persistent Nightmare, the instruction is ignored.
4/8/2016 Skulk matters only as blockers are chosen. Modifying either creature's power after blockers are chosen won't cause the attacking creature to become unblocked.
4/8/2016 If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won't be blocked, but it won't deal combat damage and won't trigger any abilities that trigger when combat damage is dealt.
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