即刻征收
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
即刻征收
Mana Cost:
3BlueBlue
Mana Value:
5
Types:
法术
Card Text:
选择目标神器或生物。你得到EnergyEnergyEnergyEnergy(四个能量指示物),然后你可以支付等同于该永久物总法术力费用之数量的Energy。如果你如此作,则获得其操控权。
Flavor Text:
「市民,不要反抗;这是为了你的安全着想。泰兹瑞要求你交出你的发明,就是现在。」
Expansion:
Rarity:
Rare
All Sets:
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Modern Horizons 3 Commander (Rare)
Card Number:
41
Artist:
Language:
Chinese Simplified
Rulings
9/20/2016 You choose the target artifact or creature as you cast Confiscation Coup. You don't choose whether or not to pay an amount of Energy until Confiscation Coup resolves. If the target becomes an illegal target, Confiscation Coup won't resolve and you won't get EnergyEnergyEnergyEnergy.
9/20/2016 If the target artifact or creature has a mana value of 0, you may choose to pay zero energy and gain control of it.
9/20/2016 If a permanent has Variable Colorless in its mana cost, X is considered to be 0.
9/20/2016 The mana value of a token that isn't a copy of another object is 0. A token that is a copy of another object has the same mana cost as that object.
9/20/2016 In a multiplayer game, if a permanent's owner leaves the game after you've gained control of it, the permanent leaves with that player. If you leave the game before that player, the control-change effect ends.
1/19/2018 There are many important moments in the story, but the most crucial—called "story spotlights"—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
6/7/2024 Energy is the energy symbol. It represents one energy counter.
6/7/2024 Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
6/7/2024 Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
6/7/2024 If an effect says you get one or more Energy, you get that many energy counters. To pay one or more Energy, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
6/7/2024 Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
6/7/2024 Some triggered abilities state that you "may pay" a certain amount of Energy. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of Energy as the ability resolves.
6/7/2024 Some triggered abilities that state that you "may pay" a certain amount of Energy describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
6/7/2024 If a spell or ability with one or more targets states that you "may pay" some amount of Energy, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any Energy even if you want to.
6/7/2024 Some spells and abilities that give you Energy may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any Energy.
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue