Chemin de l'ardeur
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Chemin de l'ardeur
Mana Cost:
RedWhite
Mana Value:
2

Types:
Enchantement légendaire
Card Text:
Quand le Chemin de l'ardeur arrive sur le champ de bataille, il inflige 1 blessure à chaque créature qui n'a pas l'initiative, la double initiative, la vigilance ou la célérité.
À chaque fois que vous attaquez avec au moins deux créatures qui ont l'initiative, la double initiative, la vigilance et/ou la célérité, transformez le Chemin de l'ardeur.
Expansion:
Rarity:
Rare
Card Number:
165a
Language:
French
Rulings
1/19/2018 Path of Mettle's first ability deals 1 damage to each creature that doesn't have any of the four listed abilities. It doesn't deal 1 damage to each creature for each ability that creature doesn't have.
1/19/2018 For Path of Mettle's last ability to trigger, any two attacking creatures you control need to each have any one of the four listed abilities. They don't need to share one of those abilities. For example, attacking with Sun Sentinel (a creature with vigilance) and Fanatical Firebrand (a creature with haste) will cause Path of Mettle's ability to trigger, as will attacking with two Sun Sentinels.
Metzali, tour de triomphe
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Metzali, tour de triomphe
Mana Value:
2

Types:
Terrain légendaire
Card Text:
(Transformation du Chemin de l'ardeur.)
Tap : Ajoutez un mana de la couleur de votre choix à votre réserve.
1Red, Tap : Metzali, tour de triomphe inflige 2 blessures à chaque adversaire.
2White, Tap : Choisissez au hasard une créature qui a attaqué ce tour-ci. Détruisez cette créature.
Expansion:
Rarity:
Rare
Card Number:
165b
Language:
French
Rulings
1/19/2018 Metzali's last ability can be activated before blockers are chosen.
1/19/2018 Metzali's last ability can be activated after combat damage has been dealt. You'll choose a creature at random that attacked this turn and has survived combat damage.
1/19/2018 A creature with indestructible can be chosen at random. It won't be destroyed.
1/19/2018 A creature with hexproof can be chosen at random. It will be destroyed.
1/19/2018 A creature that was put onto the battlefield attacking didn't attack, so it can't be chosen at random.
1/19/2018 A creature that attacked and was removed from combat (such as by Spires of Orazca) still attacked, so it can be chosen at random.
1/19/2018 Players can't take actions between choosing the creature at random and destroying it.
1/19/2018 In a Two-Headed Giant game, Metzali's second ability causes the opposing team to lose 4 life.
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