遊空牧鳥約力昂
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
遊空牧鳥約力昂
Mana Cost:
3White or BlueWhite or Blue
Mana Value:
5
Types:
傳奇生物 ~ - 鳥/巨蛇
Card Text:
行侶~你起始套牌中包含之牌張數量須比套牌數量下限多至少二十張。(如果你選擇這張牌作為你的行侶,則你可以從遊戲外施放它,但僅限一次。)
飛行
當約力昂進戰場時,放逐任意數量由你擁有且操控的其他非地永久物。在下一個結束步驟開始時,將這些牌移回戰場。
P/T:
4 / 5
Rarity:
Rare
All Sets:
Ikoria: Lair of Behemoths (Rare)
March of the Machine Multiverse Legends (Rare)
Mystery Booster 2: Convention Edition (Rare)
Card Number:
232
Artist:
Language:
Chinese Traditional
Rulings
6/1/2020 If you reveal a companion outside the game, for as long as it remains there, you may pay 3 any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
6/1/2020 Paying 3 to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
4/17/2020 Your minimum deck size is forty cards for Limited events (such as Booster Draft and Sealed Deck) and sixty cards for Constructed events (such as Standard or casual freeform play). Certain variants may have other minimums. The Commander variant requires exactly one hundred cards, so Yorion can never be your chosen companion in a Commander game.
4/17/2020 You choose which permanents to exile as Yorion's triggered ability resolves. No player may take action between the time you choose the permanents and the time they're exiled.
4/17/2020 You can't exile permanents you control but don't own, or permanents that you own but don't control.
4/17/2020 Auras attached to the exiled permanents will be put into their owners' graveyards. Equipment attached to the exiled permanents will become unattached and remain on the battlefield. Any counters on the exiled permanents will cease to exist. Once the exiled permanents return, they're considered new objects with no relation to the objects that they were.
4/17/2020 If a token is exiled this way, it will cease to exist and won't return to the battlefield.
4/17/2020 Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.
4/17/2020 Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
4/17/2020 The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
4/17/2020 If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.
4/17/2020 If you reveal a companion outside the game, for as long as it remains there, you may pay 3 any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
4/17/2020 Paying 3 to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
4/17/2020 The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
4/17/2020 The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
4/17/2020 You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.
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