Schwelendes Marschland
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Schwelendes Marschland
Types:
Land — Sumpf, Gebirge
Card Text:
(Tap: Erzeuge Black oder Red.)
Das Schwelende Marschland kommt getappt ins Spiel, es sei denn, du kontrollierst zwei oder mehr Standardländer.
Flavor Text:
Der Kontinent Guul Draz ist ein geothermisches Sumpfland, in dem die Luft vor Hitze und fauligem Gestank flimmert.
Rarity:
Rare
All Sets:
Battle for Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Card Number:
234
Artist:
Language:
German
Rulings
8/25/2015 Even though these lands have basic land types, they are not basic lands because "basic" doesn't appear on their type line. Notably, controlling two or more of them won't allow others to enter the battlefield untapped.
8/25/2015 However, because these cards have basic land types, effects that specify a basic land type without also specifying that the land be basic can affect them. For example, a spell or ability that reads "Destroy target Forest" can target Canopy Vista, while one that reads "Destroy target basic Forest" cannot.
8/25/2015 If one of these lands enters the battlefield at the same time as any number of basic lands, those other lands are not counted when determining if this land enters the battlefield tapped or untapped.
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