Perfezionatrice di Unctus
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Perfezionatrice di Unctus
Mana Cost:
2Blue
Mana Value:
3
Types:
Creatura — Artefice Phyrexiano
Card Text:
Tossico 1 (I giocatori a cui viene inflitto danno da combattimento da questa creatura ottengono anche un segnalino veleno.)
Quando la Perfezionatrice di Unctus entra nel campo di battaglia, fino a un artefatto bersaglio che controlli diventa una creatura artefatto con forza e costituzione base 4/4 fintanto che la Perfezionatrice di Unctus rimane sul campo di battaglia.
P/T:
2 / 3
Rarity:
Uncommon
Card Number:
76
Language:
Italian
Rulings
2/4/2023 Unctus's Retrofitter doesn't remove any abilities the target artifact has.
2/4/2023 The target artifact retains any types, subtypes, and supertypes it has.
2/4/2023 If the artifact was already a creature, its base power and toughness will become 4/4. This overwrites any previous effects that set its base power and/or toughness to specific values. Any power- or toughness-setting effects that start to apply after Unctus's Retrofitter's ability resolves will overwrite this effect.
2/4/2023 Effects that modify a creature's power and/or toughness, such as the one created by Blazing Crescendo or a +1/+1 counter, will apply to the creature no matter when they started to take effect.
2/4/2023 The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.
2/4/2023 If Unctus's Retrofitter leaves the battlefield before its enters-the-battlefield ability resolves, that ability will have no effect. The target artifact won't become an artifact creature at all.
2/4/2023 A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
2/4/2023 Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
2/4/2023 Any other effects of that damage, such as life gain from lifelink, still apply.
2/4/2023 If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
2/4/2023 Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
2/4/2023 Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
2/4/2023 Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
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