Invasione di Nuova Phyrexia
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Invasione di Nuova Phyrexia
Mana Cost:
Variable ColorlessWhiteBlue
Mana Value:
2

Types:
Battaglia — Assedio
Card Text:
(Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.)
Quando l'Invasione di Nuova Phyrexia entra nel campo di battaglia, crea X pedine creatura Cavaliere 2/2 bianche e blu con cautela.
Rarity:
Mythic Rare
Card Number:
239a
Artist:
Language:
Italian
Rulings
4/14/2023 Teferi Akosa's last ability has received an update to its official rules text to clarify its function. The updated text is included above.
4/14/2023 You activate Teferi Akosa's last ability without choosing a target or tapping any creatures. As it resolves, you choose which untapped creatures you control to tap, if any. If you don't tap any creatures (including if you don't control any), X is 0. After you tap creatures or not, the reflexive triggered ability triggers. You choose the target for that ability as it's put on the stack.
4/14/2023 Sieges each have an intrinsic triggered ability. That ability is "When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost."
4/14/2023 As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
4/14/2023 A Siege's controller can't be its protector. If a Siege's protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
4/14/2023 If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle's protector. However, it will most likely be put into its owner's graveyard because it has no defense counters (see below).
4/14/2023 A battle's "defense" is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
4/14/2023 Only creatures controlled by a battle's protector can block creatures that are attacking that battle. This means a Siege's controller can never assign creatures to block for it.
4/14/2023 A battle can be dealt damage and be target of spells and/or abilities that target "any target."
4/14/2023 Damage dealt to a battle causes that many defense counters to be removed from it.
4/14/2023 A battle can be attacked by all players other than its protector. Notably, this means a Siege's controller can attack it.
4/14/2023 If a battle has no defense counters, and it isn't the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner's graveyard. This is a state-based action. This doesn't cause a Siege's intrinsic triggered ability to trigger.
4/14/2023 If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can't have its last defense counter removed. It will be put into its owner's graveyard. You won't exile it or cast the other face.
4/14/2023 If a token or a card that isn't represented by a transforming double-faced card becomes a copy of a Siege, it can't be cast as its triggered ability resolves. It will remain in exile. If it's a token, it will cease to exist the next time state-based actions are performed.
4/14/2023 If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege's triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
4/14/2023 In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
4/14/2023 If a battle that's being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
4/14/2023 Battles can't attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
Teferi Akosa di Zhalfir
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Teferi Akosa di Zhalfir
Mana Value:
2

Types:
Planeswalker Leggendario — Teferi
Card Text:
+1: Pesca due carte. Poi scarta due carte a meno che non scarti una carta creatura.
−2: Ottieni un emblema con "I Cavalieri che controlli prendono +1/+0 e hanno egida 1".
−3: TAPpa X creature che controlli. Quando lo fai, rimescola un permanente non terra bersaglio controllato da un avversario con valore di mana pari o inferiore a X nel grimorio del suo proprietario.
Color Indicator:
White, Blue
Rarity:
Mythic Rare
Card Number:
239b
Artist:
Language:
Italian
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue