Incendiar la torre
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Incendiar la torre
Mana Cost:
Red
Mana Value:
1
Types:
Instantáneo
Card Text:
Negociar.
Incendiar la torre hace 2 puntos de daño a la criatura o planeswalker objetivo. Si este hechizo fue negociado, en vez de eso, hace 3 puntos de daño a ese permanente y tú adivinas 1.
Si un permanente que recibió daño de Incendiar la torre fuera a morir este turno, en vez de eso, exílialo.
Expansion:
Rarity:
Common
Card Number:
378
Artist:
Language:
Spanish
Rulings
9/1/2023 Torch the Tower's last replacement effect will exile the target permanent if it would die this turn for any reason, not just due to lethal damage or having 0 loyalty.
9/1/2023 Bargain means "As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token."
9/1/2023 Bargain represents an optional additional cost. A spell cast with that additional cost paid is "bargained."
9/1/2023 You may sacrifice only one artifact, enchantment, or token to pay a spell's bargain cost.
9/1/2023 If you copy a bargained spell, the copy is also bargained. If a card or token enters the battlefield as a copy of a permanent that's already on the battlefield, the new permanent isn't bargained, even if the original was.
9/1/2023 Some instant and sorcery spells require additional targets if they're bargained. You ignore those targeting requirements if those spells aren't bargained, and you can't bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won't be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.
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