厄介者、ギサ
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
厄介者、ギサ
Mana Cost:
3BlackBlack
Mana Value:
5
Types:
伝説のクリーチャー ― - 人間・邪術師
Card Text:
護法―2, 2点のライフを支払う。
あなたがコントロールしていてスケルトンやゾンビであるすべては+1/+1の修整を受け威迫を持つ。
あなたが悪事を働くたび、青黒の2/2のゾンビ・ならず者・クリーチャー・トークン2体をタップ状態で生成する。この能力は、毎ターン1回しか誘発しない。(悪事を働くとは、対戦相手や対戦相手がコントロールしているものや対戦相手の墓地にあるカードを対象とすることである。)
P/T:
4 / 4
Rarity:
Mythic Rare
Card Number:
89
Artist:
Language:
Japanese
Rulings
4/12/2024 A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent's graveyard.
4/12/2024 The spell or ability that constituted a crime doesn't have to have resolved yet or at all. As soon as you're finished casting the spell, activating the ability, or putting the triggered ability on the stack, you've committed a crime.
4/12/2024 For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they'll both resolve before the spell that caused them to trigger.
4/12/2024 A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn't constitute committing multiple crimes.
4/12/2024 Changing the target or targets of a spell or ability won't affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.
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