多头龙驯师
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
多头龙驯师
Mana Cost:
1Green
Mana Value:
2
Types:
生物 ~ - 人类/战士
Card Text:
你可以于多头龙驯师攻击时耗竭之。当你如此作时,目标生物得+X/+X直到回合结束,X为由你操控的永久物上之指示物总数量。(已耗竭的生物于你的下一个重置步骤中不能重置。)
2Green:演化2。(如果此生物上没有+1/+1指示物,则在其上放置两个+1/+1指示物。)
P/T:
1 / 1
Expansion:
Rarity:
Uncommon
Card Number:
159
Artist:
Language:
Chinese Simplified
Rulings
6/7/2024 If an exerted permanent is already untapped during your next untap step (most likely because an effect untapped it), exert's effect preventing it from untapping expires without having done anything.
6/7/2024 If you gain control of another player's permanent until end of turn and exert it, and then that player regains control of it, it will untap during that player's untap step.
6/7/2024 You can exert Hydra Trainer as you declare it as an attacking creature. You can't do so later in combat, and creatures put onto the battlefield attacking can't be exerted. Any abilities that trigger on exerting an attacking creature will resolve before blockers are declared.
6/7/2024 You don't choose a target for Hydra Trainer's first ability at the time it triggers. Rather, a second "reflexive" ability triggers when you exert Hydra Trainer this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
6/7/2024 The value of X is determined only once, as the reflexive triggered ability resolves.
6/7/2024 You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
6/7/2024 If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
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