Saison du terrier
 
Community Rating:
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Card Name:
Saison du terrier
Mana Cost:
3WhiteWhite
Mana Value:
5
Types:
Rituel
Card Text:
Choisissez jusqu'à une valeur de cinq Paw Print de modes. Vous pouvez choisir le même mode plus d'une fois.
Paw Print — Créez un jeton de créature 1/1 blanche Lapin.
Paw PrintPaw Print — Exilez un permanent non-terrain ciblé. Son contrôleur pioche une carte.
Paw PrintPaw PrintPaw Print — Renvoyez sur le champ de bataille, avec un marqueur « indestructible » sur elle, une carte de permanent ciblée avec une valeur de mana inférieure ou égale à 3 depuis votre cimetière.
Expansion:
Rarity:
Mythic Rare
Card Number:
282
Language:
French
Rulings
7/26/2024 The pawprint symbol does not represent a cost, mana, counters, or any kind of persistent resource. You can't "save up" pawprint symbols from one Season spell to use on a future one, mostly because there isn't anything concrete to save up. They're just pawprints.
7/26/2024 You don't have to choose modes that add up to exactly five pawprints. For example, you could choose the two pawprint mode twice and leave it at that. You could even choose no modes at all. You probably shouldn't, but you could.
7/26/2024 You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.
7/26/2024 If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target.
7/26/2024 No matter which combination of modes you choose, you always follow the instructions of a Season in the order they are written. If the same mode is chosen more than once, you choose their relative order as you cast the spell.
7/26/2024 No player can cast spells or activate abilities in between the modes of a resolving spell.
7/26/2024 If a Season is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.
7/26/2024 If all targets for the chosen modes become illegal before the Season resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
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