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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.208 / 5  (65 votes)
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This card: Better for low mana decks like aggro, also allows you to use other Hellbent cards and to exile annoying creatures if needed

Banefire: Potential for more damage and allows you to have other cards in hand, but requires more mana for that ability. Also more cash to buy it

This card is 4.5 for me, a cheap and very similar alternative to Banefire
Posted By: Paladin85 (8/14/2011 6:50:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It seems ironic how the flavor behind hellbent is "playing on the edge and being reckless" but on this card when you achieve the hellbent bonus you are given safety and reassurance.
Posted By: JFM2796 (9/27/2011 3:57:09 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


bang!
Posted By: penguinmage25 (11/14/2011 2:47:02 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


If you don't meet the hellbent condition, you still have an almost Disintegrate (which prevent regeneration). The ability to exile the dying creature is something that I value very high, for all the recurring ability like Unearth, Persist, Undying, Dredge and so on... The hellbent ability is just a nice surplus, that if you want to gain you have to plan it a little during deckbuilding, or know that this is you last spell you cast. That's another nice thing that makes me love this more than Banefire: it's the definitive spell, your last resource, your final answer...

Nice art, also!
5/5
Posted By: leomistico (6/2/2012 12:26:54 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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