Amazing with arbor elf. turn one arbor elf, turn two utopia sprawl, 4 mana on turn two is huge for green!
Posted By:
asneakysnake
(3/8/2010 8:56:31 AM)
I think this is better than Birds of Paradise in most mono green decks... while it doesnt have a body, its not as easy a target as birds is... only dicard enchantment can handle it while any creature removal, -1/-1 counter or effect can kill it, plus it can only block and will die once it does and you wont get the free mana anymore.
Of course birds of paradise is a more versatile card, being very splashable and allowing for a lot of decks to be viable, but for monogreen splashing something else while havging also acceleration, I think this is better.
Fertile ground is really cool to, but costing 1R it is down a notch IMO. Again, a lot more versatile and playable if youre not packing a bunch of forests.
5/5
Posted By:
LeoKula
(3/3/2010 2:15:31 PM)
Beautiful art - with a BOP in it - took me ages to notice that
Posted By:
Megz04
(11/3/2011 1:13:21 PM)
how is lush growth better then this? this is mana acceleration. lush growth is mana fixing. 2 completely different things that should not be compared together.
Posted By:
rinoh20
(12/26/2010 11:22:07 PM)
In some decks it's even better than Fertile Ground.
Posted By:
True_Smog
(2/8/2010 2:22:02 AM)
Almost strictly better than Wild Growth, since if you have the green mana to cast it, you most likely have a forest to enchant.
Posted By:
achilleselbow
(8/14/2010 3:57:24 PM)
damn:
if you pay the cost with the forest you enchant, it works a bit like a bounce land
except, you dont have to pay it with that forest
you can choose the other color, even green again
it doenst help with landfall as bounce lands do
the land is still basic and a forest (arbor elf)
its not a creature (BoP is)
this card is a common
Posted By:
Tezz
(4/17/2010 4:15:08 AM)
Slighty weaker but less mana cost fertile ground.
Posted By:
Donovan_Fabian
(9/17/2009 3:10:42 PM)
A question about this card, if you play a forest and put two utopia sprawls on the forest and designate them blue mana, does that mean that when you tap the land you get three mana? A green and two blue?
Posted By:
kyubi4tails
(1/6/2010 6:54:09 AM)
The comments on this card have reminded me that there are quite a few 'Enchant Land' auras.
I think if those were more common, Wizards would be forced to make 'destroy target land' easier to do.
As it is, these auras have a much lower probability of 'inherent aura card disadvantage'. I think that the appropriate thing to do is to divide it about 2/3 between Lush Growth and Utopia Sprawl in a deck with very difficult color requirements, and these auras should set you up up better than the creatures Alara gave us, or even Birds of Paradise and Lotus Cobra (being killable is really a heavy disadvantage).
8 Fetch Lands for the singleton Forest in your deck, plus these, plus 3 colors that can do something really really powerful (White-Black-Red Boom? Blue-Black-Red Bolas? Red-Blue-White Justice League Planeswalkers?).
Posted By:
DarthParallax
(2/17/2012 10:20:28 AM)