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Perfect for the draw-go miracle control deck I built. Ensures I can get a bunch of mana for a miracled Entreat the Angels.
Posted By:
TheShadow344
(1/3/2014 8:40:21 PM)
Oh, wow this is underrated. Whats the mana cost on mana leak? {1}{U}. What can this tap for? {1}. Just keep this and an island open during your opponent's turn, threatening a counterspell, then at the end of his turn, tap both to store a mana. Then use all that built up mana to cast a big sphinx's revelation without tapping yourself out.
Any time a land taps for 1 the turn it's played, can tap for 1 every turn, doesn't make you lose another land, and has some beneficial effect, you want to take a good look at it. This doesnt sit around tapped every turn until you specifically choose to untap it, like some of the other storage lands. It also doesnt take 3 turns to start possibly generating mana like the other cycle. That is a huge difference.
Its like they put gemstone array on a land, got rid of its mana cost, and didn't put any drawbacks on it.
Posted By:
jonrds
(3/2/2014 8:55:07 AM)