It may only be able to attack once and block twice, but it's still a 7/6 for 3B.
Posted By:
TheTraitorKing
(12/28/2009 8:33:43 AM)
This would go great with an Eon Hub on the following turn.
Posted By:
Etregan
(3/14/2010 11:35:00 PM)
@fangster: Fading is almost like Vanishing, except that Fading gives you an extra turn. Vanishing kills the creature when the last counter is removed whilst Fading kills the creature only during your upkeep when there are no more counters on it.
Also, Fading uses >fadetime< counters. Since Time Spiral is all about the time counters, it makes sense to use Vanishing over Fading.
Posted By:
GrimjawxRULES
(4/28/2010 3:55:51 AM)
fangster: in addition to what Grimjawx said, they've moved away from fading in favor of vanishing. Apparently there is confusion among newer players, who sort of naturally expect that when you remove the last counter is when you should sacrifice the permanent. It's natural for new players to think of the counters as "this guy can stay in play" markers. Other players tend to forget that they need to sac it once the next upkeep rolls around: the pile of counters on the card is a good visual reminder that the creature needs to be tended to during your upkeep. Once the last one is gone, there's a whole turn (which in multiplayer can be a long time) to forget its days are numbered.
Posted By:
longwinded
(12/8/2010 10:17:43 PM)
Love the art. Very flavourful for its colour too.
Posted By:
tcollins
(12/16/2010 3:22:32 PM)
SO much better with Proliferate shenanigans. It's almost playable now!
Posted By:
Polychromatic
(5/8/2011 10:23:58 PM)
i'm in the process of building a Bridge from below zombie deck and waning wurm caught my eye especially when i already had apprentice necromancer in list of cards to use.
Posted By:
DrakenDark
(5/16/2011 3:09:37 PM)
If keeping in block, Gibbering Descent. Stops the decay and turns this 4cmc Wurm into a major beatstick. Staple on evasion (Fallen Ideal, perhaps?) and swing for some major, major pain.
Posted By:
DoragonShinzui
(3/6/2012 6:03:54 AM)
EDIT: really good in Jund colors. Green for fast mana and trample, red for haste and fling, black.. cause he's black.
Posted By:
blurrymadness
(7/19/2013 9:40:28 AM)
Its a good finisher with Lord of the undead and a loxodon war-hammer to give it trample.
Posted By:
Tommy9898
(2/23/2010 5:10:35 PM)