@ElbowWarrior: Why not run both? After all, Chronozoa would trigger Mirror-Sigil Sergeant's ability. With blue and white you should be able to control the board long enough to get both out there.
Posted By:
sarroth
(9/22/2010 3:01:00 PM)
I like this guy a lot. A 3/3 flier for 4 is decent, though a little inefficient for blue, but it is so flavorful and fun that I don't care. This is the best way I could imagine to represent mitotic division of a creature. Makes me really wish for more protozoan creatures. Maybe a 2/2 nonflier for 3 with vanishing 2? Please, Wizards?
Crazy combo time:
Of course, Paradox Haze with this is fun, more Hazes more fun, but it gets insane when you put Followed Footsteps on the original, then have multiple Hazes out. Just one Haze actually makes for roughly exponential growth, as befits a true protozoan (assuming no individuals are Doom Bladed).
Posted By:
ClockworkSwordfish
(10/14/2010 7:57:30 PM)
oh nevermind i should learn to finish reading a card before getting all excited about it...
Posted By:
Madscorpion
(12/8/2010 8:23:18 AM)
This is one awesome card. Ya, sure, he's the target of removal. Ya, sure I could put Lightning Greaves or something like that to prevent said removal. But I don't think anyone got the most important fact. This card is blue. Therefore, it's going to be hitting you alongside counter spells, bounces, and all kinds of other blue trickery. IMO he doesn't need shroud.
Amazing card. Amazing flavor. And the most amazing color to make such a card. Wouldn't survive in green, black, or red, that's for sure.
5/5
Posted By:
BloodJunkie
(12/31/2010 12:33:52 AM)
New. Favorite. Card. EVAH!!!!!!!! Not only is it crazy fun to play, but there must be sooooooooo many combos!!!!!!!!!!!111
Posted By:
Superllama12
(3/25/2011 8:11:51 PM)
Uuhhh... Hex Parasite? 4 for two 3/3s?
Posted By:
1qazxsw
(1/1/2012 11:21:43 AM)
Mana Echoes. It's time-consuming (hurr hurr), but a good stall deck can abuse it to no end.
Posted By:
MizziumSculptor444
(8/1/2012 9:06:45 AM)
Cast this and 4x Parallel Lives.
3 turns later: 16 Chronozoans
6 turns later: 256 Chronozoans
9 turms later: 4,096 Chronozoans.
Posted By:
The_AC
(2/20/2013 3:18:14 PM)
We have the pieces of the combo here, but we have yet to out them together:
Hex parasite. Mana Echoes. Soul Warden and Co.
Use hex parasite's X ability to remove the counters from chronozoa, producing the two copies. The soul warden's ability then activates regaining you the two life you lost from activating the ability. Mana Echoes then activates, adding mana equal to the number of illusions. If there are then at least 3 illusions, you will have enough mana to use the parasite's ability again.
Infinite Mana. Infinite parasite power. Infinite 3/3 flying giant protozoas. INFINITY!!!!!!!!!!!!!
Posted By:
Frenzy13
(3/2/2013 2:21:21 PM)
Here's a fun one for everybody...
Chronozoa paired with Carrion Feeder OR Bloodflow Connoisseur
and... Torpor Orb
Correct me if I'm wrong, but the Torpor Orb stops the Chronozoa from entering with any vanish counters... just keep saccing him over... and over... and over.
(Rules Excerpt: 702.62a - Vanishing is a keyword that represents three abilities. “Vanishing N” means “This permanent enters the battlefield with N time counters on it,”...) etc.
Posted By:
Fenizrael
(7/14/2013 6:02:07 PM)