Remember, you only need 9 lands in hand to do 21 damage.
Posted By:
Tommy9898
(3/1/2010 12:44:02 AM)
Technically your opponent could just use the ability once you're finished discarding. It's too risky. You need to make sure that your opponent's either have no land cards to discard, or they are not willing to discard cards.
I've never used this card before, but it looks like you should use it with at least 3 land cards in your hand, and you discard two right away. Keep the last one for safety. If your opponent discards, you use that last land. It is unlikely your opponeny will discard more than one. And with just four charge counters on it, you can deal 7 damage!!
Posted By:
Arachibutyrophobia
(9/9/2009 7:11:25 PM)
Given that you have made sure that your opponent has less land cards in his or her hand than you are willing to discard from yours, this is a quite attractive burn spell. At instant speed.
Posted By:
Mode
(2/22/2009 4:31:12 PM)
this card is good in a fast red deck cuz after you get like 3 / 4 manna you don't really need any more. then you can just build up stores in your hand and finnish with this
Posted By:
Gezus82
(1/10/2010 9:39:34 PM)
This card would never be printed today. The card has an activated ability on the stack at uncommon!
Posted By:
mlanier131
(12/19/2011 12:09:40 AM)
combo with Leshrac for a smooth finish.
Posted By:
Vedalken_Arbiter
(7/23/2010 6:19:42 PM)
Kamehameha!!! *coughRites of Springcough*
Posted By:
dberry02
(8/12/2010 11:05:52 AM)
I thought this was a pretty fun spike card until I reread the activated ability and realized the target could change and other players could activate it and change the target. I'm picturing a very large burn spell with a built in redirect clause that could cause some real shenanigans.
If you had a Runed Halo out and nothing your spell could bomb on your side, it would be pretty awesome. However, the fact that you don't pitch your lands on resolution but while it's still on the stack means that you could be at severe card disadvantage if one were to counter this.
All in all this is a very red spell.
3.5/ 5
Posted By:
DacenOctavio
(1/13/2011 6:07:41 PM)
Use Telepathy to make sure your opponent has no lands in his hand.
Posted By:
Mata-nui3
(2/5/2011 1:07:47 PM)