@outlawd1
We whine because white stole all our thunder. Standard blue is VERY weak, hardly even playable. But the guy is trolling, fae got off the ground very well.
Posted By:
VoidedNote
(9/1/2010 12:22:19 AM)
We Whine more because we don't get any Creature removal and because of a satanic card named boil.
You are right though, this is a very green ability... Except for the damage which is clearly red.
Posted By:
Zoah
(7/24/2010 1:49:54 PM)
Tenth Edition was so wrong! Why would they bring back an ability in green that's obviously been shifted to blue? Come on Wizards, I know this came out right after Time Spiral, but seriously. Hurricane's a blue card now, and this is why fae could never get off the ground.
Posted By:
BalonyPony
(12/29/2009 1:08:21 AM)
It's more that the wind is a blue thing, not a green thing.
Direct damage should be a red thing.
Posted By:
bay_falconer
(11/30/2012 12:10:39 PM)
One of my favorite cards. Run in a deck with beefy ground creatures only + life gain for life advantage so hurricane kills them before it kills you :D. Especially awesome in multiplayer. Oh yea, and remember it can hit planeswalkers, too. Huuuge bonus.
Posted By:
Missle-Toe
(7/26/2011 3:42:04 AM)
Combo with Strom Crow.
Posted By:
JFM2796
(8/1/2011 11:34:56 AM)
With green's mana ramp, this card is one of the best draw-generators there is.
You're missing out if you've never played a deck whose purpose in life is to draw every game...
Posted By:
BegleOne
(2/19/2012 5:33:37 PM)
I'd honestly prefer a Savage Twister.
Posted By:
atemu1234
(3/24/2012 10:27:00 AM)
Serves as both flying deterrent and a wincon in my wallball deck.
Posted By:
Mr.Wimples
(9/8/2012 9:37:46 AM)
@Gelzo: Nice. Spells with in the cost almost always end up being huge in EDH.
As for the card, if you can cast it and Earthquake for a ton of mana each, you probably just killed every creature and player at once. Cool, huh?
Posted By:
ParishInquisitor
(3/12/2013 5:14:35 PM)