x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.133 / 5  (139 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
<<  34567 > >>
Hurray for vanillas !!
Posted By: AXER (8/19/2010 6:23:02 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Argylpuff
Has that stopped Wizards before? They'd just rig the wording. Something like "and can assign their combat damage as though they had trample." and be in the clear. As long as they don't say they "have " + keyword or something in quotes, they aren't adding abilities to the creature itself.
Posted By: OmegaSerris (7/2/2011 2:49:55 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


At last, my Fugitive Wizard deck is complete.
Posted By: kanguilla (8/22/2011 10:44:45 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Rise from your grave, Scathe Zombies.
Posted By: Tiggurix (10/16/2010 7:44:51 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Power creep has passed this long ago. An updated version would be nice. Something like: 1G, Enchantment, Vanilla creatures you control get +2/+2.

Don't know if even that would make anyone play with vanillas due to the extreme power creep lately seen in creature abilities.
Posted By: AncientTimer (5/20/2013 2:41:03 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Actually, Gwafa, yes, it would have been a crime to add Trample. Let's say I have a bunch of 1/1s with no abilities (Humility in in play, for example). Then all of these 1/1s become 3/3s, and (if trample were added by the card), then the tokens become 3/3 tramplers. But then all of my 3/3 tramplers become 1/1s with no abilities again, because Trample is an ability. If this card gave trample, this card would be UTTERLY useless.
Posted By: Arglypuff (2/7/2010 2:59:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


if you put it into Selesnya United and play with Howl of the Night Pack, then if you attack with a Nacatl War Pride, you'll probably win the game.
Posted By: Denizs (3/27/2010 11:44:08 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card single-handedly ruins about 95% of all "strictly better" comparison arguments.
Posted By: Minus_Prime (5/25/2011 7:59:59 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Great card. Strong in any tokin deck.
3.5
Posted By: PaladinOfSunhome (11/20/2009 10:50:06 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Does this work for creatures with things like comes-into-play effects, cycling, or effects that work when the card is in the graveyard? If there are effects that only work or activate when it's a creature card and not a creature permanent in play, do those still count as abilities of the creature, or are they just abilities of the card?
Posted By: achilleselbow (8/5/2010 6:39:28 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue