He's very good in reanimation decks, especially in casual.
Turn 1: Swamp, Dark Ritual, Hidden Horror and discard a nice fat cow.
Turn 2: Swamp, Dark Ritual, Zombify the cow.
Turn 3: Profit.
Seen it happen before, and it's rather annoying. Of course, dark rituals just make anything easier.
Posted By:
Madrai
(12/31/2010 7:01:30 AM)
Why is this not rated higher? It's a 4/4 for 1BB with a positive ability in any deck that would play it and a 1BB 4/4 with a slight drawback even for decks that have no business running it.
Posted By:
ROBRAM89
(8/2/2011 9:07:41 PM)
So, to get a 4/4 on first turn with Dark Ritual that has no drawbacks after the startup costs, I need to discard something for Liliana Vess to bring to life later. You know what, that sounds acceptable. Deal.
Posted By:
jfre81
(10/13/2011 1:48:44 PM)
Unearth...
awsome?
Posted By:
Shell_shockkun
(3/27/2010 9:15:32 PM)
Basking Rootwalla's best friend.
Posted By:
nammertime
(4/21/2010 10:22:23 PM)
Discard Big Game Hunter to Hidden Horror, pay Madness cost, target Hidden Horror for destruction.
"I found it!"
Posted By:
Salient
(8/27/2011 12:00:23 PM)
Hidden Horror has good stats and looks cost-efficient. However, in an environment without black acceleration, most of time it will require you to hold in your hand a cheaper creature that could have been played the turn before, making the drawback akin to sacrificing board position. It also has a tendency of becoming a dead draw later. For reanimation decks, it's usually inferior to creatures that allow you to discard cards repeatly, like vampire hounds or Oona's Prowler. Play it in decks with card drawing, as playing it will cost you two cards.
Posted By:
DrJones
(11/28/2008 5:16:28 AM)
I find it a cool card to use alongside Haakon, stromgald scourge or Big game hunter.
Posted By:
AgesofThunder
(12/3/2009 7:45:20 PM)
Turn 1: Dark Ritual into Hidden Horror, discard Vengevine. Cast Kobolds of Kher Keep, get back Vengevine. Swing for 4.
Turn 2: Swing for 8.
Turn 3: Win.
Posted By:
Mickacabra
(6/11/2011 5:23:54 AM)