I could play Seahunter for the same cost. He plays them for you too, so card advantage (though they might cost less than three but if they do then you're doing it wrong) and he's repeatable every turn.
Posted By:
Tynansdtm
(7/27/2011 12:23:33 AM)
@narim - pair him with Drowner of Secrets and Fallowsage - He comes into play, you put the desired merfolk on top of your library, tap him for drowner, draw a card that you just put on top of your library. With Fallowsage in play, you can draw another card. With Intruder Alarm in play, you can untap after you cast the new merfolk. If you have Judge of Currents in play, you gain life and if you have Stonybrook Schoolmaster in play, you have an infinite combo.
Tap Schoolmaster to the DoS, JoCurrents gets you a life, you mill the opponent for a card, tap Fallowsage to to mill and draw a card, Intruder Alarm triggers on the new merfolk from Schoolmaster and all your merfolk are untapped, so you do it again... and again and again...
Posted By:
merigold
(10/6/2011 2:16:12 PM)
I run a couple in my Merfolk deck in spite of his being a little over-costed and a little under-powered. Luckily, there's a plethora of viable options at earlier points on the Merfolk curve, so I'm usually not too disappointed when I stumble upon the Harbinger. More often than not, the implicit card advantage that comes from choosing my next draw (after all, there's no explicit card advantage when you harbinge because you don't actually get more cards; however, you do gain the advantage of card quality) outweighs the drawback of his four-mana-costing, puny 2/3 frame.
Posted By:
bowlofgumbo
(5/28/2012 6:45:30 PM)
Because having the option to fetch an island would've just broken this guy...
Also, Lullmage Mentor anyone?
Posted By:
doombladez
(12/11/2012 10:15:32 AM)
I like this guy. He has a better body than most merfolk, he's in a supported tribe that pumps him up further, he has islandwalk, and he tutors up a merfolk card—which is always a good thing. And there are numerous ways to draw the card you just tutored.
He's a four of in my merfolk deck.
Posted By:
ProfCharles
(6/15/2013 2:56:36 AM)
Nothing wrong with this in an EDH Merfolk deck.
Even in regular play - you wouldn't cast Prime Speaker Zegana until at least turn four (and only if you have some ramp going on with green) and more likely it will be turn six, and this boy can fetch him for you on that schedule. Throw a big green beater out there on turn five then replenish your hand with Zegana. I run Reef Shaman in most any Merfolk deck and he can make him unblockable. Zegana and Bident of Thassa = bigtime card advantage.
Posted By:
jfre81
(11/25/2013 9:07:04 PM)