it's like a free card and sometimes useful haste! and it even turns your thing red... awesome utility
i mean seriously, 1 card, 3 things, 1 mana
Posted By:
brunsbr103
(10/15/2011 1:18:21 PM)
Yeah, I'm with NeoKoda all the way. Red 1cc cantrips are always good, even for mild effects like this. In a number of common burn-deck situations, I need to draw into another Bolt much much more than I need the extra .
(I'd rather just run a few copies of Forgotten Cave if necessary, but YMMV.)
Posted By:
Salient
(12/30/2011 1:13:41 PM)
When I opened one of these, my eyes got a little wide.
It's an almost free filler in a red deck. Useful, cheap cantrips are what's up, especially in red, which doesn't usually get card draw.
Posted By:
Jannissary
(2/12/2012 7:24:29 PM)
Replaces itself, and gives a creature haste for .
3.5/5
Posted By:
TheWrathofShane
(9/17/2012 1:46:15 PM)
Haste, cantrips, and color shenanigans, all in a convenient package. Does its job and does it good, no complaints here.
Posted By:
DoragonShinzui
(3/4/2013 8:38:52 PM)
@ Equinox523
You've just done a perfect job of describing what makes this card great. Good on you.
And seriously, red needs some more card draw mechanics.
Posted By:
Shadowcaster3975
(3/6/2013 7:47:50 PM)
1 CMC, red Scepter fodder, that cantrips and gives haste? 4/5 They should have reprinted this for Izzet.
Posted By:
Psychrates
(3/12/2013 8:46:44 AM)
one-mana haste granter.
you don't actually need all your creatures to be gaining Haste, if the one you ARE giving haste Kills Them.
Good with Swamp, Mox Ruby, and Dark Ritual for lots of completely brainless, over the top, hyper expensive decks :)
Posted By:
DarthParallax
(3/21/2013 1:47:05 PM)
I don't understand why this card is so poorly rated.
Hand: Kiln Fiend, Crimson Wisps, Mountain, Lotus Petal, Simian Spirit Guide, Elvish Spirit Guide, Gitaxian Probe. Play mountain, exile elvish guide for Kiln Fiend. Play lotus petal, sac for red, crimson wisps. Draw an Assault Strobe. Play Assault Strobe by exiling simian guide. Play G Probe (or any other free spell). Swing for game.
Turn 1 win, with all commons, thanks to this bad boy.
Posted By:
SnackyNorph
(10/29/2013 10:57:46 PM)