Random card comment selection, 8-23-11.
This links to Breeding Pit which (in the Fallen Empires printing) links to Doubling Season.
Degrees of separation until someone mentions Doubling Season: 2
Current average: 3
Posted By:
MisterAction
(8/23/2011 1:53:29 AM)
goblin sharpshooterrrrrrrr
Posted By:
stille_nacht
(8/12/2011 5:27:15 AM)
Reminds me of Phyrexian Arena.. same level of power and same bleed effect that rarely matters.
Posted By:
Lifegainwithbite
(3/10/2013 3:10:53 PM)
Nooo not 1 life!!!
Edit: @.5 rating
It was sarcasm...
Posted By:
TheWrathofShane
(4/16/2013 8:12:05 AM)
I hate this although it proves once and for all that Yes, playing life is fine!
Posted By:
thaviel
(3/11/2009 7:11:36 PM)
It's a ridiculously good card for only 2. If you use it with something else, of course. Fairy abilities are great, but I mean, think of the combos! Those alone amuse me! Dire Undercurrents isn't the cheapest way to ensure mass discards, but at least it will ensure a steady supply of one per turn. Oona's Blackguard is good too. An Essence Warden or a Soul Warden are two extremely obvious choices.
Posted By:
kuzimu
(4/2/2009 10:56:15 AM)
@ AncientTimer
Black decks should be able to generate nearly any effect of the color pie as long as the right price is paid, usually by sacrificing creatures or directly paying life. That's my opinion, but I'm probably biased because I think black is the coolest color in MTG. lol
Posted By:
Necropotencia
(11/6/2012 10:13:29 AM)
Listen to me all of you... turn one; Swamp + Thoughtseize... turn two; Swamp + Bitterblossom... turn three; Swamp + Contamination = GAME OVER.
Posted By:
Mill_Master
(2/9/2010 11:14:42 PM)
Bitterblossom + honden of cleansing fire = love <3
Posted By:
Donovan_Fabian
(9/17/2009 3:11:09 AM)
Actually losing life IS important; you don't care about 1 life per turn loss until your on turn 11 and you foe has managed to get you into 2 life... In my opinion this is not too far (no, I'm not saying "kind of") from the Alara's Goblin Assault, of course, if you are going to play this, you must know how to get rid and/or protect this thing. It's not the typical card you put in every black deck just 'coz its good; but don't misunderstand me: this thing is a finisher dropped on turn 2, hard to remove, creature provider enchantment with loose drawback.
I'm just sick of seen 2-and-half colors decks just to wear the Bitterblossom because they got low quantity of creatures.
Just a reminder for most people who seem to have forgotten about this detail: this card was supposed to be used in the upgrade "going rogue" Morningtide theme deck and well, from there we got 2 decks: mono black rogues and the always loved and hated blue faeries.
Posted By:
WER386
(12/2/2009 8:07:08 AM)