Good in a Naya deck.
Posted By:
nimzo
(3/3/2011 8:27:02 AM)
cost 1 to many to be sured in competitive decks, if it cost one it would be broken.
Posted By:
wolfbear2
(1/1/2010 1:45:21 PM)
How does this work with effects that dump multiple creatures out at once? Take Wolfbriar Elemental, for instance. Do you scry 4 cards, plus 2 for every wolf that comes onto the field with him?
Posted By:
Totema
(2/25/2012 2:33:12 PM)
Combos well with Leaf-crowned elder
Posted By:
Xycolian
(10/5/2011 10:41:26 AM)
hmmm, compared to Preferred Selection ...
Posted By:
raptorman333
(10/25/2011 12:28:57 PM)
I love this card. Perfect for my green ramp deck. One I have my 10+lands up I can drop a 7+fattie and find another. Rinse and repeat.
Posted By:
Stinga
(4/17/2012 1:32:52 PM)
When I see this card I get hungry.
Posted By:
TheWrathofShane
(12/2/2013 3:57:25 PM)
Ugh, Green has so great library manipulation that even blue doesn't have. An enchantment that let you Impulse for X for every creature that enters your field? Sure, you have to play a lot of creatures but with green it doesn't seem a problem...
I really wish that Wizards will do a blue (with or without red) version that trigger with Instants and/or Sorceries being casted. That would be perfect for my Melek EDH deck!
4/5
Posted By:
leomistico
(2/6/2014 4:38:44 AM)
Underplayed. It could be used more in commander, like my Marath, Will of the Wild deck with Doubling Season/Parallel Lives and Tooth and Claw (which lets me stack my whole deck if i do it right), or in a modern Descendants' Path deck with Eldrazis (the Eldrazi Spawn tokens count as Eldrazi!!!). I also recently put it in my creature heavy Urzatron deck for Modern.
Posted By:
WytLytnn
(4/4/2014 10:48:57 PM)