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Community Rating: 3.627 / 5  (110 votes)
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Just love this card. Won couple games for me. Epic art as well. 4.5/5
Posted By: Kryplixx (7/21/2009 1:22:05 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Great card, but most of the time I would prefer Ball Lightning.
Posted By: VirtueVsVice (12/6/2009 2:29:17 PM)
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An interesting take on Ball Lightning, trading trample and some power for evasion, largely irrelevant toughness, and the awesome unearth ability.
Posted By: Equinox523 (4/29/2009 2:01:03 PM)
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Wait a minute. Wouldn't Turn to Mist or Momentary Blink count as the creature "leaving play", which would trigger the exile effect?
Posted By: achilleselbow (5/15/2010 12:35:36 PM)
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Can you Unsummon a creature with Unearth and put it back into your hand?
Posted By: keeds4 (12/13/2010 11:16:07 AM)
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@littlebeast: No, you can't blink it or any other type of "flicker," as you put it. Those still make it leave play, rfg or not. The creature will exile itself as soon as the flicker attempts to resolve because it would LEAVE PLAY.
Posted By: ChaosFire (12/28/2010 7:07:45 PM)
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I Mean Hes Great A Huge Third Turn Swing Thats Almost Never Prevented And If You Get Full Use Out Of Him Its 8 Mana For 8 Damage And With Bone Splinters Available He Can Even Wreak A Little Extra Chaos
Posted By: MasterOfEtherium (7/30/2009 8:11:43 AM)
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"At the end of turn, sacrifice Hell's Thunder."

Does this effect happen before the Unearth end-of-turn effect? Ie. you can play it over and over again (because it gets sacrificed to graveyard rather than being removed from play)?
Posted By: fyerbug (11/16/2008 8:29:58 PM)
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Ummm, Choasfire is actually right on this one. Unearth contains a delayed triggered ability AND a replacement clause. I was actually unsure so I READ THE RULINGS ON THIS CARD. You can counter the delayed triggered ability to keep the unearthed creature on the battlefield, but the clause remains. If the creature would for any reason be removed from the battlefield (leave play) it is exiled instead. This replacement clause doesn't use the stack.

Sorry Littlebeast and Igniteice, Wizards seem to have covered their bases with this one.
Posted By: eak1801 (10/18/2012 7:48:32 PM)
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Has anyone else considered Unearth? How about flashback on Unearth with Snapcaster Mage? That way, you could get at least 16 damage out of a single Hell's Thunder.
Posted By: DacenOctavio (11/11/2011 7:45:41 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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