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@Mode: I think True_Mumin meant that it's nice if you cast Harrow the turn after you play this; that gets you all the counters you need.
Posted By:
ScissorsLizard
(8/23/2011 3:13:32 PM)
this can provide card draw at instant speed
3/5 Stars
Posted By:
Hunter06
(11/27/2012 7:50:38 PM)
I guess the Phyrexians are really good at quests.
Posted By:
Goatllama
(10/22/2012 8:00:25 PM)
@Hunter06: The mana investment has to be done at sorcery speed, and that's what matters. Control players run instant draw to save mana for the end of their opponent's turns.
Draw for limited? I don't fault them for making it for that, but its rotting in my binder now. I would rather run Divination, and notably I haven't run divination in any deck in a long time. If you can't accelerate your land drops you are waiting 2 turns for one card advantage. I know someone will say 'but you can accelerate land drops' which is true, but blue doesn't do that, and this card isn't worth it even if you can drop 2 lands right after it. (Patron of the Moon and Dreamscape Artist are all I can think of.) Its like a suspend card that can be destroyed and might not have a time counter removed if you aren't drawing lands, keep in mind that time is as much a resource as mana.
Cards that are reliant on other cards to work need to have a power bo... (see all)
Posted By:
Enelysios
(4/9/2014 10:09:08 PM)