All right, calm down, people. In case you haven't noticed, this thing has one toughness, and it does not have protection from anything, much less shroud or indestructibility. Also in case you haven't noticed, removal is HUGE in standard. Let's see, off the top of my head... Path to Exile (One of the few cases I think I could justify using that one early in the game), Harm's Way, and Oblivion Ring from white (not counting WOG omni-removal stuff), doomblade, feast of blood, hideous end, disfigure, and deathmark from black, ... Any burn spell from red besides ignite disorder, really, plus terminate to stop regen-saves. And that's not counting blue counterspells and bounces. Really, with removal the way it is lately, ANY sort of creature that says to you, "Cool! This card is AWESOME!" when you pull it, is not long for this world, unless you're playing against green (who, as is usually the case, and for the matter, should be the case, isn't great on removal) or you're winning. Unless, of co... (see all)
Posted By:
sir_dwar
(10/14/2009 5:30:15 PM)
This card gets fun when followed by a land and Harrow. Fast 5 drop anyone?
Posted By:
Eltervag
(1/25/2010 8:00:39 PM)
I beg to differ, Phytohydran.
Get two of these cards onto the battlefield with a Tideforce Elemental and a Ruin Ghost and you have an infinite combo on your hands. (though you'll need a landfall creature or ability that can finish off your opponents)
Anything that generates an infinite combo in a single block is epic.
Posted By:
ToidiDiPuts
(2/6/2010 5:57:10 AM)
Stick on a Canopy Coverand an Oakenform and you're set.
Posted By:
BrotherEra
(3/29/2010 1:20:37 PM)
my friend found out a really scary combo that involves lotus cobra, tideforce elemental, cosi ravager, ruin ghost and optionally seer sundial. He and I called it the "1 000 000 damage combo". you need to have all of these creatures on the field.
step1:use ruin ghost's ability on a plain; the land will be removed and then putted back on the field, thus creating "landfall".
step2: with that landfall, you get one mana of any color from lotus cobra (call blue). Tideforce elemental will untap (if tapped). pay one blue and tap your elemental to untap ruin ghost and repeat the process. the more landfall you do, the more damage cosi ravager will do to a target player and therefore, you can do over
1 000 000 damage.
this is do-able on turn 4 if you dropped a land and dropped those creature. normally, tactics are "turn 5 game-over" while this is a "turn 4 game-over". you may want to have a bunch of llanowar elves for support to get more mana
I, on the other hand, have found a combo to... (see all)
Posted By:
gruul_user666
(3/30/2010 7:51:07 AM)
What makes me prefer this over BoP is that the mana produced is never fixed. It can be accelerated via Exploration/Burgeoning or in a deck that ramps out land with harrow-esque cards, this can be devastating...especially with amulet of vigor.
Posted By:
spectermonger
(4/2/2010 3:07:39 PM)
Generally speaking Mythic cards should be something that changes the game or does something extreme... Not just something whitch just support the deck a bit..
So, I'm gonna have to rate it as a Mythic card where the requirements are way high than the Rare...
So I'm gonna give this a 2/5 as a Mythic and 4/5 if it were a Rare.
I was really Impressed to see this card rated about 4/5.. That means that most people rate this card ignoring it's rarety whitch it's essencial to a card rate in my opinion cause It's a whole different thing to Work for example 6 hours for 20$ and different thing to work 20 hours for 25$
You know 25$ might be better than 20$ but have to work a way lot hours in this exaple to get them (I hope that you understood my exaple.)
I didn't know how to say than in english so I seached a dictionary to find this word even if I don't know what it actuallly mean in english.
proportional, Lotus Cobra it's worse than Birds of Paradi... (see all)
Posted By:
SwordSkill
(4/13/2010 8:46:09 AM)
This card makes a cool mythic in my mind. Just because its not powerful doesn't mean that it isn't special. As several comments have listed it harkens back to a plethora of utility cards not to mention the most famous of all! Right on Wizards!
Posted By:
HuntedWumpusMustDie
(5/16/2010 1:20:34 PM)
Pretty amazing looking card.
Turn 3 can see 4 mana insteadof 3 to hit into things like bloodbraid elf.
The main thing I can see this for is Omnath, Locus of Mana. Some sweep cards from the Kamigawa sets to return land to you hand to play again and his landfall ability to gain even more green mana in no time. By Turn 4 Omnath, Locus of Mana could be a 8/8 if you don't play anything.
Posted By:
krissy821
(5/20/2010 3:42:36 PM)
never mind
Posted By:
Aun
(5/21/2010 9:50:37 PM)