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if palace guard can block multiple creatures, will it deal the same amount of combat damage to all attacking creatures it blocks? or will you still have to assign damage?
Posted By: giftedchild_87 (1/27/2010 4:53:11 PM)
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I'm using this in my red-white "control" deck with Fight to the Death, Oblivion Ring, Intimidation Bolt and Serra Angel as my beater. Works wonders.
Posted By: Qazior (2/16/2010 3:15:30 AM)
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I had this attached to a magebane armour. now i had a 3/8 creature that could block any number of monsters! My friend had like 3 2/3 creatures on his side, and i killed him with this one card. awesome card. gets 4/5 for me.
Posted By: Ventrisor (3/18/2010 2:38:22 PM)
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All those combo are OP. That being said unless you can shroud this guy all your mana spent making him a "Great Wall of China" goes out the window. If you can enchant then shroud this bad boy you will be taking no damage hard to do but against most decks its an instant I can't lose(not instant I win).

Even better is that Day of Judgment on this card with Indestructability won't remove it (will lose all the enchants). Then if you next turn a Open the Vaults to bring it all back. I would pay to see the look on your opponents face.
Posted By: Razmataz24 (3/26/2010 5:36:26 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I love, love, love this card.

Add any number of Gorgon Flails (or Basilisk Collar with anything +x/+x), maybe a Grappling Hook or Adventuring Gear, then shroud the whole enchilada in a Whispersilk Cloak and use an Alluring Siren (or four) to invite opponents' creatures to attack you.

Throw in a Levitation or Spidersilk Net and that pretty much takes care of attackers.

Yummy.

4/5
Posted By: 2blu4u (4/5/2010 6:26:00 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Heres a question regarding something I never really encounted until this card.
What happens if he blocks 2 tramplers, both with power greater than 4?
Say 2x 6/6 tramplers.
Does 4 (2+2) damage get through, or 8 (2+6)?

Normally a trampler assigns damage up to the blockers toughness, and the rest tramples over.
I'd ask the judge at my local, but since he's started just making shit up recently I don't exactly trust his judgement.
Posted By: psyklone (5/13/2010 6:12:32 PM)
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@billweston: "so say im blocking 8 1/1 creatures with 2 palace guards at normal strength at once, do my two creatures get destroyed? does the defense of teh palace guard diminish each tim it blocks a creature in one turn?" if you choose both palace guards to block all 8 at once, they are both double blocking each creature and as the multi blocking rule goes your opponent then splits the damage divided as he chooses among the blocking creatures. in which case he would choose 4 to deal 1, 4 times to 1 palace guard and the same to the other killing both your palace guards and 2 tokens (of your choice). if you want to survive such an attach give them first strike and at least 1 can live in that case. or indestructibility like these guys mentioned

as for psyklone it would trample over 2 and 6, because while he is blocking 2 creatures 1 is more than enough to kill it meaning that the extra besides what is required to kill him jumps over to the controller of the cards life. so yeah it would ... (see all)
Posted By: psychokid121 (5/19/2010 1:17:57 AM)
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Following a Veteran Armorsmith this guy can block those pesky early game Leatherback Baloths that are so much fun to play.
Posted By: Eved (5/29/2010 10:15:21 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Alright, I recently let a friend play with my goblin deck, and one of my cards is Goblin War Drums. So now I only have my Palace Guard out and he attacks me. Since my Palace Guard can block any number of creatures I was a bit confused. I ended up deciding that I couldn't block since Goblin War Drums said it had to be at least two creatures. Was I correct in my decision?
Posted By: Rhymes (6/15/2010 10:31:27 AM)
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How does Palace guard work in blocking Nacatl War-Pride?
Posted By: McWhopper (6/19/2010 4:58:07 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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