Type your comment here.
Posted By:
PhyrexianAdvocate
(1/6/2011 8:47:23 PM)
@ Enchantment_Removal: what? I am not sure what your post has to do with this card? I get that you want us to run 3, but your explanation as to why makes little to no sense.
Anyways, I this card is the bane of my Enchantment + Nomad Mythmaker deck. Especially when they zap my Armadillo Cloak
Posted By:
planarsibling
(3/5/2011 7:25:18 PM)
Think of it as multiple trade-offs.
The instant speed is traded for exile, and the 1 mana is traded for the option of exiling an artifact or an enchantment. The only question is, how is this a common?
Posted By:
j_mindfingerpainter
(2/16/2012 6:41:25 PM)
Sorry Tezzy, I'm taking that damn toy away--permanently!!!
Posted By:
Superllama12
(2/17/2012 5:15:24 PM)
Yeah, I imagine I'd usually use Disenchant instead. Devout Chaplain can often do the trick as well, depending on your deck (but it is 2 turns slower, so don't rely on it.)
For most things Disenchant will do the job, for creatures you'd rather have oust, plowsh, path to exile, condemn or any number of other powerful 1-mana removals.
In general I go Oblivion Ring and then sideboard in better, more specific removal if need be.
Posted By:
blurrymadness
(5/13/2013 6:01:25 PM)
Mike Ehrmantraut's favourite flavour text!
Posted By:
SirZapdos
(9/3/2013 1:23:57 PM)
@SirZapdos: Breaking Bad reference for the win! Walter White would also approve.
Posted By:
Clashkill84
(9/14/2013 5:03:42 PM)
Returning in Born of the Gods.
Posted By:
A3Kitsune
(1/22/2014 9:15:18 PM)
BNG reprint!
Posted By:
F33N1X
(1/24/2014 4:25:47 AM)