i rated this card solid 2.5 and im sure this is a typical card about-to-get-broken
Posted By:
nathaze
(3/21/2010 12:20:04 PM)
It fills a very very very specific niche, but I doubt this card was printed with any specific combo in mind. It's up to players to figure that out.
Posted By:
Vinifera7
(3/31/2010 12:41:38 PM)
This + Polymorph+ virtually any Eldrazi.
Posted By:
Musume
(4/10/2010 9:08:07 PM)
Just built a deck based around glaze fiend, ad nauseam, and 0 CMC artifacts. once you have a fiend on the table and a nauseam in hand, just use this to exile all your other copies of ad nauseam and selective memory. makes the deck able to swing for 30+ in the air on turn five. I really like this card, my deck idea would be substantially worse without it.
Posted By:
PolskiSuzeren
(4/24/2010 10:17:25 AM)
This seems like a game-winning card if there ever was one. It effectively allows you to top deck any card in your deck, as long as there isn't land standing between you and it. Combined with something as simples as Ponder or Halimar Depths, you could have the card you need next turn.
I think it would be very effective with a side-board situation, allowing you to mine out cards that were generic in favor of cards that were devastating to a particular opponent.
Really intriguing, and very, very, very blue.
4/5
Posted By:
Gaussgoat
(5/3/2010 9:33:14 AM)
Maro + Selective Memory + Treasure Hunt = Win.
Posted By:
KnockK
(5/12/2010 9:17:26 PM)
@Laguz:
It's a meta card, basically, allowing you, like Cranial Extraction, to adapt to the opponent's deck and remove what you don't need, thinning your deck and allowing you to reach the cards you need faster. Mana Severance or Endless Horizons will get rid of the extra lands, if needed.
Posted By:
Belz_
(5/15/2010 4:17:48 PM)
Love exiling noneland cards from my library...no way!
This must be a part of some exile combo.
Posted By:
Sironos
(5/23/2010 12:45:28 PM)
so well show me a cambo than blews my mind.
go jonny go!
Posted By:
Achon333
(6/30/2010 9:05:18 AM)
Have Grazing Gladehart and Fastbond on the field. Have Selective Memory, Treasure Hunt, and Mirror of Fate in hand. Mirror of Fate can be on the battlefield, alternatively.
Play Selective memory, remove all nonland cards from your deck. Use Treasure Hunt to collect your current deck. Play all of those lands, and gain 1 life for each. Now, play Mirror of Fate, and rig your library with 7 cards of your choosing. For example, Banefire, Banefire, Banefire, Banefire, Dawnglow Infusion, Emrakul, the Aeons Torn, and Mirror of Fate. Next turn, watch your opponent burn.
Posted By:
DeathDark
(7/7/2010 11:03:12 AM)