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Community Rating: 4.086 / 5  (233 votes)
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Darksteel Collosus in Eldrazzi form anyone?
Posted By: TehFREEMAN (4/30/2010 8:06:10 PM)
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opponent summons ulamog, then you useTraitorious instinct or Act of treason, main phase 2 use Day of judgement or any card like it then Ulamog is all yours for the rest of the game unless :D
Posted By: Kaiser911 (5/2/2010 2:41:00 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


In my opinion, this is the best of the legendary elrdazi creatures. i mean, think about it. Kozilek costs the least mana and has the best P/T value for the mana cost, but he can die from a doom blade and nothing sucks more than to have built up that mana and then having it doom bladed instantly. Then you have Emrakul. If you can get him out, hes the best. but the question is, can you get him out? 15 mana is just too much, even with all the eldrazi spawns. Ulamog, on the other hand, costs 11 mana, which is doable, and hes a 10/10, which means he can finish your opponent of in 2 hits. Most importantly, he is indestructible. No wrath of god, no doom blade and no terminate. On top of that, he has an instant vindicator ability that cant be countered. whats not to like?
Posted By: Ventrisor (5/14/2010 8:49:01 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I'd rather have this guy than Emrakul, unless my deck is built entirely to cheat him into play (Summoning Trap, Polymorph, Elvish Piper). He's easier to cast, especially in a green ramp deck that hits 7 mana by turn 5 and then doesn't know what to do with the extra Greenseekers and Treespeakers that keep getting top-decked, and is awesome removal. Plus, most opponents fold when they see an Eldrazi Titan hardcasted, since annihilator will take them out in 3 turns or less unless they have an answer.
Posted By: statiefreez (5/17/2010 7:52:27 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


See, it's kinda sad that you can kill this guy in one turn with only 4 mana in a White Deck.
Soul Sculptor + Disenchant
But if you did this, would he stay in the graveyard due to him being reduced to an enchantment with no abilities what-so-ever?
Posted By: SilusCrow (5/20/2010 12:14:15 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I assume Paw Print that I'm the only one who plays this as a Gaea's Blessing half the time then.

Still, having one of these in my mill deck makes me immune to other mill decks, counteracts my self mill from the likes of Mesmeric Orb, and it even gives me one helluva ridiculous attacker if I get mana flooded and my opponent is somehow not milling as much as they should be (Isochron Sceptered Counterspells can do that, as well as the previously mentioned Gaea's Blessing).
Its Annihilator abilities make it great for getting rid of any of said permanents that might be preventing me from milling them out, even if it gets countered. Getting countered actually benefits me half the time by netting me a shuffle anyway, and if it's stuck in my hand I have plenty of "draw then discard" abilities to keep it from turning into a liability. And to top all ... (see all)
Posted By: Zaneshift (5/22/2010 7:15:53 PM)
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Best of the three eldrazi by far. Kozilek can be killed easily and emrakul is just ridiculous
Posted By: Gahoojin (5/31/2010 3:00:01 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


What is the consensus about playing eldrazi here. Are people planning on "cheating" these into play in limited/casual through the likes of Elvish piper, Quicksilver amulet, pattern of rebirth, defense of the heart (gotta love urza block), or are people going to go with the eldrazi spawn ramp methods (awakening zone, emrakul's hatcher, etc.). I'm inclined to think the a devoted eldrazi mana ramp plus a few quality "search your library" cards could make an eldrazi deck no longer a joke.

by the way, if ulamog destroyed 3 permanents when coming into play, he would a helluva lot more than Emrakul
Posted By: sancrosact (6/4/2010 7:11:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


WIth annilihator 4 and being indestructable, this card is OVERPOWERED.
Posted By: Duskdale_Wurm (6/7/2010 7:11:49 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is really cool. A member of my gathering has all the "world devourers" and uses them to whop me every gathering. I like the annihilator 4 ability even tough it hurts much more than the damage taken, and I also like the fact that it's indestructible. On the other hand I kind of dislike it as well. I know it takes quite a lot of mana to get it out , but there are ways around that, and once it is out, the game is pretty much over for everyone else. It's really fun for the person with the card in play, but I believe that it makes game play much less interesting overall. I think that a the big cards like this should do pretty substantial damage to the controller to counter how much it turns the game so one sided. I probably won't find too many people that agree with me on that but it really takes the fun out of the game. It was kind of fun to hear the de***ion of the card the first time he played it though. A couple of paragraphs into the de***ion of its abilities, I decide... (see all)
Posted By: Devouring_Strossus (6/9/2010 11:05:43 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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