He has a giant "bolt" sign etched on his glowing forehead, but he's a nice outlet for spare mana and can be even scarier than a scute mob once you stick a canopy cover on him.
Posted By:
spectermonger
(7/6/2010 6:17:32 PM)
Like Kargan Dragonlord, I'm unconvinced as to why this is a mythic when Student of Warfare isn't.
Splashability aside, I do understand why this is a mythic; the end result is severly game warping in limited;
but so is Double Strike.
Posted By:
HairlessThoctar
(7/27/2010 1:49:05 PM)
Cradle of Vitality + Boon Reflection + fully leveled-up Transcendent Master = A life-link indestructible creature that triples his power and toughness every turn, all in only one color. Add in a Sanguine Bond and you got an overkill right there, even if the opponent blocks.
So far, I played twice with my lifelink deck, and this creature have both time been my win creature. It may take a while to get him to level 12, but once he is, your opponent got a big creature to fear if he doesn't have any removal card. Give him Shroud and he'll most likely be protected from any attempt of removal.
Something great to do once he's fully boosted is to play the popular Wrath of God before he attacks. My last opponent made the mistake of using something to wipe out nearly the whole board with Austere Command, letting alive only my 43/43 Transcendant Master and my Sanguine Bond/autocard... (see all)
Posted By:
Daikoru
(8/7/2010 11:02:51 PM)
I don't mind using a good level up card "only" to have an opponent burn a removal spell like Path/Swords/Oust. That means the next time I get a big threat out, that removal isn't available.
What terribly weakens this card is you can dump 9 mana into it only to have it bolted in response. 9 mana, even on a level up creature, should have you well out of bolt range. If someone has an instant source of damage to respond as you level, they save their removal spell for your next big threat.
I would never level this card up unless I had no other use for the mana. Then, I won't miss it if the card gets removed. That's in stark contrast with the few other good levels that are actually worth the mana sink, even if you have other plays. This card is OK but not mythic rare status.
Posted By:
Soulcakeduckling
(9/5/2010 12:50:40 AM)
I like everything about this card. The art, the name, the effect.
I would love a couple for my cleric deck.
Posted By:
Nagoragama
(9/10/2010 11:38:31 PM)
this card is so good. use shroud artifacts to protect it for a few turns while it builds up. recommend a cloak or two to get a good 3/3 attacker, then you can pretty much dominate.
Posted By:
Richard_Hawk
(9/17/2010 3:19:50 PM)
hmm,ur opponent must use some destruction spell.
if he don't u just get this guy to lvl 12 and u win =p
Posted By:
thrallallmighty
(9/22/2010 9:47:31 AM)
Its The Stig in MtG form.
Posted By:
shinhawk
(9/23/2010 2:03:50 AM)
Comment deleted, shit. Well at least I dug myself from the pits of noobsire and checked up on the rules of Training Grounds in regards to Transcendent Master.
Posted By:
EnV
(12/19/2010 6:24:44 PM)
You know a card is good when you never get a chance to play him!!! Everytime I play one, my opponents off it as soon as possible!! (by the way, I opened a booster to find a foil one the other day. my wife finally witnessed the nerd in me that day, haha). 4/5
Posted By:
Smauls
(1/21/2011 1:28:18 PM)