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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.795 / 5  (73 votes)
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hey! useful trap! that's crazy... most of these are far too situational
Posted By: LiveFreeOrDieWTSB (10/26/2009 10:58:34 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


obviously on occasion when your opponent brings 2 beast-like tokens to the field, this is the card to have! worth side-boarding i guess, but...

i prefer unsummon... just becuase it's so much less situational.

cast on own creature to avoid destruction, cast on opponents biggest baddest attacking creature, get rid of opponents only flying blocker etc... all always for 1 mana. the bonus of an extra creature... but not always when you need it UNLESS you have an extra 4 mana available seems a bit rubbish by comparison.
Posted By: BlueRock (3/13/2011 11:56:22 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


The only problem with this card is that it should have said "up to two" instead of "two".
Posted By: Shiny_Umbreon (7/21/2010 5:16:33 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


You could just play Undo, which no one seems to have commented on.
Posted By: achilleselbow (7/23/2010 1:07:17 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


In commander, there's almost always a turn in a round when an opponent will play two creatures, and then you get your double Unsummon for {U}. You can even use it to save one of your creatures and unsummon an opponent's creature.
Posted By: james2c19v (10/25/2012 9:48:49 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


What happens to enchantments or artifacts if they are attached to a whiplashed creature?
Posted By: KavikC (3/15/2013 4:40:53 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@KavikC: An Aura not enchanting a legal object or player goes to its owner's graveyard as a state-based action. So if you bounce an enchanted creature with this, the Auras get put into the graveyard. Equipment will become unattached but remain on the battlefield.
Posted By: manaderp (2/4/2014 11:52:14 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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