Yay! Since Zendikar came out, I've been waiting for a good late-gamer for my Lorescale Coatl / Scute Mob / Plaxcaster Frogling / Sage of Fables deck. Yay for this card. The visuals and the mechanics are right up my alley.
Posted By:
Discoduck
(4/15/2010 11:43:48 PM)
This guy plus training grounds, fantastic. a culinary masterpiece whos deliciosness knows no bounds, the flavors of inexpensive Pump and Draw Engine whisfully dancing together as two lovers entwined. However it does leave an interesting aftertaste in the mouth, one that no culinary chef can stand for.. Discard. It leaves you too full, you have to throw up some of the yumminess you have engorged. So chef Johnny decides to look in his book of spices to top off this wonderful combo..
He needs no counterspells..
Mana accel.. nonono.
Ahhh, he comes across the perfect spice to lift the curse of nausea and gas, and with the lovely casting cost of 0, who could go wrong? He throws this down, and instantly he feels relieved, the gas-x of combo cards if you will.
Spellbook.
Posted By:
TheSwarm
(7/28/2010 8:37:27 PM)
The mad-hairdresser strikes again!
Posted By:
faisjdas
(4/17/2010 12:01:59 AM)
Wow this card is a tool, AND BLUE NEEDS TOOLS. i mean in all reality, if you play blue and you dint have one of the bajillion good sphinx cards, just.... stop playing magic right now, go to your room and think about what youve done, i mean these cards make a blue beatdown potentially possible. Sure at the moment some color addition MAY be nessicary, but still, the thought of blue also having a beatdown possibility is scary, its just like "oh you played this awesome monster? well i play this sphinx, take your monster unsummon the rest and now.......... YOU ARE DEAD".
Posted By:
Detharis
(6/21/2010 5:56:53 AM)
Buffalo Sphinx. Big Chief Gots Beats Andz Brains
Posted By:
MasterOfEtherium
(5/1/2011 8:37:18 PM)
Zendis been good to sphinxes :)
My favorite big ol' fat guys.
Posted By:
RafiqTheMiststalker
(5/9/2010 9:23:48 AM)
+1/+1 counter AND draw, this is awesome. Strange that no one has mentioned training ground ;)
Posted By:
Sironos
(6/1/2010 12:37:21 PM)
Why is Blue getting ridiculously efficient fatties? That's Green's job. If this were in any way balanced, it would be getting -1/-1 counters like those Shadowmoor cards.
Posted By:
DacenOctavio
(12/10/2010 2:04:32 AM)
Both - this AND training grounds - should have been white, but maybe it's just me that believes that both draw effects and Empyrial Armor effects just belong to white.
For a blue creature, especially a Sphinx, I would rather have something that let's me search for a card, like Sphinx Ambassador, Isperia the Inscrutable, Sphinx Summoner or Kuldotha Forgemaster.
However, the best Sphinx in my opinion would be like Captain Sisay.
Posted By:
Cheza
(6/12/2011 9:16:22 AM)
Everyones talking about training grounds, and I get that, but this sphinx still wont see huge amounts of play. It's ability is primarily drawing cards and getting big. Drawing cards is fine, but on the other hand playing with training grounds just so you can use this card to get lots of card draw, in the same set with jace the mind sculptor.. seems.. a bit over the top. Sphinx of jwar isle is a far better finisher. Also, compare this card to drana, who is just nuts and much better than this.
It's still a very good card draw engine, and an interesting sphinx though.
Posted By:
Donovan_Fabian
(4/21/2010 1:29:50 AM)