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I use this in a token generating EDH deck based around Elesh Norn, Grand Cenobite. The deck has been fairing very well, and playing this card is a blast. Sadly, there is a LOT of mass removal floating around my play group. (One deck has six cards for it I think?) when this resolves, one of those usually comes out and wipes the field, still, it forces that, because the army of 20-50 creatures it generates is always enough to kill off one of my opponents.
A very powerful and fun card for the Timmy in all our hearts. Its an army in a can. With a mere four creatures on the field, this will end with sixteen on the field. With Elesh Norn out or a Leonin Sun Standard, that army will basically guarantee a victory if it isn't answered.
Posted By:
Enelysios
(6/28/2012 10:21:44 PM)
pft... Forgetting Catapult Master.
Posted By:
Admiral_Ferret
(9/6/2012 2:08:33 PM)
Panoptic Mirror , how has no one mentioned the synergy? Double your creature every turn...Amazing.
Posted By:
Frogmander
(2/11/2013 6:01:16 PM)
A very "win more" card.
If you have six mana and enough creatures to make this worthwhile, then there are far better cards available.
Posted By:
BegleOne
(4/20/2013 6:40:40 PM)
I don't understand why this is apparently a win more card.
Say you have 5 1/1 tokens in play turn 6. Unless somehow turn 6 is automatically a turn in which you should have won already, or having 5 tokens in play is paramount to a board position victory, it stands to reason that having 10 tokens instead is going to help win you the game, not to mention 20 in play turn 7, as it rebounds, especially if you drop an intangible virtue to seal the deal!
Posted By:
itsandycapp
(1/31/2014 7:25:32 PM)