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Community Rating: 3.641 / 5  (96 votes)
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Making landfall effects happen at near-instant speed is a dangerous force to play with. Mwahaha.
Posted By: RobinHood3000 (2/14/2010 9:24:31 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


As has already been mentioned, works ridiculously well with Sejiri Steppe. What's that? You have to spend 2+ removal spells for a 2 mana, 1/1? Mwahaha.

Synergises very well with a white/green landfall deck, with the likes of Grazing Gladeheart, Emeria Angel, Knight of the Reliquary, Rampaging Baloths, Admonition Angel and Avenger of Zendikar. Also works well with a few of the non-basic lands - in this particular deck, Sejiri Steppe for protection, Khalni Garden for a chump blocker and Avenger synergy, and Graypelt Refuge for a little health boost.

The biggest problem is decks that can easily throw out multiple removal spells in a single turn - primarily, mono red burn. But the ghost has been doing quite well for me, albeit without any competitive testing.
Posted By: JaxsonBateman (2/17/2010 7:56:52 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Mode: This guy does nothing with Knight of the White Orchid, Tithe, Weathered Wayfarer, any of the Genjus, any of the Zendikons (and it actually hurts the auras). It's a single ability, so you don't have a chance to cast between the land leaving and entering again. The auras just fall off when you flicker the land, and you don't even get the Genjus back because the land never hits the graveyard. It's still great for landfall and ETB effects, though.
Posted By: Weebo126 (2/18/2010 11:53:55 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Like it a lot.
so many possibilities
Posted By: Smilezilla (2/20/2010 3:33:29 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


excellent card in a landfall deck. 4x ruin ghost in a deck with plated geopede and steppe lynx makes for some quick powerhouses. Not to mention all the fetchlands from zendikar comboed with it. Awesome card.
Posted By: zinsavage123 (2/23/2010 7:04:33 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Can you say landfall?
Posted By: mrredhatter (2/27/2010 9:45:22 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


this + sejiri steppe = win
Posted By: Gezus82 (3/6/2010 4:23:26 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Question about a ruling on this card:

If you target a land you control, but by the time the stack resolves, you no longer have control of the land, does the effect get nullified?
Posted By: DiSCoCaT (3/6/2010 6:54:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I don't like the cost calculation. Since it says: 'tap me to untap target land and trigger any landfall and land ability', it should have been a cmc 1 card with 1W activation cost instead.... would have make me feel better. (since it's actually a 'flicker target land' card)
Posted By: Cheza (3/16/2010 5:46:36 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I love this card. I play this in my Mono White Felidar Life Gain.

Bounce Sejiri for protection from removal of my winners.
Bounce Kabiri Crossroads for Life at Oppenents end step.
Bounce Land for Sunspring Counters.

If you save your mana and get this guy out early you can shut down burn/removal decks.

5/5
Posted By: Razmataz24 (3/22/2010 1:43:40 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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