Chains of Mephistopheles?
Posted By:
Ragamander
(11/15/2010 1:03:40 AM)
Consecrated Sphinx..... In multiplayer. But then again there is the fact that you need Venser's Journal.
Amazing!
Posted By:
ilovealara
(6/7/2011 5:25:27 PM)
Seems good with Consecrated Sphinx and Psychosis Crawler = Tap: Draw two cards, do 2 dmg.
Posted By:
RowanKeltizar
(5/29/2011 10:16:49 PM)
censorship test
***
ass
jiz
cum
shit
damn
***
dick
Posted By:
Khultar
(5/30/2011 9:57:11 PM)
Kamigawa!
Posted By:
A3Kitsune
(7/28/2010 11:55:05 PM)
mind over matter
Posted By:
don_miguel
(8/1/2010 7:44:44 PM)
fun with voltaic key
Posted By:
Tokosan
(8/20/2010 6:28:32 AM)
fun in multiplayer
Posted By:
qaq456
(8/24/2010 7:06:38 PM)
@Markarmor - you're not. 3 weeks before you someone else posted it. ^^
In any case, a nice card. A howling mine that lets you control the draws is always nice... use it when you need more cards, stop if you don't to prevent your opponent hitting bombs.
Personally though, I like that it's comboable in standard. Temple Bell + Filigree Sages + Training Grounds + Khalni Gem = instant total mill. Of course, that goes for you too (and everyone in a multiplayer game ^^), but throw in some way to prevent your death (I use Platinum Angel; if you cast Silence in your upkeep it'll stick) and it's a way to finish off all your opponents in one fell swoop.
Posted By:
JaxsonBateman
(8/31/2010 10:34:40 AM)
I like it, I think it's about even with Howling Mine though. It does let you keep from giving card advantage but you also can't play it for a turn more than HM. But I really like it and use it in my goblin deck. I actually have been trying to decide if I want to use two of these and two Howling Mines or one of each or maybe just two total. Any advice would be appreciated.
Posted By:
EvilCleavage
(12/7/2010 7:07:15 PM)