At First Not A Fan But In Red White Which Usually Isn't Stacked With Baddies It Gives The Extra Push So In Draft Not Bad At All 3.5
Posted By:
MasterOfEtherium
(7/17/2010 9:17:59 AM)
In limited, when you're done grabb'n and summon'n your Squadron Hawks, slam this down.
Posted By:
zeyette
(8/10/2010 1:33:45 PM)
Using these with Eldrazi Spawn can be quite effective. Unless they're suspecting something, they'll probably let them all through... which is when you drop this and they take buttloads of damage.
Posted By:
Diachronos
(9/11/2010 2:19:32 PM)
It gives all of your creatures Unholy Strength! In white! It should be +1/+2 and some white ability instead.
I swear, kids these days and their messed up color pies...
Posted By:
Ideatog
(3/18/2011 12:53:13 PM)
@Ideatog - Instant is what makes this card more "white" compared to green sorceries like Overrun. This spell can reflect either a direct assault or a counter-assault.
Posted By:
Stray_Dog
(3/22/2011 6:21:03 AM)
Not a bad card. Won me a bunch of games with white weenie. 4/5 at least. 5/5 because I love the idea of a small army overwhelming a giant enemy.
Posted By:
oblivion0110
(7/10/2011 7:43:43 PM)
This card came with my Myr Intro deck (the first deck i owned, where i found my love of Myr..).
Even with the myr's ability to ramp up mana, it was still a meh card. One match against a red burn I found myself casting two of these to save my mana from a Galvanic Blast. That's about the best use I ever really got out of it.
3/5 because I've seen some soldiers gobble this baby down.
Posted By:
BastianQoU
(7/27/2011 12:35:08 AM)
This is one of those cards that I know isn't very good, but I love it anyways. The worth of it being instant-speed cannot be overstated. In formats where Glorious Charge is available, I prefer that, but in Standard, this is currently my favorite white Stupid Combat Trick (tm).
Posted By:
ChildOfPrometheus
(8/11/2011 1:03:41 AM)