No joke, all pros and cons aside,
This guy says:
"Hey, whatever situation you're in, you now have Metalcraft."
Who cares about removal/pump/whatever,
We'll say the reason he's so good for you to target with pump, and it's so terrible to have it targeted by a kill spell cancel each other out.
In that case:
Three 3/3 creatures on the field for 5.
Metalcraft when it resolves.
Posted By:
infernox10
(2/24/2011 11:59:42 AM)
@304: Actually, since there are six Precursor Golems on the field, Might of the Masses would get copied six times per golem (except the one you cast it on). You would therefore then be attacking with a 31/31 and 27 171/171s, for a ridiculous 4648 damage.
Since that's obviously a ridiculous amount of overkill, any deck that actually wanted to do this would be advised to use Vines of Vastwood instead, as a means to protect the golems after replication. (I mean, it's not like you even really need to pump them at that point anyway, though that is viable for BEFORE the rite.)
And then Echoing Courage just makes it even more ridiculous. You know you want to deal OVER 9000!!!!!!!!! damage. Let me see, six Precursor Golems * Echoing Courage 31 times total * +2/+2 = 390 damage, 22 other golems * 6*22 Echoing Courages * 2 = 5874, for 6264 total damage. It would be over 9000 if they were all named the same.
What if you started with two Prec... (see all)
Posted By:
littlebeast
(2/26/2011 6:52:09 AM)
Target your own with Arc Trail to potentially burn your opponents for 6, or kill any threatening creatures. Also works well with Spawning Breath, pretty much makes it Brood Birthing at instant speed. As others have mentioned, Twisted Image works, so does Shape Anew. Irresistible Prey results in a green Ancestral Recall (albeit at sorcery speed, but still). Repel the Darkness can be used to for the card draw and to tap three of your opponents creatures (play it at the end of their turn). Personally, I enjoy the potential combos with it and look forward to using with Shape Anew....also Titan Forge for even more shenanigans (and potential card disadvantage)
Posted By:
tcollins
(3/1/2011 4:26:22 PM)
How would this guy interact with Hive Mind?
Example: you get out your Precursor Golem and you have Hive Mind in play also. Opponent hits Golem with a Lightning Bolt, Doom Blade, whatever. Do you, the controller of the Golem, get 3 copies of opponent's spell or just 1?
Also, it looks like Hive Mind would allow you to pick new targets for the copied spells, they wouldn't have to target the Golems again. Am I correct on this?
Posted By:
Dinobeer
(3/22/2011 12:36:43 PM)
Am I the only one who loves this guy and a Garruck's Packleader Throw in a Glimmerpoint Stag and you just drew 7 cards and have 5 3/3's
Posted By:
Murderball
(4/3/2011 2:58:47 PM)
This guy really makes that Tezzeret, Agent of Bolas final ability really sting. If you get Tezz out a turn early and get him out a turn early when you -4 it adds another 6 damage for 5 colorless. I use a bunch of 0 casting cost artifacts like Ornithopter and Memnite Mox Opal so by turn 4 you can do serious damage when this Golem hits the ground. I also like to use the Twisted Image to draw three cards for a U. That is sweet.
Posted By:
Lampmode
(4/6/2011 10:34:37 PM)
Awesome, I want to build a Golem deck, kind of needs Asceticism. High risk-high reward card definitely.
Reminds me of Radiate.
Posted By:
TreeTrunkMaster
(4/11/2011 9:39:31 PM)
The blue and white suns states that this is meant for UW control as a finisher XD.
Posted By:
Josh1229
(4/12/2011 7:19:41 AM)
So let me get this straight. He's basically a 9/9 for 5 that is in the form of 3 creatures. Right? I don'y think he makes a doom blade kill every golem you have.
Posted By:
Leonidus78
(4/22/2011 3:25:33 PM)
Follow it up with Jor Kadeen!!!!
Posted By:
wxnbvq1
(4/26/2011 11:29:29 PM)